My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Dart Goblin Balloon Lumberjack
Zap
Bats Dart Goblin Balloon
Barbarian Barrel
Dart Goblin Electro Wizard Lumberjack
The Log
Dart Goblin Lumberjack
Earthquake
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Balloon Electro Wizard Lumberjack
Fireball
Dart Goblin Balloon Electro Wizard Lumberjack
Poison
Bats Dart Goblin Balloon Electro Wizard
Lightning
Balloon Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Dart Goblin Tornado Freeze Electro Wizard Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Dart Goblin Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Barbarian Barrel Lumberjack
Dart Goblin
Barbarian Barrel Balloon
Barbarian Barrel
Balloon Bats Dart Goblin Tornado Lumberjack
Tornado
Barbarian Barrel Freeze Balloon
Freeze
Balloon Tornado
Balloon
Bats Barbarian Barrel Freeze Lumberjack Dart Goblin Tornado Electro Wizard
Electro Wizard
Balloon Lumberjack
Lumberjack
Balloon Bats Barbarian Barrel Electro Wizard

Defense Synergies 0 16

Bats
Dart Goblin Barbarian Barrel Freeze Electro Wizard Lumberjack
Dart Goblin
Bats Barbarian Barrel Tornado Electro Wizard Lumberjack
Barbarian Barrel
Bats Dart Goblin Tornado Electro Wizard Lumberjack
Tornado
Dart Goblin Barbarian Barrel Electro Wizard
Freeze
Bats Electro Wizard Lumberjack
Balloon
Electro Wizard
Bats Dart Goblin Barbarian Barrel Tornado Freeze Lumberjack
Lumberjack
Bats Dart Goblin Barbarian Barrel Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Barbarian Barrel Electro Wizard
Lumberjack Bats Dart Goblin Electro Wizard
Tornado Lumberjack Bats Dart Goblin Freeze Electro Wizard
Lumberjack Bats Dart Goblin Electro Wizard
Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Freeze Bats Dart Goblin Electro Wizard Lumberjack
Bats Dart Goblin Tornado Electro Wizard Freeze
Dart Goblin Barbarian Barrel Electro Wizard
Tornado Lumberjack
Tornado Dart Goblin Barbarian Barrel Electro Wizard Lumberjack
Bats Dart Goblin Electro Wizard Barbarian Barrel Tornado Freeze Lumberjack
Bats Dart Goblin Tornado Electro Wizard
Lumberjack Bats Freeze Electro Wizard
Bats Dart Goblin Barbarian Barrel Tornado Freeze Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado Freeze Electro Wizard Lumberjack
Bats Tornado Electro Wizard Lumberjack
Bats Dart Goblin Barbarian Barrel Tornado Electro Wizard Lumberjack
Barbarian Barrel Tornado Freeze Bats Dart Goblin Electro Wizard Lumberjack
Dart Goblin Tornado Electro Wizard Lumberjack
Bats Dart Goblin Barbarian Barrel Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Electro Wizard
Electro Wizard Barbarian Barrel Lumberjack
Lumberjack Bats Electro Wizard
Lumberjack Bats Barbarian Barrel Tornado Electro Wizard
Lumberjack
Bats Dart Goblin Tornado Freeze Electro Wizard
Bats Dart Goblin Electro Wizard Lumberjack
Lumberjack
Freeze Electro Wizard Bats Barbarian Barrel Tornado
Dart Goblin
Bats Dart Goblin Lumberjack
Tornado Electro Wizard
Lumberjack
Dart Goblin
Electro Wizard Bats Dart Goblin Barbarian Barrel Tornado Freeze Lumberjack
Bats Dart Goblin Barbarian Barrel Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Barrel Freeze
Dart Goblin Barbarian Barrel Tornado Electro Wizard
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel Freeze
Barbarian Barrel
Bats Dart Goblin Tornado Freeze
Dart Goblin Tornado
Dart Goblin Barbarian Barrel Tornado Freeze
Dart Goblin Tornado
Bats Tornado Electro Wizard Lumberjack
Dart Goblin Barbarian Barrel Tornado Electro Wizard
Dart Goblin Tornado
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel Freeze
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Barbarian Barrel Tornado Freeze
Bats
Dart Goblin Barbarian Barrel Electro Wizard
Dart Goblin Barbarian Barrel Tornado
Tornado
Tornado
Barbarian Barrel
Tornado Freeze Barbarian Barrel
Dart Goblin Barbarian Barrel Tornado Electro Wizard
Tornado
Dart Goblin Barbarian Barrel Tornado
Bats Dart Goblin Tornado Electro Wizard
Electro Wizard Bats Dart Goblin Freeze
Dart Goblin
Freeze Electro Wizard
Electro Wizard Bats Dart Goblin Barbarian Barrel Freeze
Dart Goblin Tornado Electro Wizard
Freeze
Barbarian Barrel
Dart Goblin Electro Wizard Lumberjack
Dart Goblin
Tornado
Dart Goblin
Bats Dart Goblin Tornado Freeze Electro Wizard
Bats Dart Goblin Tornado Electro Wizard
Dart Goblin Barbarian Barrel Tornado Freeze Electro Wizard

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