My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Giant Skeleton X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Barbarian Barrel Giant Skeleton X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Giant Skeleton
Giant Snowball
Fire Spirit Bats Skeleton Army
Zap
Fire Spirit Bats Skeleton Army X-Bow
Barbarian Barrel
Fire Spirit Knight Skeleton Army Giant Skeleton X-Bow
The Log
Fire Spirit Skeleton Army Giant Skeleton X-Bow
Earthquake
Skeleton Army X-Bow
Arrows
Fire Spirit Bats Skeleton Army
Royal Delivery
Fire Spirit Bats Knight Skeleton Army Giant Skeleton
Fireball
Skeleton Army X-Bow
Poison
Bats Skeleton Army X-Bow
Lightning
Knight X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Knight Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Barbarian Barrel Arrows Knight Skeleton Army Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Barbarian Barrel Arrows

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Giant Skeleton X-Bow
Bats
Knight Giant Skeleton Barbarian Barrel X-Bow
Arrows
Knight Giant Skeleton X-Bow
Knight
Bats X-Bow Fire Spirit Arrows Barbarian Barrel
Barbarian Barrel
X-Bow Bats Knight Giant Skeleton
Skeleton Army
X-Bow
Giant Skeleton
Bats Fire Spirit Arrows Barbarian Barrel X-Bow
X-Bow
Knight Barbarian Barrel Fire Spirit Bats Arrows Skeleton Army Giant Skeleton

Defense Synergies 3 13

Fire Spirit
Knight Giant Skeleton
Bats
Knight Barbarian Barrel Giant Skeleton X-Bow
Arrows
Knight Barbarian Barrel Giant Skeleton
Knight
Fire Spirit Bats X-Bow Arrows Barbarian Barrel Skeleton Army
Barbarian Barrel
Bats Arrows Knight Giant Skeleton X-Bow
Skeleton Army
Knight Giant Skeleton X-Bow
Giant Skeleton
Fire Spirit Bats Arrows Barbarian Barrel Skeleton Army
X-Bow
Knight Bats Barbarian Barrel Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Barbarian Barrel X-Bow
Skeleton Army Bats Knight X-Bow
Skeleton Army Fire Spirit Bats Knight Giant Skeleton
Skeleton Army Bats Knight
Arrows Barbarian Barrel Skeleton Army Giant Skeleton X-Bow
Arrows Barbarian Barrel Skeleton Army Fire Spirit Bats X-Bow
Bats Fire Spirit Arrows X-Bow
Arrows Barbarian Barrel Giant Skeleton X-Bow
Skeleton Army X-Bow
Knight Skeleton Army Fire Spirit Barbarian Barrel Giant Skeleton
Bats Skeleton Army Arrows Knight Barbarian Barrel Giant Skeleton X-Bow
Arrows Bats
Skeleton Army Fire Spirit Bats Knight Giant Skeleton X-Bow
Fire Spirit Skeleton Army Bats Arrows Barbarian Barrel X-Bow
Skeleton Army Knight X-Bow
Skeleton Army X-Bow
Bats Arrows Knight Skeleton Army X-Bow
Fire Spirit Arrows Bats Knight Barbarian Barrel Skeleton Army X-Bow
Arrows Barbarian Barrel Fire Spirit Bats Knight Giant Skeleton
Skeleton Army Fire Spirit Bats Arrows Knight Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Barbarian Barrel Giant Skeleton X-Bow
Arrows Knight Barbarian Barrel X-Bow
Skeleton Army Giant Skeleton Bats Knight
Skeleton Army Giant Skeleton Bats Knight Barbarian Barrel X-Bow
Giant Skeleton Knight Skeleton Army
Fire Spirit Arrows Bats
Skeleton Army Bats Knight Giant Skeleton
Giant Skeleton Knight Skeleton Army
Giant Skeleton Bats Knight Barbarian Barrel Skeleton Army X-Bow
Skeleton Army
Bats Knight Giant Skeleton
Skeleton Army Arrows Giant Skeleton
Skeleton Army Giant Skeleton Knight
Skeleton Army
Skeleton Army Bats Knight Barbarian Barrel Giant Skeleton X-Bow
Bats Arrows Barbarian Barrel Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Giant Skeleton X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Barbarian Barrel Giant Skeleton X-Bow
Arrows Knight Barbarian Barrel Giant Skeleton
Fire Spirit Arrows Barbarian Barrel
Arrows Fire Spirit Bats
Fire Spirit Arrows
Arrows X-Bow Fire Spirit Barbarian Barrel
Arrows X-Bow
Fire Spirit Bats X-Bow
Arrows Knight Barbarian Barrel X-Bow
Fire Spirit Arrows
Fire Spirit Knight Barbarian Barrel
Arrows Barbarian Barrel X-Bow
Arrows Barbarian Barrel X-Bow
X-Bow Arrows Barbarian Barrel
Arrows Barbarian Barrel X-Bow
Arrows Barbarian Barrel
Bats
Fire Spirit Arrows Barbarian Barrel X-Bow
Fire Spirit Arrows Barbarian Barrel X-Bow
Giant Skeleton X-Bow
Arrows
X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Fire Spirit Barbarian Barrel
Arrows X-Bow Barbarian Barrel
Arrows X-Bow
Arrows Barbarian Barrel X-Bow
Fire Spirit Bats Arrows X-Bow
Bats
Arrows X-Bow
Arrows
Giant Skeleton
Arrows
Fire Spirit Bats Barbarian Barrel Skeleton Army X-Bow
Fire Spirit Arrows
Arrows Barbarian Barrel
Knight
Arrows
Arrows Giant Skeleton
Bats Giant Skeleton
Bats
Barbarian Barrel Giant Skeleton X-Bow

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