My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Goblin Barrel
Zap
Fire Spirit Spear Goblins Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Valkyrie Inferno Tower Goblin Barrel
The Log
Fire Spirit Spear Goblins Goblin Gang Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Inferno Tower Goblin Barrel
Arrows
Fire Spirit Spear Goblins Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Valkyrie Goblin Barrel
Fireball
Goblin Gang Inferno Tower Goblin Barrel
Poison
Spear Goblins Goblin Gang Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Valkyrie Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Goblin Gang Goblin Barrel Fireball Valkyrie Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Goblin Gang Goblin Barrel

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Goblin Barrel
Spear Goblins
Valkyrie Goblin Barrel Goblin Gang
Goblin Gang
Goblin Barrel Spear Goblins Valkyrie
Fireball
Freeze
Valkyrie
Fire Spirit Spear Goblins Goblin Barrel Goblin Gang
Inferno Tower
Goblin Barrel
Spear Goblins Goblin Gang Valkyrie Fire Spirit
Freeze
Fireball

Defense Synergies 1 12

Fire Spirit
Spear Goblins Valkyrie Inferno Tower
Spear Goblins
Fire Spirit Goblin Gang Valkyrie Inferno Tower
Goblin Gang
Inferno Tower Spear Goblins Valkyrie
Fireball
Valkyrie Inferno Tower Freeze
Valkyrie
Fire Spirit Spear Goblins Goblin Gang Fireball Inferno Tower Freeze
Inferno Tower
Goblin Gang Fire Spirit Spear Goblins Fireball Valkyrie
Goblin Barrel
Freeze
Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Goblin Gang Inferno Tower Fire Spirit Valkyrie Freeze
Inferno Tower Goblin Gang Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Freeze Fire Spirit Spear Goblins Valkyrie
Inferno Tower Fire Spirit Spear Goblins Goblin Gang Fireball Freeze
Fireball Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Goblin Gang Fire Spirit Spear Goblins Valkyrie Inferno Tower
Goblin Gang Valkyrie Spear Goblins Fireball Freeze
Inferno Tower Spear Goblins Goblin Gang Fireball
Inferno Tower Fire Spirit Goblin Gang Fireball Valkyrie Freeze
Fire Spirit Fireball Valkyrie Goblin Gang Freeze
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Fireball Freeze
Goblin Gang Fireball Valkyrie Inferno Tower
Fire Spirit Fireball Spear Goblins Goblin Gang Valkyrie
Valkyrie Freeze Fire Spirit Spear Goblins Fireball
Inferno Tower
Goblin Gang Valkyrie Fire Spirit Spear Goblins Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Spear Goblins Fireball Inferno Tower
Fireball Goblin Gang Valkyrie
Goblin Gang Spear Goblins Valkyrie Inferno Tower
Goblin Gang Valkyrie Fireball Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Fire Spirit Fireball Goblin Gang Freeze
Goblin Gang Spear Goblins Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Freeze Spear Goblins Fireball Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Valkyrie Inferno Tower
Fireball Valkyrie
Goblin Gang Fireball Valkyrie Inferno Tower
Fireball Valkyrie
Goblin Gang Inferno Tower Spear Goblins Fireball Valkyrie Freeze
Valkyrie Fireball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball
Fireball
Fireball Valkyrie Freeze
Fireball Fire Spirit Valkyrie
Fireball Fire Spirit Spear Goblins Freeze
Fire Spirit
Fireball Fire Spirit Freeze
Fireball
Fire Spirit Goblin Gang Fireball
Fireball Valkyrie
Fireball Fire Spirit
Fire Spirit Fireball
Fireball Freeze
Fireball
Spear Goblins Fireball
Fireball
Fireball Freeze
Fire Spirit Fireball
Fire Spirit Fireball Valkyrie
Fireball
Fireball
Fireball
Freeze Fire Spirit Fireball Valkyrie
Fireball
Fireball
Fireball
Fire Spirit Fireball
Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Fire Spirit Spear Goblins Goblin Gang Fireball Freeze
Fireball Fire Spirit
Freeze
Fireball
Fireball Goblin Gang Valkyrie
Fireball
Fireball
Goblin Gang Fireball Freeze
Fireball
Fireball Freeze

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