My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Royal Hogs Miner
Giant Snowball
Bats Goblin Gang Royal Hogs Miner
Zap
Bats Goblin Gang Royal Hogs
Barbarian Barrel
Goblin Gang Royal Hogs Executioner
The Log
Goblin Gang Royal Hogs
Earthquake
Goblin Gang Royal Hogs
Arrows
Bats Goblin Gang Royal Hogs
Royal Delivery
Bats Goblin Gang Royal Hogs Executioner Miner
Fireball
Goblin Gang Royal Hogs Executioner
Poison
Bats Goblin Gang Royal Hogs Executioner
Lightning
Executioner
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Miner Fireball Giant Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Miner

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Miner Royal Hogs
Arrows
Fireball Giant Royal Hogs Miner
Goblin Gang
Miner Giant Royal Hogs
Fireball
Arrows Giant Royal Hogs Miner
Giant
Bats Arrows Miner Goblin Gang Fireball Executioner
Royal Hogs
Arrows Bats Goblin Gang Fireball Executioner
Executioner
Giant Royal Hogs Miner
Miner
Bats Goblin Gang Giant Arrows Fireball Executioner

Defense Synergies 0 3

Bats
Arrows
Fireball
Goblin Gang
Miner
Fireball
Arrows Miner
Giant
Royal Hogs
Executioner
Miner
Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner
Bats Goblin Gang Executioner
Goblin Gang Bats Executioner
Bats Goblin Gang
Arrows Fireball
Arrows Goblin Gang Fireball Bats Executioner
Bats Arrows Goblin Gang Fireball Executioner
Arrows Fireball
Goblin Gang
Goblin Gang Miner
Bats Goblin Gang Executioner Arrows Fireball
Arrows Executioner Bats Goblin Gang Fireball
Bats Goblin Gang Fireball
Fireball Executioner Bats Arrows Goblin Gang
Goblin Gang
Goblin Gang Fireball
Bats Arrows Goblin Gang Fireball Executioner
Arrows Fireball Bats Goblin Gang Executioner
Arrows Executioner Bats Fireball
Goblin Gang Bats Arrows Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Arrows Goblin Gang Executioner Miner
Goblin Gang Bats
Goblin Gang Bats Fireball
Goblin Gang Executioner
Arrows Fireball Executioner Bats Goblin Gang
Goblin Gang Bats Fireball
Bats Fireball
Goblin Gang
Bats
Arrows Fireball
Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Bats Fireball Executioner
Bats Arrows Executioner Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Executioner Miner
Arrows Fireball Miner
Arrows Fireball
Fireball Executioner Arrows
Arrows Fireball Executioner Bats
Arrows Executioner
Arrows Fireball Executioner
Arrows Fireball Miner
Bats Goblin Gang Fireball
Miner Arrows Fireball
Fireball Arrows Executioner
Fireball Executioner Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball
Bats
Arrows Fireball Executioner
Arrows Fireball Miner
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Miner Executioner
Fireball Arrows Miner
Fireball Miner Arrows
Bats Arrows Fireball Executioner
Bats Fireball
Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Fireball Arrows Executioner
Arrows Fireball
Fireball Miner Goblin Gang Executioner
Arrows Fireball Executioner
Arrows Fireball
Executioner
Bats Goblin Gang Fireball
Bats Fireball Executioner
Fireball Executioner Miner

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