My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Rascals Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Dart Goblin Miner
Zap
Bats Goblin Gang Mortar Dart Goblin
Barbarian Barrel
Goblin Gang Mortar Rascals Dart Goblin
The Log
Goblin Gang Rascals Dart Goblin
Earthquake
Goblin Gang Mortar
Arrows
Bats Goblin Gang Rascals Dart Goblin
Royal Delivery
Bats Goblin Gang Rascals Dart Goblin Miner
Fireball
Goblin Gang Mortar Rascals Dart Goblin
Poison
Bats Goblin Gang Mortar Rascals Dart Goblin
Lightning
Mortar
Rocket
Mortar Rascals

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Dart Goblin Miner Mortar Fireball Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Dart Goblin

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mortar Rascals
Arrows
Fireball Mortar Miner
Goblin Gang
Miner Mortar Dart Goblin
Mortar
Miner Bats Arrows Goblin Gang Dart Goblin Fireball
Rascals
Bats Dart Goblin Miner
Dart Goblin
Miner Goblin Gang Mortar Rascals
Fireball
Arrows Mortar Miner
Miner
Bats Goblin Gang Mortar Dart Goblin Arrows Rascals Fireball

Defense Synergies 0 14

Bats
Mortar Rascals Dart Goblin
Arrows
Mortar Fireball
Goblin Gang
Mortar Rascals Dart Goblin Miner
Mortar
Bats Arrows Goblin Gang Dart Goblin Fireball
Rascals
Bats Goblin Gang Dart Goblin
Dart Goblin
Bats Goblin Gang Mortar Rascals Miner
Fireball
Arrows Mortar Miner
Miner
Goblin Gang Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Fireball
Bats Goblin Gang Mortar Rascals Dart Goblin
Goblin Gang Mortar Bats Rascals Dart Goblin
Bats Goblin Gang Mortar Rascals Dart Goblin
Arrows Fireball
Arrows Goblin Gang Fireball Bats Rascals Dart Goblin
Bats Dart Goblin Arrows Goblin Gang Mortar Rascals Fireball
Arrows Rascals Dart Goblin Fireball
Goblin Gang Mortar Rascals
Goblin Gang Rascals Dart Goblin Miner
Bats Goblin Gang Dart Goblin Arrows Rascals Fireball
Arrows Bats Goblin Gang Rascals Dart Goblin Fireball
Mortar Bats Goblin Gang Rascals Fireball
Fireball Bats Arrows Goblin Gang Mortar Rascals Dart Goblin
Goblin Gang Mortar Rascals
Goblin Gang Mortar Rascals Fireball
Bats Arrows Goblin Gang Mortar Rascals Fireball
Arrows Mortar Fireball Bats Goblin Gang Rascals Dart Goblin
Arrows Mortar Bats Rascals Dart Goblin Fireball
Mortar Dart Goblin
Goblin Gang Rascals Bats Arrows Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Fireball
Fireball Arrows Goblin Gang Mortar Miner
Goblin Gang Bats Rascals
Goblin Gang Bats Rascals Fireball
Goblin Gang Rascals
Arrows Fireball Bats Goblin Gang Rascals Dart Goblin
Goblin Gang Rascals Bats Dart Goblin Fireball
Rascals
Bats Mortar Fireball
Goblin Gang Dart Goblin
Bats Rascals Dart Goblin
Arrows Fireball
Rascals Goblin Gang Fireball
Rascals Dart Goblin Fireball
Goblin Gang Rascals Bats Mortar Dart Goblin Fireball
Bats Arrows Rascals Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Rascals Dart Goblin
Arrows Mortar Fireball Dart Goblin Miner
Arrows Dart Goblin Fireball Miner
Arrows Rascals Dart Goblin Fireball
Fireball Arrows Mortar
Arrows Fireball Bats Dart Goblin
Arrows Mortar Dart Goblin
Arrows Fireball Dart Goblin
Arrows Fireball Miner Mortar Dart Goblin
Bats Goblin Gang Fireball
Miner Arrows Mortar Dart Goblin Fireball
Fireball Arrows Dart Goblin
Mortar Dart Goblin Fireball Miner
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Fireball
Bats
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball Miner
Fireball
Arrows Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball Miner Dart Goblin
Fireball Arrows Mortar Miner
Fireball Miner Arrows Mortar Dart Goblin
Bats Arrows Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball
Arrows Mortar Dart Goblin Fireball Miner
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Dart Goblin Fireball
Fireball Arrows Dart Goblin
Arrows Fireball
Fireball Miner Goblin Gang Rascals Dart Goblin
Arrows Mortar Dart Goblin Fireball
Arrows Fireball
Dart Goblin
Bats Goblin Gang Rascals Dart Goblin Fireball
Bats Dart Goblin Fireball
Mortar Dart Goblin Fireball Miner

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