My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel
Zap
Goblin Gang Minion Horde Goblin Barrel
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel Electro Wizard
The Log
Goblin Gang Elite Barbarians Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Goblin Barrel Electro Wizard
Fireball
Goblin Gang Minion Horde Elite Barbarians Goblin Barrel Electro Wizard
Poison
Goblin Gang Minion Horde Electro Wizard
Lightning
Elite Barbarians Electro Wizard
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Goblin Barrel Electro Wizard Minion Horde Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Goblin Barrel

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Electro Wizard Minion Horde The Log
Goblin Gang
Goblin Barrel
Minion Horde
Zap
Elite Barbarians
Zap The Log
Rocket
Goblin Barrel
Goblin Gang
The Log
Zap Elite Barbarians
Electro Wizard
Zap

Defense Synergies 1 10

Zap
Electro Wizard Goblin Gang Minion Horde Elite Barbarians The Log
Goblin Gang
Zap The Log Electro Wizard
Minion Horde
Zap The Log
Elite Barbarians
Zap The Log
Rocket
The Log
Goblin Barrel
The Log
Zap Goblin Gang Minion Horde Elite Barbarians Rocket Electro Wizard
Electro Wizard
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde The Log Electro Wizard
Minion Horde Elite Barbarians Zap Goblin Gang The Log Electro Wizard
Goblin Gang Minion Horde Rocket Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Goblin Gang Electro Wizard
Elite Barbarians Rocket The Log
Goblin Gang The Log Zap Electro Wizard
Minion Horde Rocket Electro Wizard Zap Goblin Gang
Rocket Zap The Log Electro Wizard
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde Electro Wizard
Goblin Gang Minion Horde Electro Wizard Zap The Log
Minion Horde Zap Goblin Gang Electro Wizard
Minion Horde Zap Goblin Gang Elite Barbarians Rocket The Log Electro Wizard
Rocket Zap Goblin Gang Minion Horde The Log Electro Wizard
Elite Barbarians Goblin Gang Minion Horde Electro Wizard
Minion Horde Rocket Zap Goblin Gang Elite Barbarians The Log Electro Wizard
Minion Horde Goblin Gang Elite Barbarians Electro Wizard
Zap Goblin Gang Minion Horde Elite Barbarians The Log Electro Wizard
Zap The Log Electro Wizard
Elite Barbarians Electro Wizard
Goblin Gang Minion Horde Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Goblin Gang Elite Barbarians Rocket The Log
Goblin Gang Zap Minion Horde Elite Barbarians Rocket The Log Electro Wizard
Goblin Gang Rocket Zap Minion Horde Elite Barbarians The Log Electro Wizard
Goblin Gang Minion Horde Elite Barbarians
Rocket Zap Goblin Gang Minion Horde Electro Wizard
Goblin Gang Rocket Minion Horde Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Rocket Electro Wizard Elite Barbarians The Log
Goblin Gang Minion Horde
Minion Horde Elite Barbarians
Rocket Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Rocket Goblin Gang Minion Horde
Minion Horde
Goblin Gang Elite Barbarians Electro Wizard Zap Minion Horde Rocket The Log
Zap Minion Horde Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket The Log
Zap The Log Electro Wizard
Rocket Minion Horde The Log
Rocket The Log
Rocket Zap Minion Horde The Log
Zap Minion Horde Rocket
Minion Horde The Log
The Log Zap
The Log Zap
Rocket Goblin Gang Minion Horde Elite Barbarians Electro Wizard
Rocket Zap Minion Horde The Log Electro Wizard
Zap Rocket
Rocket Elite Barbarians The Log
Minion Horde Rocket
Zap Elite Barbarians The Log
Rocket Zap Minion Horde The Log
Minion Horde Rocket The Log
Rocket
Minion Horde Rocket
Rocket Zap The Log Electro Wizard
Rocket Zap The Log
Rocket Minion Horde The Log
Rocket
Rocket The Log
Rocket Zap Minion Horde The Log
Zap The Log
Minion Horde
The Log Zap Electro Wizard
Zap The Log
Rocket Zap The Log
Elite Barbarians Zap Minion Horde Electro Wizard
Zap Rocket Electro Wizard Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde Rocket The Log
Zap Rocket Minion Horde Electro Wizard
Minion Horde
Rocket The Log
Zap Minion Horde Electro Wizard Goblin Gang Rocket
Rocket Zap Electro Wizard
The Log
Goblin Gang Minion Horde Rocket Electro Wizard
The Log Zap
Rocket Zap
Minion Horde Elite Barbarians
Zap Goblin Gang Minion Horde Elite Barbarians Rocket The Log Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket The Log Electro Wizard

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