My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Royal Recruits Tombstone Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Royal Recruits Three Musketeers Miner
Giant Snowball
Bats Archers Royal Recruits Tombstone Three Musketeers Miner
Zap
Bats Archers Tombstone Three Musketeers
Barbarian Barrel
Archers Royal Recruits Tombstone Three Musketeers
The Log
Archers Royal Recruits Tombstone Three Musketeers
Earthquake
Archers Tombstone
Arrows
Bats Archers Royal Recruits Tombstone
Royal Delivery
Bats Archers Royal Recruits Three Musketeers Miner
Fireball
Archers Tombstone Three Musketeers
Poison
Bats Archers Royal Recruits Tombstone Three Musketeers
Lightning
Tombstone Three Musketeers
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Tombstone Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Archers Tombstone Miner Poison Royal Recruits Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Archers Tombstone

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Royal Recruits Barbarian Barrel
Archers
Royal Recruits Barbarian Barrel Miner
Royal Recruits
Bats Archers Barbarian Barrel
Tombstone
Three Musketeers
Barbarian Barrel Miner
Barbarian Barrel
Bats Archers Royal Recruits Three Musketeers Miner
Poison
Miner
Miner
Bats Poison Archers Three Musketeers Barbarian Barrel

Defense Synergies 1 10

Bats
Royal Recruits Barbarian Barrel
Archers
Barbarian Barrel Royal Recruits Tombstone
Royal Recruits
Bats Archers Tombstone
Tombstone
Archers Royal Recruits Barbarian Barrel Poison
Three Musketeers
Barbarian Barrel
Barbarian Barrel
Archers Bats Tombstone Three Musketeers Poison Miner
Poison
Tombstone Barbarian Barrel
Miner
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone Barbarian Barrel
Bats Royal Recruits Tombstone Three Musketeers
Three Musketeers Bats Archers Royal Recruits Tombstone
Royal Recruits Three Musketeers Bats Tombstone
Royal Recruits Tombstone Barbarian Barrel Poison
Barbarian Barrel Bats Archers
Bats Three Musketeers Archers Tombstone Poison
Royal Recruits Barbarian Barrel Poison
Three Musketeers Royal Recruits Tombstone
Archers Royal Recruits Barbarian Barrel Miner
Bats Archers Poison Royal Recruits Tombstone Barbarian Barrel
Three Musketeers Bats Archers Poison
Royal Recruits Tombstone Bats Three Musketeers
Three Musketeers Bats Royal Recruits Tombstone Barbarian Barrel Poison
Royal Recruits Tombstone Three Musketeers
Royal Recruits Three Musketeers
Three Musketeers Bats Royal Recruits Tombstone Poison
Tombstone Bats Archers Royal Recruits Three Musketeers Barbarian Barrel
Barbarian Barrel Poison Bats Archers Royal Recruits Tombstone
Royal Recruits Three Musketeers
Royal Recruits Bats Archers Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Tombstone Barbarian Barrel
Poison Archers Barbarian Barrel Miner
Royal Recruits Tombstone Bats
Royal Recruits Bats Barbarian Barrel
Royal Recruits Tombstone Three Musketeers
Poison Bats Archers Three Musketeers
Royal Recruits Bats Archers Tombstone
Royal Recruits
Royal Recruits Bats Tombstone Barbarian Barrel Poison
Royal Recruits Tombstone Three Musketeers
Bats Royal Recruits Tombstone
Royal Recruits Poison
Royal Recruits Tombstone Three Musketeers
Royal Recruits Archers Three Musketeers
Royal Recruits Tombstone Bats Archers Three Musketeers Barbarian Barrel Poison
Bats Poison Archers Royal Recruits Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits Barbarian Barrel
Poison Barbarian Barrel Miner
Barbarian Barrel Poison Miner
Royal Recruits Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Bats
Archers Poison
Poison Barbarian Barrel
Poison Miner
Bats Three Musketeers Poison
Poison Miner Royal Recruits Barbarian Barrel
Poison Archers
Poison Three Musketeers Barbarian Barrel Miner
Barbarian Barrel Poison
Barbarian Barrel Poison
Three Musketeers Barbarian Barrel Poison
Royal Recruits Three Musketeers Barbarian Barrel Poison
Three Musketeers Barbarian Barrel Poison
Bats
Archers Three Musketeers Barbarian Barrel Poison
Barbarian Barrel Poison Miner
Poison
Poison
Royal Recruits Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Miner Barbarian Barrel
Poison Miner
Poison Miner Barbarian Barrel
Poison Bats Archers
Bats Poison
Poison Miner
Poison
Poison
Bats Archers Royal Recruits Tombstone Barbarian Barrel
Poison Archers Three Musketeers
Barbarian Barrel
Poison Miner Three Musketeers
Poison
Poison
Royal Recruits Three Musketeers
Bats Royal Recruits Poison
Bats Poison
Poison Royal Recruits Barbarian Barrel Miner

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