My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Goblin Cage Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Mega Minion Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Barrel Skeleton Army
Giant Snowball
Bomber Archers Mega Minion Musketeer Goblin Barrel Skeleton Army
Zap
Bomber Archers Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Archers Musketeer Goblin Barrel Skeleton Army
The Log
Bomber Archers Musketeer Goblin Barrel Skeleton Army
Earthquake
Bomber Archers Goblin Barrel Skeleton Army
Arrows
Bomber Archers Goblin Barrel Skeleton Army
Royal Delivery
Bomber Archers Mega Minion Musketeer Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Bomber Archers Mega Minion Musketeer Goblin Barrel Skeleton Army
Poison
Bomber Archers Mega Minion Musketeer Skeleton Army
Lightning
Mega Minion Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Mega Minion Goblin Barrel Skeleton Army Musketeer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Mega Minion

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap P.E.K.K.A
Zap
Mega Minion P.E.K.K.A Bomber Archers Musketeer
Archers
Zap P.E.K.K.A
Mega Minion
Zap
Musketeer
Zap P.E.K.K.A
Goblin Barrel
Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Zap Bomber Archers Musketeer Goblin Barrel

Defense Synergies 1 13

Bomber
Zap P.E.K.K.A
Zap
Mega Minion Bomber Archers Musketeer Skeleton Army P.E.K.K.A
Archers
Zap Mega Minion Skeleton Army P.E.K.K.A
Mega Minion
Zap Archers Musketeer Skeleton Army
Musketeer
Zap Mega Minion Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Zap Archers Mega Minion Musketeer
P.E.K.K.A
Bomber Zap Archers Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Musketeer
Skeleton Army P.E.K.K.A Bomber Zap Mega Minion Musketeer
Skeleton Army P.E.K.K.A Bomber Archers Mega Minion Musketeer
Skeleton Army P.E.K.K.A Bomber Mega Minion Musketeer
Bomber Skeleton Army P.E.K.K.A
Skeleton Army Bomber Zap Archers Mega Minion Musketeer
Mega Minion Musketeer Zap Archers
Zap Musketeer P.E.K.K.A
P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Bomber Archers Musketeer
Archers Skeleton Army Bomber Zap Mega Minion Musketeer
Mega Minion Musketeer Zap Archers
Skeleton Army P.E.K.K.A Bomber Zap Musketeer
Bomber Skeleton Army Zap Mega Minion P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army Zap P.E.K.K.A
Bomber Musketeer Skeleton Army P.E.K.K.A
Bomber Zap Archers Mega Minion Musketeer Skeleton Army
Zap Bomber Archers Mega Minion Musketeer
P.E.K.K.A Musketeer
Bomber Skeleton Army Archers Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Archers P.E.K.K.A
Bomber Zap Archers Mega Minion Musketeer
Skeleton Army P.E.K.K.A Zap Musketeer
Skeleton Army P.E.K.K.A Zap Musketeer
P.E.K.K.A Musketeer Skeleton Army
Zap Archers Musketeer
Skeleton Army P.E.K.K.A Archers Mega Minion Musketeer
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Mega Minion Skeleton Army
P.E.K.K.A Mega Minion Musketeer Skeleton Army
P.E.K.K.A Mega Minion Musketeer
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A
Bomber Archers Musketeer Skeleton Army
Skeleton Army Bomber Zap Archers Mega Minion Musketeer P.E.K.K.A
Bomber Zap Archers Mega Minion Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Bomber Zap
Zap Mega Minion Musketeer
Bomber Archers Musketeer
Zap
Zap
Musketeer
Zap Musketeer
Zap Archers Musketeer
Musketeer
Musketeer
Zap Musketeer
Bomber Zap Musketeer
Musketeer
Bomber
Bomber Zap Archers Mega Minion Musketeer
Bomber Zap
Musketeer
Musketeer
Zap Musketeer
Zap Bomber
Mega Minion
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Archers Musketeer
Zap Mega Minion Musketeer
Mega Minion
Bomber Zap Musketeer
Zap
P.E.K.K.A
Zap Archers Musketeer Skeleton Army
Zap Archers Mega Minion Musketeer
Mega Minion Musketeer
Bomber Zap Musketeer
Zap
Mega Minion Musketeer P.E.K.K.A
Zap Musketeer
Zap Musketeer
Zap Musketeer

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