My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Ice Golem Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Skeleton Barrel Ice Golem Inferno Dragon Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Ice Golem Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Barrel Inferno Dragon Night Witch Lava Hound
Giant Snowball
Bats Archers Skeleton Barrel Inferno Dragon Night Witch Lava Hound
Zap
Bats Archers Skeleton Barrel Inferno Dragon Night Witch Lava Hound
Barbarian Barrel
Archers Knight Skeleton Barrel Night Witch
The Log
Archers Skeleton Barrel
Earthquake
Archers
Arrows
Bats Archers Skeleton Barrel Night Witch Lava Hound
Royal Delivery
Bats Archers Knight Skeleton Barrel Inferno Dragon Night Witch Lava Hound
Fireball
Archers Skeleton Barrel Inferno Dragon Night Witch Lava Hound
Poison
Bats Archers Skeleton Barrel Night Witch Lava Hound
Lightning
Knight Ice Golem Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Ice Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Archers Knight Skeleton Barrel Inferno Dragon Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Archers Knight

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Ice Golem Lava Hound Inferno Dragon
Archers
Knight Ice Golem Skeleton Barrel Inferno Dragon Lava Hound
Knight
Bats Archers Skeleton Barrel Night Witch
Skeleton Barrel
Bats Knight Archers Ice Golem Inferno Dragon Lava Hound
Ice Golem
Bats Archers Skeleton Barrel
Inferno Dragon
Lava Hound Bats Archers Skeleton Barrel
Night Witch
Knight Lava Hound
Lava Hound
Bats Inferno Dragon Archers Skeleton Barrel Night Witch

Defense Synergies 4 4

Bats
Knight Ice Golem Inferno Dragon
Archers
Knight Ice Golem
Knight
Bats Archers Night Witch
Skeleton Barrel
Ice Golem
Archers Night Witch Bats Inferno Dragon
Inferno Dragon
Bats Ice Golem
Night Witch
Ice Golem Knight
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Ice Golem
Inferno Dragon Bats Knight Night Witch
Bats Archers Knight Inferno Dragon Night Witch
Inferno Dragon Night Witch Bats Knight
Bats Archers Night Witch
Bats Inferno Dragon Archers Night Witch
Skeleton Barrel Ice Golem
Inferno Dragon Night Witch
Knight Archers Ice Golem Night Witch
Bats Archers Knight Ice Golem Night Witch
Inferno Dragon Bats Archers Night Witch
Night Witch Bats Knight
Bats Night Witch
Inferno Dragon Knight
Inferno Dragon
Bats Knight Night Witch
Bats Archers Knight Night Witch
Bats Archers Knight Ice Golem Inferno Dragon
Inferno Dragon
Bats Archers Knight Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Ice Golem
Archers Knight Skeleton Barrel Ice Golem Inferno Dragon
Bats Knight Ice Golem
Bats Knight Ice Golem Night Witch
Knight Inferno Dragon Night Witch
Bats Archers Skeleton Barrel Ice Golem
Bats Archers Knight Ice Golem Night Witch
Knight Inferno Dragon
Bats Knight Ice Golem Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Knight
Knight Ice Golem Night Witch
Archers
Bats Archers Knight Ice Golem Inferno Dragon Night Witch
Bats Archers Ice Golem Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Ice Golem
Skeleton Barrel
Skeleton Barrel
Knight Skeleton Barrel Ice Golem
Bats Skeleton Barrel Ice Golem
Archers
Skeleton Barrel Ice Golem
Skeleton Barrel
Bats Night Witch
Knight Skeleton Barrel
Archers
Knight Skeleton Barrel Ice Golem
Skeleton Barrel
Skeleton Barrel Ice Golem
Skeleton Barrel
Skeleton Barrel
Bats Night Witch
Archers Skeleton Barrel
Skeleton Barrel
Night Witch
Skeleton Barrel
Ice Golem
Inferno Dragon
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Bats Archers Ice Golem Night Witch
Bats Skeleton Barrel
Night Witch
Night Witch
Skeleton Barrel Bats Archers Night Witch
Archers
Knight
Skeleton Barrel Ice Golem
Bats
Bats
Skeleton Barrel

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