My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Fire Spirit Bats Minions Goblin Gang Hog Rider Goblin Barrel
Zap
Fire Spirit Bats Minions Goblin Gang Goblin Barrel
Barbarian Barrel
Fire Spirit Goblin Gang Valkyrie Goblin Barrel
The Log
Fire Spirit Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Fire Spirit Bats Minions Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Bats Minions Goblin Gang Valkyrie Hog Rider Goblin Barrel
Fireball
Minions Goblin Gang Hog Rider Goblin Barrel
Poison
Bats Minions Goblin Gang
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Minions Goblin Gang Goblin Barrel Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Minions

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap Goblin Barrel
Bats
Valkyrie Hog Rider Zap Minions Goblin Barrel
Zap
Hog Rider Fire Spirit Bats Minions Valkyrie
Minions
Hog Rider Bats Zap Valkyrie
Goblin Gang
Hog Rider Goblin Barrel Valkyrie
Valkyrie
Fire Spirit Bats Hog Rider Goblin Barrel Zap Minions Goblin Gang
Hog Rider
Fire Spirit Bats Zap Minions Goblin Gang Valkyrie Goblin Barrel
Goblin Barrel
Goblin Gang Valkyrie Fire Spirit Bats Hog Rider

Defense Synergies 1 9

Fire Spirit
Zap Valkyrie
Bats
Zap Minions Valkyrie
Zap
Fire Spirit Bats Minions Goblin Gang Valkyrie
Minions
Valkyrie Bats Zap
Goblin Gang
Zap Valkyrie
Valkyrie
Minions Fire Spirit Bats Zap Goblin Gang
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie
Bats Zap Minions Goblin Gang Valkyrie
Goblin Gang Fire Spirit Bats Minions Valkyrie
Bats Minions Goblin Gang Valkyrie
Valkyrie
Goblin Gang Fire Spirit Bats Zap Minions Valkyrie
Bats Minions Fire Spirit Zap Goblin Gang
Zap Valkyrie
Minions Goblin Gang
Goblin Gang Fire Spirit Valkyrie
Bats Minions Goblin Gang Valkyrie Zap
Minions Bats Zap Goblin Gang
Fire Spirit Bats Zap Minions Goblin Gang Valkyrie
Fire Spirit Valkyrie Bats Zap Minions Goblin Gang
Goblin Gang
Zap Goblin Gang
Bats Minions Goblin Gang Valkyrie
Fire Spirit Bats Zap Minions Goblin Gang Valkyrie
Zap Valkyrie Fire Spirit Bats Minions
Goblin Gang Valkyrie Fire Spirit Bats Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Minions Valkyrie
Goblin Gang Valkyrie Bats Zap
Goblin Gang Valkyrie
Fire Spirit Bats Zap Minions Goblin Gang
Goblin Gang Bats Minions Valkyrie
Valkyrie
Zap Bats Minions Valkyrie
Goblin Gang
Bats Minions Valkyrie
Zap Valkyrie
Goblin Gang Valkyrie
Valkyrie
Goblin Gang Bats Zap Minions Valkyrie
Bats Minions Valkyrie Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Bats Zap Minions
Fire Spirit
Fire Spirit Zap
Zap
Fire Spirit Bats Minions Goblin Gang
Zap Valkyrie
Fire Spirit Zap
Fire Spirit
Minions
Zap
Zap
Bats Minions
Fire Spirit Zap
Fire Spirit Zap Valkyrie
Minions
Zap
Zap Fire Spirit Valkyrie
Zap
Zap
Zap
Fire Spirit Bats Zap
Zap Bats Minions
Zap
Zap
Zap Fire Spirit Bats Minions Goblin Gang
Fire Spirit Zap
Goblin Gang Valkyrie
Zap
Zap
Zap Bats Minions Goblin Gang
Bats Zap
Zap

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