My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Giant Skeleton Army Graveyard Sparky
Giant Snowball
Bats Minion Horde Skeleton Army Graveyard
Zap
Bats Minion Horde Skeleton Army Graveyard Sparky
Barbarian Barrel
Skeleton Army Graveyard Sparky
The Log
Skeleton Army Graveyard Sparky
Earthquake
Skeleton Army Graveyard
Arrows
Bats Minion Horde Skeleton Army Graveyard
Royal Delivery
Bats Minion Horde Skeleton Army Graveyard Sparky
Fireball
Minion Horde Skeleton Army Sparky
Poison
Bats Minion Horde Skeleton Army Graveyard Sparky
Lightning
Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Poison Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Poison Minion Horde Giant Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Army Poison

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Graveyard Sparky
Arrows
Giant Graveyard Sparky
Minion Horde
Giant Sparky
Giant
Bats Arrows Poison Graveyard Sparky Minion Horde
Skeleton Army
Sparky
Poison
Giant Graveyard
Graveyard
Arrows Giant Poison Bats Sparky
Sparky
Arrows Giant Bats Minion Horde Skeleton Army Graveyard

Defense Synergies 0 5

Bats
Sparky
Arrows
Sparky
Minion Horde
Sparky
Giant
Skeleton Army
Sparky
Poison
Sparky
Graveyard
Sparky
Bats Arrows Minion Horde Skeleton Army Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Sparky
Minion Horde Skeleton Army Sparky Bats
Minion Horde Skeleton Army Sparky Bats
Minion Horde Skeleton Army Sparky Bats
Arrows Skeleton Army Poison Sparky
Arrows Skeleton Army Bats
Bats Minion Horde Arrows Poison
Arrows Poison Sparky
Minion Horde Sparky Skeleton Army
Skeleton Army Minion Horde Sparky
Bats Minion Horde Skeleton Army Poison Arrows
Arrows Minion Horde Bats Poison
Minion Horde Skeleton Army Sparky Bats
Skeleton Army Sparky Bats Arrows Minion Horde Poison
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Sparky
Minion Horde Sparky Bats Arrows Skeleton Army Poison
Arrows Bats Minion Horde Skeleton Army
Arrows Poison Bats
Sparky
Skeleton Army Bats Arrows Minion Horde Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Sparky
Poison Arrows
Skeleton Army Bats Minion Horde Sparky
Skeleton Army Bats Minion Horde Sparky
Minion Horde Skeleton Army Sparky
Arrows Poison Bats Minion Horde
Skeleton Army Sparky Bats Minion Horde
Minion Horde Skeleton Army Sparky
Minion Horde Bats Skeleton Army Poison Sparky
Minion Horde Skeleton Army Sparky
Bats Minion Horde Sparky
Skeleton Army Arrows Poison
Skeleton Army Minion Horde Sparky
Minion Horde Skeleton Army Sparky
Skeleton Army Sparky Bats Minion Horde Poison
Bats Arrows Poison Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Minion Horde Sparky
Arrows Poison
Arrows Minion Horde Poison Sparky
Arrows Poison Sparky
Poison Arrows Minion Horde Sparky
Arrows Poison Bats Minion Horde
Arrows Minion Horde Poison Sparky
Arrows Poison
Arrows Poison
Bats Minion Horde Poison Sparky
Poison Arrows Minion Horde Sparky
Poison Arrows
Poison Sparky
Arrows Minion Horde Poison
Arrows Poison Sparky
Arrows Minion Horde Poison Sparky
Arrows Minion Horde Poison Sparky
Arrows Poison Sparky
Bats Minion Horde Sparky
Arrows Poison Sparky
Arrows Poison
Minion Horde Poison Sparky
Arrows Poison
Sparky
Arrows Minion Horde Poison
Arrows Poison Sparky
Minion Horde
Arrows Poison Sparky
Arrows Poison Sparky
Poison Arrows Sparky
Poison Bats Arrows Minion Horde Sparky
Bats Minion Horde Poison
Minion Horde Sparky
Poison Arrows Minion Horde Sparky
Arrows Minion Horde Poison Sparky
Minion Horde Sparky
Arrows Poison Sparky
Minion Horde Bats Skeleton Army
Poison Arrows
Arrows
Poison Minion Horde Sparky
Arrows Poison
Arrows Poison Sparky
Minion Horde Sparky
Bats Minion Horde Poison Sparky
Bats Poison
Poison Sparky

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