My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider
Giant Snowball
Bomber Bats Hog Rider Furnace
Zap
Bomber Bats Furnace
Barbarian Barrel
Bomber Valkyrie Furnace Wizard
The Log
Bomber Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Bomber Hog Rider Furnace
Arrows
Bomber Bats Furnace
Royal Delivery
Bomber Bats Mini P.E.K.K.A Valkyrie Hog Rider Wizard
Fireball
Bomber Hog Rider Furnace Wizard
Poison
Bomber Bats Furnace Wizard
Lightning
Mini P.E.K.K.A Valkyrie Furnace Wizard
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Mini P.E.K.K.A Valkyrie Hog Rider Furnace Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Arrows Mini P.E.K.K.A

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Mini P.E.K.K.A Valkyrie Hog Rider
Bats
Valkyrie Hog Rider Bomber Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Bats Arrows Valkyrie Hog Rider Furnace Wizard
Valkyrie
Bats Hog Rider Bomber Mini P.E.K.K.A Furnace Wizard
Hog Rider
Bats Arrows Valkyrie Bomber Mini P.E.K.K.A Furnace Wizard
Furnace
Mini P.E.K.K.A Valkyrie Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 0 13

Bomber
Bats Mini P.E.K.K.A Valkyrie
Bats
Bomber Mini P.E.K.K.A Valkyrie
Arrows
Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A
Bomber Bats Arrows Valkyrie Furnace Wizard
Valkyrie
Bomber Bats Arrows Mini P.E.K.K.A Furnace Wizard
Hog Rider
Furnace
Arrows Mini P.E.K.K.A Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard
Mini P.E.K.K.A Bomber Bats Valkyrie Furnace
Mini P.E.K.K.A Furnace Bomber Bats Valkyrie
Mini P.E.K.K.A Bomber Bats Valkyrie Furnace
Bomber Arrows Mini P.E.K.K.A Valkyrie
Arrows Bomber Bats Valkyrie Furnace
Bats Furnace Arrows Wizard
Arrows Valkyrie
Mini P.E.K.K.A Furnace
Bomber Mini P.E.K.K.A Valkyrie
Bats Valkyrie Bomber Arrows Furnace Wizard
Arrows Bats Furnace Wizard
Mini P.E.K.K.A Furnace Bomber Bats Valkyrie Wizard
Bomber Valkyrie Wizard Bats Arrows Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Wizard Bomber Bats Arrows Mini P.E.K.K.A Valkyrie Furnace
Arrows Bomber Bats Valkyrie Furnace Wizard
Arrows Valkyrie Furnace Wizard Bomber Bats
Mini P.E.K.K.A
Bomber Valkyrie Wizard Bats Arrows Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Furnace
Bomber Arrows Mini P.E.K.K.A Valkyrie Wizard
Bats Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Bats
Mini P.E.K.K.A Valkyrie
Arrows Furnace Wizard Bats
Mini P.E.K.K.A Bats Valkyrie Furnace
Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Bomber Valkyrie Furnace
Bomber Bats Mini P.E.K.K.A Valkyrie Furnace
Bats Arrows Valkyrie Bomber Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Bomber Wizard Arrows Valkyrie Furnace
Arrows Wizard Bats Furnace
Bomber Arrows Furnace Wizard
Arrows Wizard
Arrows Wizard
Bats Mini P.E.K.K.A
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Furnace
Bomber Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows
Bomber Bats Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Wizard
Bomber Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Bomber Valkyrie Furnace Wizard
Arrows Wizard
Arrows Wizard
Arrows
Bats Arrows Furnace Wizard
Bats Wizard
Mini P.E.K.K.A
Bomber Arrows Wizard
Arrows
Arrows Wizard
Bats
Arrows Wizard
Arrows
Mini P.E.K.K.A Valkyrie Wizard
Arrows Bomber Wizard
Arrows
Bats
Bats

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