My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Tesla Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Clone Night Witch
Giant Snowball
Bats Archers Clone Night Witch
Zap
Bats Archers Clone Night Witch
Barbarian Barrel
Archers Tesla Clone Night Witch
The Log
Archers Clone
Earthquake
Archers Tesla Clone
Arrows
Bats Archers Clone Night Witch
Royal Delivery
Bats Archers Clone Night Witch
Fireball
Archers Tesla Clone Night Witch
Poison
Bats Archers Clone Night Witch
Lightning
Tesla Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Archers Clone Tesla Fireball Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Archers Clone

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Barrel Clone Golem
Archers
Barbarian Barrel Golem
Tesla
Fireball
Golem
Barbarian Barrel
Bats Archers Golem
Clone
Golem Night Witch Bats
Golem
Fireball Clone Night Witch Bats Archers Barbarian Barrel
Night Witch
Clone Golem

Defense Synergies 2 7

Bats
Tesla Barbarian Barrel
Archers
Barbarian Barrel Tesla
Tesla
Bats Archers Fireball Barbarian Barrel Night Witch
Fireball
Barbarian Barrel Tesla
Barbarian Barrel
Archers Fireball Bats Tesla Night Witch
Clone
Golem
Night Witch
Tesla Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Barbarian Barrel
Bats Tesla Night Witch
Tesla Bats Archers Night Witch
Tesla Night Witch Bats
Fireball Barbarian Barrel
Fireball Barbarian Barrel Bats Archers Tesla Night Witch
Bats Tesla Archers Fireball Night Witch
Tesla Fireball Barbarian Barrel
Tesla Night Witch
Archers Tesla Barbarian Barrel Night Witch
Bats Archers Tesla Fireball Barbarian Barrel Night Witch
Tesla Bats Archers Fireball Night Witch
Tesla Night Witch Bats Fireball
Fireball Bats Tesla Barbarian Barrel Night Witch
Tesla
Tesla Fireball
Tesla Bats Fireball Night Witch
Tesla Fireball Bats Archers Barbarian Barrel Night Witch
Barbarian Barrel Bats Archers Tesla Fireball
Tesla
Bats Archers Tesla Fireball Barbarian Barrel Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Fireball Barbarian Barrel
Fireball Archers Tesla Barbarian Barrel
Bats
Bats Tesla Fireball Barbarian Barrel Night Witch
Tesla Night Witch
Fireball Bats Archers Tesla
Bats Archers Tesla Fireball Night Witch
Tesla
Bats Fireball Barbarian Barrel
Tesla
Bats Tesla
Fireball
Tesla Fireball Night Witch
Archers Tesla Fireball
Tesla Bats Archers Fireball Barbarian Barrel Night Witch
Bats Archers Tesla Fireball Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Bats
Archers
Fireball Barbarian Barrel
Fireball
Bats Fireball Night Witch
Fireball Barbarian Barrel
Fireball Archers
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats Night Witch
Archers Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Night Witch
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Bats Archers Fireball Night Witch
Bats Fireball
Fireball Night Witch
Fireball Night Witch
Fireball
Fireball
Bats Archers Fireball Barbarian Barrel Night Witch
Fireball Archers
Fireball Barbarian Barrel
Fireball
Fireball
Fireball
Bats Fireball
Bats Fireball
Fireball Barbarian Barrel

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: