My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Executioner Princess Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon Princess Inferno Dragon Lumberjack
Zap
Goblin Barrel Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Goblin Barrel Skeleton Army Executioner Princess Lumberjack
The Log
Goblin Barrel Skeleton Army Princess Lumberjack
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Goblin Barrel Skeleton Army Baby Dragon Executioner Princess Inferno Dragon Lumberjack
Fireball
Goblin Barrel Skeleton Army Baby Dragon Executioner Princess Inferno Dragon Lumberjack
Poison
Skeleton Army Executioner Princess
Lightning
Baby Dragon Executioner Inferno Dragon Lumberjack
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Executioner Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Executioner Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Princess Baby Dragon Inferno Dragon Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Princess Baby Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Barrel
Skeleton Army Baby Dragon Princess Lumberjack Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Barrel Inferno Dragon Lumberjack Mega Knight
Executioner
Mega Knight
Princess
Goblin Barrel Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Lumberjack
Goblin Barrel Baby Dragon Mega Knight
Mega Knight
Inferno Dragon Goblin Barrel Baby Dragon Executioner Princess Lumberjack

Defense Synergies 0 11

Goblin Barrel
Skeleton Army
Executioner Princess Inferno Dragon Lumberjack
Baby Dragon
Inferno Dragon Lumberjack Mega Knight
Executioner
Skeleton Army Lumberjack Mega Knight
Princess
Skeleton Army Mega Knight
Inferno Dragon
Skeleton Army Baby Dragon Mega Knight
Lumberjack
Skeleton Army Baby Dragon Executioner
Mega Knight
Baby Dragon Executioner Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Executioner
Skeleton Army Inferno Dragon Lumberjack Executioner Mega Knight
Skeleton Army Lumberjack Mega Knight Executioner Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Mega Knight
Skeleton Army Princess Lumberjack Mega Knight
Skeleton Army Baby Dragon Executioner Lumberjack Mega Knight
Inferno Dragon Baby Dragon Executioner Princess
Baby Dragon Mega Knight
Inferno Dragon Skeleton Army Princess Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Executioner Baby Dragon Princess Lumberjack Mega Knight
Executioner Inferno Dragon Baby Dragon Princess
Skeleton Army Lumberjack Mega Knight
Skeleton Army Executioner Mega Knight Baby Dragon Princess Lumberjack
Skeleton Army Inferno Dragon Lumberjack Mega Knight
Skeleton Army Inferno Dragon Lumberjack Mega Knight
Mega Knight Skeleton Army Executioner Lumberjack
Mega Knight Skeleton Army Baby Dragon Executioner Lumberjack
Baby Dragon Executioner Princess Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Skeleton Army Mega Knight Baby Dragon Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight
Baby Dragon Executioner Inferno Dragon Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Executioner Inferno Dragon Lumberjack Mega Knight
Executioner Baby Dragon Princess
Skeleton Army Lumberjack
Mega Knight Skeleton Army Inferno Dragon Lumberjack
Mega Knight Skeleton Army Baby Dragon Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Skeleton Army Mega Knight
Skeleton Army Mega Knight Executioner Lumberjack
Skeleton Army Baby Dragon Executioner Princess Mega Knight
Skeleton Army Baby Dragon Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Baby Dragon Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Baby Dragon Executioner Princess
Baby Dragon
Executioner Baby Dragon Mega Knight
Executioner Baby Dragon Princess
Baby Dragon Executioner Princess
Baby Dragon Executioner Princess
Lumberjack
Princess
Baby Dragon Executioner Princess
Baby Dragon Executioner Princess
Baby Dragon Princess
Princess Baby Dragon
Baby Dragon Executioner Princess
Baby Dragon Executioner Princess Mega Knight
Baby Dragon Executioner Princess Mega Knight
Baby Dragon Princess Mega Knight
Baby Dragon Mega Knight
Princess
Baby Dragon
Baby Dragon Executioner Princess Mega Knight
Inferno Dragon
Baby Dragon Executioner Princess
Baby Dragon Princess Mega Knight
Baby Dragon
Baby Dragon Executioner Princess
Mega Knight
Princess
Mega Knight
Princess
Skeleton Army Princess
Baby Dragon Executioner Princess
Baby Dragon Executioner Princess Lumberjack Mega Knight
Baby Dragon Executioner Princess
Executioner Mega Knight
Baby Dragon Princess
Executioner Princess
Baby Dragon Executioner Princess Mega Knight

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