My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Giant Skeleton
Giant Snowball
Goblin Gang Minion Horde Goblin Hut Goblin Barrel
Zap
Goblin Gang Minion Horde Goblin Hut Goblin Barrel
Barbarian Barrel
Goblin Gang Goblin Hut Goblin Barrel Giant Skeleton
The Log
Goblin Gang Goblin Hut Goblin Barrel Giant Skeleton
Earthquake
Goblin Gang Goblin Hut Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Hut Goblin Barrel
Royal Delivery
Goblin Gang Minion Horde Goblin Hut Goblin Barrel Giant Skeleton
Fireball
Goblin Gang Minion Horde Goblin Hut Goblin Barrel
Poison
Goblin Gang Minion Horde Goblin Hut
Lightning
Goblin Hut
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Gang Goblin Barrel Poison Minion Horde Goblin Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Gang Goblin Barrel

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Goblin Hut Mirror Giant Skeleton
Minion Horde
Mirror Giant Skeleton
Goblin Hut
Goblin Gang Mirror Goblin Barrel Giant Skeleton The Log
Mirror
Goblin Barrel The Log Goblin Gang Minion Horde Goblin Hut Poison Giant Skeleton
Goblin Barrel
Goblin Gang Mirror Goblin Hut Giant Skeleton
Poison
Mirror Giant Skeleton The Log
Giant Skeleton
Goblin Gang Minion Horde Goblin Hut Mirror Goblin Barrel Poison The Log
The Log
Mirror Goblin Hut Poison Giant Skeleton

Defense Synergies 1 11

Goblin Gang
Goblin Hut Mirror Giant Skeleton The Log
Minion Horde
Mirror The Log
Goblin Hut
Goblin Gang Mirror Giant Skeleton
Mirror
Minion Horde Goblin Gang Goblin Hut Poison The Log
Goblin Barrel
Poison
Mirror The Log
Giant Skeleton
Goblin Gang Goblin Hut The Log
The Log
Goblin Gang Minion Horde Mirror Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Hut The Log
Minion Horde Goblin Gang Goblin Hut The Log
Goblin Gang Minion Horde Goblin Hut Giant Skeleton
Minion Horde Goblin Hut Goblin Gang
Poison Giant Skeleton The Log
Goblin Gang The Log
Minion Horde Goblin Gang Goblin Hut Poison
Poison Giant Skeleton The Log
Minion Horde Goblin Gang Goblin Hut
Goblin Gang Minion Horde Giant Skeleton
Goblin Gang Minion Horde Poison Goblin Hut Giant Skeleton The Log
Minion Horde Goblin Gang Goblin Hut Poison
Minion Horde Goblin Hut Goblin Gang Giant Skeleton The Log
Goblin Gang Minion Horde Goblin Hut Poison The Log
Goblin Gang Minion Horde Goblin Hut
Minion Horde Goblin Gang Goblin Hut The Log
Minion Horde Goblin Gang Goblin Hut Poison
Goblin Gang Minion Horde Goblin Hut The Log
Poison The Log Goblin Hut Giant Skeleton
Goblin Hut
Goblin Gang Minion Horde Poison Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Giant Skeleton
Poison Goblin Gang The Log
Goblin Gang Giant Skeleton Minion Horde Goblin Hut The Log
Goblin Gang Giant Skeleton Minion Horde The Log
Giant Skeleton Goblin Gang Minion Horde Goblin Hut
Poison Goblin Gang Minion Horde Goblin Hut
Goblin Gang Minion Horde Goblin Hut Giant Skeleton
Giant Skeleton Minion Horde
Minion Horde Giant Skeleton Goblin Hut Poison The Log
Goblin Gang Minion Horde Goblin Hut
Minion Horde Goblin Hut Giant Skeleton
Poison Giant Skeleton The Log
Giant Skeleton Goblin Gang Minion Horde
Minion Horde
Goblin Gang Goblin Hut Minion Horde Poison Giant Skeleton The Log
Poison Minion Horde Goblin Hut Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Giant Skeleton The Log
Poison The Log
Minion Horde Goblin Hut Poison Giant Skeleton The Log
Poison Giant Skeleton The Log
Poison Minion Horde The Log
Poison Minion Horde
Minion Horde Poison The Log
Poison The Log
Poison The Log
Goblin Gang Minion Horde Poison
Poison Minion Horde The Log
Poison
Poison Goblin Hut The Log
Minion Horde Poison
Goblin Hut Poison The Log
Minion Horde Goblin Hut Poison The Log
Minion Horde Goblin Hut Poison The Log
Poison
Minion Horde
Poison The Log
Poison The Log
Minion Horde Poison Giant Skeleton The Log
Poison
The Log
Minion Horde Poison The Log
Poison The Log
Minion Horde
Poison The Log
Poison The Log
Poison The Log
Poison Minion Horde
Minion Horde Goblin Hut Poison
Minion Horde
Poison Minion Horde The Log
Minion Horde Poison
Minion Horde Giant Skeleton
Poison The Log
Minion Horde Goblin Gang Goblin Hut
Poison
The Log
Poison Goblin Gang Minion Horde
The Log Poison
Poison Giant Skeleton
Minion Horde
Goblin Gang Minion Horde Poison Giant Skeleton The Log
Poison
Poison Giant Skeleton The Log

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