My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Skeleton Dragons Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Clone Night Witch
Giant Snowball
Bats Skeleton Barrel Skeleton Dragons Skeleton Army Clone Night Witch
Zap
Bats Skeleton Barrel Skeleton Army Clone Night Witch
Barbarian Barrel
Skeleton Barrel Skeleton Army Clone Night Witch
The Log
Skeleton Barrel Skeleton Army Clone
Earthquake
Skeleton Army Clone
Arrows
Bats Skeleton Barrel Skeleton Dragons Skeleton Army Clone Night Witch
Royal Delivery
Bats Skeleton Barrel Skeleton Dragons Skeleton Army Clone Night Witch
Fireball
Skeleton Barrel Skeleton Dragons Skeleton Army Clone Night Witch
Poison
Bats Skeleton Barrel Skeleton Dragons Skeleton Army Clone Night Witch
Lightning
Skeleton Dragons Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Skeleton Army Clone Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Skeleton Army Clone Skeleton Dragons Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Skeleton Army

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Skeleton Dragons Clone Golem
Arrows
Golem Skeleton Barrel Night Witch
Skeleton Barrel
Bats Clone Arrows Skeleton Dragons Golem
Skeleton Dragons
Golem Bats Skeleton Barrel Clone
Skeleton Army
Clone
Clone
Skeleton Barrel Skeleton Army Golem Night Witch Bats Skeleton Dragons
Golem
Arrows Skeleton Dragons Clone Night Witch Bats Skeleton Barrel
Night Witch
Clone Golem Arrows

Defense Synergies 0 2

Bats
Arrows
Skeleton Barrel
Skeleton Dragons
Skeleton Army Night Witch
Skeleton Army
Skeleton Dragons
Clone
Golem
Night Witch
Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Skeleton Dragons
Skeleton Army Bats Skeleton Dragons Night Witch
Skeleton Army Bats Skeleton Dragons Night Witch
Skeleton Army Night Witch Bats Skeleton Dragons
Arrows Skeleton Army
Arrows Skeleton Army Bats Skeleton Dragons Night Witch
Bats Skeleton Dragons Arrows Night Witch
Arrows Skeleton Barrel Skeleton Dragons
Skeleton Army Night Witch
Skeleton Army Night Witch
Bats Skeleton Dragons Skeleton Army Arrows Night Witch
Arrows Skeleton Dragons Bats Night Witch
Skeleton Army Night Witch Bats Skeleton Dragons
Skeleton Army Bats Arrows Skeleton Dragons Night Witch
Skeleton Army
Skeleton Army
Bats Arrows Skeleton Dragons Skeleton Army Night Witch
Arrows Bats Skeleton Dragons Skeleton Army Night Witch
Arrows Bats Skeleton Dragons
Skeleton Dragons Skeleton Army Bats Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Arrows Skeleton Barrel Skeleton Dragons
Skeleton Army Bats
Skeleton Army Bats Night Witch
Skeleton Army Night Witch
Arrows Skeleton Dragons Bats Skeleton Barrel
Skeleton Army Bats Night Witch
Skeleton Army
Bats Skeleton Dragons Skeleton Army
Skeleton Dragons Skeleton Army
Bats
Skeleton Army Arrows
Skeleton Army Night Witch
Skeleton Dragons Skeleton Army
Skeleton Army Bats Skeleton Dragons Night Witch
Bats Arrows Skeleton Dragons

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bats Skeleton Barrel
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Bats Night Witch
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows
Bats Skeleton Dragons Night Witch
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Bats Arrows Skeleton Dragons Night Witch
Bats Skeleton Barrel Skeleton Dragons
Night Witch
Arrows Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows
Skeleton Barrel Bats Skeleton Army Night Witch
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows
Skeleton Dragons
Bats Skeleton Dragons
Bats Skeleton Dragons
Skeleton Barrel

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