My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Balloon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon Ram Rider
Giant Snowball
Bats Goblin Gang Balloon Ram Rider
Zap
Bats Goblin Gang Balloon Ram Rider
Barbarian Barrel
Goblin Gang Tesla Valkyrie
The Log
Goblin Gang Ram Rider
Earthquake
Goblin Gang Tesla
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Balloon Ram Rider
Fireball
Goblin Gang Tesla Balloon Ram Rider
Poison
Bats Goblin Gang Balloon
Lightning
Tesla Valkyrie Balloon Ram Rider
Rocket
Valkyrie Balloon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Goblin Gang Tesla Valkyrie Balloon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Goblin Gang

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Ram Rider
Arrows
Balloon Ram Rider
Goblin Gang
Valkyrie Balloon
Tesla
Valkyrie
Bats Balloon Goblin Gang Ram Rider
Balloon
Bats Arrows Valkyrie Goblin Gang The Log
The Log
Balloon Ram Rider
Ram Rider
Bats Arrows Valkyrie The Log

Defense Synergies 2 10

Bats
Tesla Valkyrie The Log
Arrows
Tesla Valkyrie
Goblin Gang
Tesla Valkyrie The Log
Tesla
Goblin Gang The Log Bats Arrows Valkyrie
Valkyrie
Bats Arrows Goblin Gang Tesla The Log
Balloon
The Log
Tesla Bats Goblin Gang Valkyrie Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Ram Rider
Bats Goblin Gang Tesla Valkyrie The Log Ram Rider
Goblin Gang Tesla Ram Rider Bats Valkyrie
Tesla Bats Goblin Gang Valkyrie Ram Rider
Arrows Valkyrie The Log
Arrows Goblin Gang The Log Bats Tesla Valkyrie
Bats Tesla Ram Rider Arrows Goblin Gang
Arrows Tesla Valkyrie The Log Ram Rider
Tesla Goblin Gang
Goblin Gang Tesla Valkyrie
Bats Goblin Gang Valkyrie Arrows Tesla The Log Ram Rider
Arrows Tesla Bats Goblin Gang Ram Rider
Tesla Bats Goblin Gang Valkyrie The Log Ram Rider
Valkyrie Bats Arrows Goblin Gang Tesla The Log
Goblin Gang Tesla Ram Rider
Goblin Gang Tesla The Log Ram Rider
Tesla Bats Arrows Goblin Gang Valkyrie
Arrows Tesla Bats Goblin Gang Valkyrie The Log Ram Rider
Arrows Valkyrie The Log Bats Tesla Ram Rider
Tesla Ram Rider
Goblin Gang Valkyrie Bats Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla
Arrows Goblin Gang Tesla Valkyrie The Log
Goblin Gang Bats Valkyrie The Log Ram Rider
Goblin Gang Valkyrie Bats Tesla The Log Ram Rider
Goblin Gang Tesla Valkyrie Ram Rider
Arrows Bats Goblin Gang Tesla Ram Rider
Goblin Gang Bats Tesla Valkyrie Ram Rider
Tesla Valkyrie
Bats Valkyrie The Log
Goblin Gang Tesla
Bats Tesla Valkyrie
Arrows Valkyrie The Log
Goblin Gang Tesla Valkyrie Ram Rider
Tesla Valkyrie
Goblin Gang Tesla Bats Valkyrie The Log
Bats Arrows Valkyrie Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Ram Rider
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Bats Ram Rider
Arrows The Log
Arrows The Log Ram Rider
Arrows The Log Ram Rider
Bats Goblin Gang
Arrows Valkyrie The Log Ram Rider
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Bats
Arrows The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Arrows The Log Ram Rider
Arrows The Log Ram Rider
Arrows The Log
Bats Arrows
Bats
Arrows The Log
Arrows
Arrows The Log
Bats Goblin Gang
Arrows Ram Rider
Arrows The Log
Goblin Gang Valkyrie
Arrows The Log
Arrows
Bats Goblin Gang The Log
Bats
The Log

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