My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Goblin Barrel Inferno Dragon
Giant Snowball
Bomber Bats Hog Rider Goblin Barrel Inferno Dragon
Zap
Bomber Bats Goblin Barrel Inferno Dragon
Barbarian Barrel
Bomber Goblin Barrel
The Log
Bomber Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Bomber Hog Rider Goblin Barrel
Arrows
Bomber Bats Goblin Barrel
Royal Delivery
Bomber Bats Mini P.E.K.K.A Hog Rider Goblin Barrel Bowler Inferno Dragon
Fireball
Bomber Hog Rider Goblin Barrel Bowler Inferno Dragon
Poison
Bomber Bats
Lightning
Mini P.E.K.K.A Bowler Inferno Dragon
Rocket
Hog Rider Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Poison Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Goblin Barrel Mini P.E.K.K.A Hog Rider Poison Inferno Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Goblin Barrel Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Mini P.E.K.K.A Hog Rider
Bats
Hog Rider Bomber Mini P.E.K.K.A Goblin Barrel Bowler Inferno Dragon
Mini P.E.K.K.A
Bomber Bats Hog Rider Bowler
Hog Rider
Bats Bomber Mini P.E.K.K.A Goblin Barrel Poison Bowler
Goblin Barrel
Bats Hog Rider Bowler
Poison
Hog Rider Bowler
Bowler
Bats Mini P.E.K.K.A Hog Rider Goblin Barrel Poison
Inferno Dragon
Bats

Defense Synergies 0 6

Bomber
Bats Mini P.E.K.K.A
Bats
Bomber Mini P.E.K.K.A Bowler Inferno Dragon
Mini P.E.K.K.A
Bomber Bats Bowler
Hog Rider
Goblin Barrel
Poison
Bowler
Bats Mini P.E.K.K.A
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber
Mini P.E.K.K.A Inferno Dragon Bomber Bats
Mini P.E.K.K.A Bowler Bomber Bats Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bomber Bats Bowler
Bomber Mini P.E.K.K.A Poison Bowler
Bowler Bomber Bats
Bats Inferno Dragon Poison
Bowler Poison
Mini P.E.K.K.A Inferno Dragon
Bomber Mini P.E.K.K.A Bowler
Bats Poison Bomber Bowler
Inferno Dragon Bats Poison
Mini P.E.K.K.A Bowler Bomber Bats
Bomber Bowler Bats Mini P.E.K.K.A Poison
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Bowler Inferno Dragon
Bomber Bats Mini P.E.K.K.A Poison Bowler
Bomber Bats Bowler
Poison Bomber Bats Bowler Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Bomber Bowler Bats Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler
Poison Bomber Mini P.E.K.K.A Bowler Inferno Dragon
Bats Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Bats
Mini P.E.K.K.A Bowler Inferno Dragon
Poison Bats
Mini P.E.K.K.A Bats Bowler
Mini P.E.K.K.A Inferno Dragon
Bats Mini P.E.K.K.A Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Mini P.E.K.K.A Bowler
Poison Bowler
Mini P.E.K.K.A Bowler
Bomber Bowler
Bomber Bats Mini P.E.K.K.A Poison Bowler Inferno Dragon
Bats Poison Bowler Bomber Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Bowler
Poison
Poison
Bomber Poison Bowler
Poison Bats
Bomber Poison Bowler
Poison Bowler
Poison
Bats Mini P.E.K.K.A Poison Bowler
Poison Bowler
Poison
Poison Bowler
Poison
Poison
Bomber Poison Bowler
Poison Bowler
Poison
Bomber Bats Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Poison Bowler
Bomber Poison Bowler
Poison Bowler
Poison
Bowler
Poison
Poison Bomber Bowler
Inferno Dragon
Poison Bowler
Poison Bowler
Poison
Poison Bats
Bats Poison
Mini P.E.K.K.A Bowler
Poison Bomber
Poison
Poison Bowler
Bats
Poison
Poison Mini P.E.K.K.A Bowler
Bomber Poison Bowler
Poison
Bats Poison Bowler
Bats Poison
Poison Bowler

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