My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon Lumberjack
Zap
Bats Skeleton Army Balloon
Barbarian Barrel
Valkyrie Skeleton Army Executioner Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Skeleton Army Balloon Executioner Lumberjack
Fireball
Skeleton Army Balloon Executioner Lumberjack
Poison
Bats Skeleton Army Balloon Executioner
Lightning
Valkyrie Balloon Executioner Lumberjack
Rocket
Valkyrie Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Skeleton Army Valkyrie Lumberjack Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Skeleton Army

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Zap Lumberjack
Zap
Balloon Bats Valkyrie Executioner The Log Lumberjack
Valkyrie
Bats Balloon Lumberjack Zap Executioner
Skeleton Army
Balloon
Bats Zap Valkyrie Lumberjack Executioner The Log
Executioner
Zap Valkyrie Balloon The Log
The Log
Zap Balloon Executioner Lumberjack
Lumberjack
Valkyrie Balloon Bats Zap The Log

Defense Synergies 0 18

Bats
Zap Valkyrie The Log Lumberjack
Zap
Bats Valkyrie Skeleton Army Executioner The Log Lumberjack
Valkyrie
Bats Zap Executioner The Log Lumberjack
Skeleton Army
Zap Executioner The Log Lumberjack
Balloon
Executioner
Zap Valkyrie Skeleton Army The Log Lumberjack
The Log
Bats Zap Valkyrie Skeleton Army Executioner Lumberjack
Lumberjack
Bats Zap Valkyrie Skeleton Army Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner The Log
Skeleton Army Lumberjack Bats Zap Valkyrie Executioner The Log
Skeleton Army Lumberjack Bats Valkyrie Executioner
Skeleton Army Lumberjack Bats Valkyrie
Valkyrie Skeleton Army The Log Lumberjack
Skeleton Army The Log Bats Zap Valkyrie Executioner Lumberjack
Bats Zap Executioner
Zap Valkyrie The Log
Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack
Bats Valkyrie Skeleton Army Executioner Zap The Log Lumberjack
Executioner Bats Zap
Skeleton Army Lumberjack Bats Zap Valkyrie The Log
Valkyrie Skeleton Army Executioner Bats Zap The Log Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap The Log Lumberjack
Bats Valkyrie Skeleton Army Executioner Lumberjack
Bats Zap Valkyrie Skeleton Army Executioner The Log Lumberjack
Zap Valkyrie Executioner The Log Bats Lumberjack
Lumberjack
Valkyrie Skeleton Army Bats Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Zap
Zap Valkyrie Executioner The Log Lumberjack
Skeleton Army Lumberjack Bats Zap Valkyrie The Log
Valkyrie Skeleton Army Lumberjack Bats Zap The Log
Valkyrie Skeleton Army Executioner Lumberjack
Executioner Bats Zap
Skeleton Army Bats Valkyrie Lumberjack
Valkyrie Skeleton Army Lumberjack
Zap Bats Valkyrie Skeleton Army The Log
Skeleton Army
Bats Valkyrie Lumberjack
Skeleton Army Zap Valkyrie The Log
Skeleton Army Valkyrie Executioner Lumberjack
Valkyrie Skeleton Army Executioner
Skeleton Army Bats Zap Valkyrie Executioner The Log Lumberjack
Bats Valkyrie Executioner Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap Executioner The Log
The Log
Valkyrie The Log
Executioner Zap Valkyrie The Log
Executioner Bats Zap
Executioner The Log
The Log Zap Executioner
The Log Zap
Bats Lumberjack
Zap Valkyrie The Log
Zap Executioner
Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log
Bats
Zap Executioner The Log
Zap Valkyrie The Log
The Log
The Log
Zap The Log
Zap The Log Valkyrie Executioner
The Log Zap Executioner
Zap The Log
Zap The Log
Bats Zap Executioner
Zap Bats
Zap The Log
Zap
The Log
Zap Bats Skeleton Army
Zap Executioner
The Log
Valkyrie Executioner Lumberjack
The Log Zap Executioner
Zap
Executioner
Zap Bats The Log
Bats Zap Executioner
Zap Executioner The Log

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