Deck rating Rating

Defense Defensive potential Mediocre
Attack Offensive potential Good
Versatility Deck versatility Mediocre
Synergy Deck synergy Good

1 problems 2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Mega Minion Elixir Collector Golem

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Golem Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Archers Guards Miner
Giant Snowball Bats Archers Mega Minion Guards Miner
Zap Bats Archers Guards
Barbarian Barrel Archers Guards
The Log Archers Guards
Earthquake Archers Elixir Collector Guards
Arrows Bats Archers Guards
Royal Delivery Bats Archers Mega Minion Guards Miner
Fireball Archers Mega Minion Elixir Collector
Poison Bats Archers Mega Minion Elixir Collector Guards
Lightning Mega Minion Elixir Collector
Rocket Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Elixir Collector Guards Golem Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Archers Mega Minion Guards Miner Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Archers Mega Minion

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Miner Golem Mega Minion Barbarian Barrel
Archers + Mega Minion Golem
Mega Minion + Golem Archers Miner Bats
Elixir Collector + Golem
+ Golem Bats
+ Miner
+ Elixir Collector Mega Minion Archers Bats Barbarian Barrel
+ Bats Guards Mega Minion

Counters   44 77

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Minion Bats Barbarian Barrel
Archers Mega Minion Guards Bats
Barbarian Barrel Guards Archers
Miner Barbarian Barrel
Mega Minion Golem Barbarian Barrel Archers Miner Bats Guards
Mega Minion
Mega Minion Archers
Archers Mega Minion
Barbarian Barrel Guards Mega Minion
Archers Bats Mega Minion
Guards Mega Minion Golem
Barbarian Barrel
Archers Mega Minion Bats
Barbarian Barrel Miner Archers Mega Minion
Mega Minion Guards Miner Archers Bats
Miner Mega Minion Guards Barbarian Barrel Bats
Mega Minion Bats Guards
Mega Minion Guards Bats
Guards Barbarian Barrel Mega Minion
Miner Archers Barbarian Barrel
Bats Mega Minion Archers
Mega Minion
Guards Barbarian Barrel
Bats Mega Minion
Mega Minion Bats Guards Archers
Barbarian Barrel Miner Mega Minion
Guards Miner Mega Minion Barbarian Barrel Bats
Mega Minion Barbarian Barrel Miner
Barbarian Barrel Guards Mega Minion
Miner Elixir Collector
Mega Minion
Guards
Guards Archers Barbarian Barrel
Archers Barbarian Barrel Bats Guards
Barbarian Barrel Bats Mega Minion Guards Archers
Archers Guards Barbarian Barrel Mega Minion Bats
Archers
Mega Minion Archers
Miner Mega Minion Barbarian Barrel Guards
Guards Mega Minion
Barbarian Barrel Mega Minion
Archers Mega Minion Bats
Mega Minion Bats Miner
Barbarian Barrel Guards Mega Minion
Mega Minion Archers
Mega Minion Barbarian Barrel Miner
Mega Minion Archers Guards
Golem Miner Mega Minion Barbarian Barrel
Mega Minion
Guards Mega Minion Bats
Mega Minion Bats
Guards Mega Minion Archers Bats
Barbarian Barrel Miner Mega Minion Bats Guards Archers
Guards Barbarian Barrel Bats Mega Minion
Mega Minion Guards Bats
Archers Barbarian Barrel Guards
Mega Minion Barbarian Barrel
Guards Mega Minion Archers
Mega Minion Bats Archers
Guards Archers Mega Minion
Mega Minion Archers Barbarian Barrel Guards
Archers Guards Barbarian Barrel Mega Minion Bats
Guards Mega Minion Miner Barbarian Barrel
Mega Minion Bats Archers
Golem Bats Mega Minion Guards

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Barbarian Barrel Bats Archers
Barbarian Barrel Archers Mega Minion Bats
Barbarian Barrel Bats Guards Archers Mega Minion
Barbarian Barrel Mega Minion Guards Archers
Mega Minion Archers Bats
Barbarian Barrel Mega Minion Archers
Mega Minion Barbarian Barrel Guards Archers
Guards Mega Minion Miner Bats Barbarian Barrel Archers
Archers Mega Minion
Mega Minion
Guards
Barbarian Barrel
Archers Mega Minion
Mega Minion Archers Barbarian Barrel
Archers Barbarian Barrel Mega Minion