My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Missing cards in your collection

Royal Ghost Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Ice Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Fire Spirit Goblin Barrel Inferno Dragon
Zap
Fire Spirit Goblin Barrel Inferno Dragon
Barbarian Barrel
Fire Spirit Rascals Goblin Barrel
The Log
Fire Spirit Rascals Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Fire Spirit Rascals Goblin Barrel
Royal Delivery
Fire Spirit Rascals Goblin Barrel Inferno Dragon
Fireball
Rascals Goblin Barrel Inferno Dragon
Poison
Rascals
Lightning
Ice Golem Inferno Dragon
Rocket
Rascals Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Ice Golem Goblin Barrel Fireball Inferno Dragon Rascals Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball Ice Golem Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Ice Golem Goblin Barrel Inferno Dragon
Giant Snowball
Fire Spirit Ice Golem Fireball Goblin Barrel
Rascals
Goblin Barrel
Ice Golem
Goblin Barrel Fire Spirit Giant Snowball
Fireball
Giant Snowball
Goblin Barrel
Rascals Ice Golem Fire Spirit Giant Snowball
Lightning
Inferno Dragon
Fire Spirit

Defense Synergies 0 7

Fire Spirit
Giant Snowball Ice Golem
Giant Snowball
Fire Spirit Rascals Ice Golem Inferno Dragon
Rascals
Giant Snowball
Ice Golem
Fire Spirit Giant Snowball Fireball Inferno Dragon
Fireball
Ice Golem
Goblin Barrel
Lightning
Inferno Dragon
Giant Snowball Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Fireball
Inferno Dragon Rascals
Fire Spirit Giant Snowball Rascals Lightning Inferno Dragon
Inferno Dragon Rascals
Lightning Fireball
Fireball Fire Spirit Giant Snowball Rascals
Giant Snowball Lightning Inferno Dragon Fire Spirit Rascals Fireball
Lightning Rascals Ice Golem Fireball
Inferno Dragon Rascals
Fire Spirit Giant Snowball Rascals Ice Golem
Giant Snowball Rascals Ice Golem Fireball
Inferno Dragon Giant Snowball Rascals Fireball
Fire Spirit Giant Snowball Rascals Fireball Lightning
Fire Spirit Fireball Giant Snowball Rascals
Inferno Dragon Rascals
Giant Snowball Rascals Fireball Lightning Inferno Dragon
Rascals Fireball
Fire Spirit Fireball Giant Snowball Rascals
Giant Snowball Fire Spirit Rascals Ice Golem Fireball Inferno Dragon
Inferno Dragon
Rascals Fire Spirit Giant Snowball Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball Ice Golem Fireball
Fireball Giant Snowball Ice Golem Lightning Inferno Dragon
Rascals Ice Golem Lightning
Lightning Rascals Ice Golem Fireball
Rascals Inferno Dragon
Fire Spirit Fireball Giant Snowball Rascals Ice Golem
Rascals Ice Golem Fireball Lightning
Rascals Inferno Dragon
Lightning Giant Snowball Ice Golem Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Rascals
Lightning Giant Snowball Fireball
Rascals Lightning Ice Golem Fireball
Rascals Fireball
Rascals Ice Golem Fireball Lightning Inferno Dragon
Giant Snowball Rascals Ice Golem Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Rascals Ice Golem
Fireball Giant Snowball
Lightning Fireball
Lightning Rascals Ice Golem Fireball
Fireball Fire Spirit Giant Snowball
Fireball Fire Spirit Giant Snowball Ice Golem
Fire Spirit
Fireball Fire Spirit Giant Snowball Ice Golem Lightning
Fireball Giant Snowball Lightning
Lightning Fire Spirit Giant Snowball Fireball
Lightning Fireball
Fireball Lightning Fire Spirit Giant Snowball
Lightning Fire Spirit Giant Snowball Ice Golem Fireball
Lightning Fireball
Lightning Giant Snowball Ice Golem Fireball
Lightning Giant Snowball Fireball
Lightning Fireball
Lightning Giant Snowball Fireball
Lightning
Lightning Fire Spirit Giant Snowball Fireball
Lightning Fire Spirit Giant Snowball Fireball
Lightning Fireball
Lightning Giant Snowball Fireball
Lightning
Lightning Giant Snowball Fireball
Giant Snowball Ice Golem Fire Spirit Fireball
Inferno Dragon
Fireball Giant Snowball Lightning
Fireball Lightning Giant Snowball
Fireball Lightning
Lightning Fire Spirit Giant Snowball Ice Golem Fireball
Lightning Giant Snowball Fireball
Lightning Giant Snowball Fireball
Lightning Giant Snowball Fireball
Lightning Giant Snowball Fireball
Giant Snowball Fireball Lightning
Lightning Fire Spirit Fireball
Fireball Lightning Fire Spirit Giant Snowball
Fireball
Fireball Lightning Rascals
Giant Snowball Ice Golem Fireball Lightning
Lightning Giant Snowball Fireball
Giant Snowball Rascals Fireball Lightning
Giant Snowball Fireball Lightning
Lightning Giant Snowball Fireball

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