My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army Graveyard
Giant Snowball
Bats Skeleton Army Princess Graveyard
Zap
Bats Skeleton Army Princess Graveyard
Barbarian Barrel
Skeleton Army Princess Graveyard
The Log
Mini P.E.K.K.A Skeleton Army Princess Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Bats Skeleton Army Princess Graveyard
Royal Delivery
Bats Mini P.E.K.K.A Skeleton Army Princess Graveyard
Fireball
Skeleton Army Princess
Poison
Bats Skeleton Army Princess Graveyard
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Skeleton Army Princess Mini P.E.K.K.A Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Skeleton Army

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mini P.E.K.K.A Graveyard
Arrows
Giant Graveyard Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Bats Arrows The Log Princess Graveyard
Giant
Bats Arrows Mini P.E.K.K.A Graveyard The Log Princess
Skeleton Army
The Log
Mini P.E.K.K.A Giant Princess Graveyard
Princess
Mini P.E.K.K.A Giant The Log
Graveyard
Arrows Giant Bats Mini P.E.K.K.A The Log

Defense Synergies 1 8

Bats
Mini P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Arrows Skeleton Army Princess
Giant
Skeleton Army
Mini P.E.K.K.A The Log Princess
The Log
Mini P.E.K.K.A Bats Skeleton Army Princess
Princess
Mini P.E.K.K.A Skeleton Army The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A Skeleton Army Bats The Log
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats
Arrows Mini P.E.K.K.A Skeleton Army The Log Princess
Arrows Skeleton Army The Log Bats
Bats Arrows Princess
Arrows The Log
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A
Bats Skeleton Army Arrows The Log Princess
Arrows Bats Princess
Mini P.E.K.K.A Skeleton Army Bats The Log
Skeleton Army Bats Arrows Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A The Log
Bats Arrows Mini P.E.K.K.A Skeleton Army
Arrows Bats Skeleton Army The Log
Arrows The Log Bats Princess
Mini P.E.K.K.A
Skeleton Army Bats Arrows Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Mini P.E.K.K.A The Log
Skeleton Army Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Bats The Log
Mini P.E.K.K.A Skeleton Army
Arrows Bats Princess
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Bats Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army Arrows The Log
Mini P.E.K.K.A Skeleton Army
Skeleton Army Princess
Skeleton Army Bats Mini P.E.K.K.A The Log
Bats Arrows Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows The Log
Arrows The Log Princess
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Bats Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Bats Mini P.E.K.K.A
Arrows The Log Princess
Arrows Princess
The Log Princess
Arrows Princess
Princess Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Princess
Arrows The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Bats Arrows Princess
Bats
Mini P.E.K.K.A
Arrows The Log
Arrows Princess
Arrows The Log Princess
Bats Skeleton Army Princess
Arrows Princess
Arrows The Log
Mini P.E.K.K.A Princess
Arrows The Log Princess
Arrows
Bats The Log Princess
Bats Princess
The Log Princess

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