My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Princess Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince Miner Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Miner Princess Inferno Dragon
Zap
Goblin Gang Goblin Barrel Prince Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Goblin Barrel Princess Electro Wizard
The Log
Goblin Gang Goblin Barrel Prince Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Goblin Barrel Prince Miner Princess Electro Wizard Inferno Dragon
Fireball
Goblin Gang Goblin Barrel Princess Electro Wizard Inferno Dragon
Poison
Goblin Gang Princess Electro Wizard
Lightning
Prince Electro Wizard Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Miner Princess Electro Wizard Inferno Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Miner

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Miner Electro Wizard Princess
Goblin Gang
Goblin Barrel Miner Prince Princess
Goblin Barrel
Goblin Gang Prince Miner Princess
Prince
Zap Goblin Barrel Goblin Gang Miner Princess Electro Wizard
Miner
Zap Goblin Gang Goblin Barrel Prince Electro Wizard Inferno Dragon
Princess
Zap Goblin Gang Goblin Barrel Prince
Electro Wizard
Zap Prince Miner
Inferno Dragon
Miner

Defense Synergies 1 12

Zap
Electro Wizard Goblin Gang Prince Miner Princess Inferno Dragon
Goblin Gang
Zap Prince Miner Princess Electro Wizard Inferno Dragon
Goblin Barrel
Prince
Zap Goblin Gang Electro Wizard
Miner
Zap Goblin Gang
Princess
Zap Goblin Gang
Electro Wizard
Zap Goblin Gang Prince Inferno Dragon
Inferno Dragon
Zap Goblin Gang Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Inferno Dragon Zap Goblin Gang Prince Electro Wizard
Goblin Gang Prince Electro Wizard Inferno Dragon
Prince Inferno Dragon Goblin Gang Electro Wizard
Prince Princess
Goblin Gang Zap Electro Wizard
Electro Wizard Inferno Dragon Zap Goblin Gang Princess
Zap Electro Wizard
Inferno Dragon Goblin Gang Prince Princess
Goblin Gang Prince Miner Electro Wizard
Goblin Gang Electro Wizard Zap Princess
Inferno Dragon Zap Goblin Gang Princess Electro Wizard
Prince Zap Goblin Gang Electro Wizard
Zap Goblin Gang Prince Princess Electro Wizard
Inferno Dragon Goblin Gang Prince Electro Wizard
Zap Goblin Gang Prince Electro Wizard Inferno Dragon
Goblin Gang Prince Electro Wizard
Zap Goblin Gang Prince Electro Wizard
Zap Princess Electro Wizard Inferno Dragon
Prince Electro Wizard Inferno Dragon
Goblin Gang Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Prince Electro Wizard
Electro Wizard Zap Goblin Gang Prince Miner Inferno Dragon
Goblin Gang Zap Prince Electro Wizard
Goblin Gang Prince Zap Electro Wizard
Goblin Gang Prince Inferno Dragon
Zap Goblin Gang Princess Electro Wizard
Goblin Gang Prince Electro Wizard
Prince Inferno Dragon
Zap Electro Wizard Prince Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Prince
Zap Prince Electro Wizard
Prince Goblin Gang
Princess
Goblin Gang Electro Wizard Zap Prince Inferno Dragon
Zap Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Miner Princess Electro Wizard
Miner
Prince
Zap
Zap Princess
Princess
Zap Princess
Miner Zap
Goblin Gang Prince Electro Wizard
Miner Zap Prince Princess Electro Wizard
Zap Princess
Miner Princess
Princess
Princess Zap Prince
Zap Princess
Princess
Zap Prince Princess Electro Wizard
Zap Miner Princess
Prince
Princess
Prince
Zap
Zap Princess
Inferno Dragon
Miner Zap Princess Electro Wizard
Zap Prince Miner Princess
Miner Zap
Zap Princess Electro Wizard
Zap Electro Wizard
Zap Miner
Zap Princess Electro Wizard
Prince
Princess
Zap Electro Wizard Goblin Gang Prince Princess
Zap Princess Electro Wizard
Miner Goblin Gang Prince Princess Electro Wizard
Zap Princess
Zap
Prince
Zap Goblin Gang Princess Electro Wizard
Zap Princess Electro Wizard
Zap Prince Miner Princess Electro Wizard

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