My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Goblin Barrel Guards
Giant Snowball
Minion Horde Hog Rider Goblin Hut Goblin Barrel Guards Witch
Zap
Minion Horde Goblin Hut Goblin Barrel Guards Witch
Barbarian Barrel
Goblin Hut Goblin Barrel Guards Witch
The Log
Hog Rider Goblin Hut Goblin Barrel Guards Witch
Earthquake
Hog Rider Goblin Hut Goblin Barrel Guards Witch
Arrows
Minion Horde Goblin Hut Goblin Barrel Guards Witch
Royal Delivery
Minion Horde Hog Rider Goblin Hut Goblin Barrel Guards Witch
Fireball
Minion Horde Hog Rider Goblin Hut Goblin Barrel Witch
Poison
Minion Horde Goblin Hut Guards Witch
Lightning
Goblin Hut Witch
Rocket
Minion Horde Hog Rider Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Guards Hog Rider Minion Horde Goblin Hut Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Barrel Guards Hog Rider

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel
Minion Horde
Hog Rider
Hog Rider
Arrows Minion Horde Goblin Hut Rocket Goblin Barrel Guards Witch
Goblin Hut
Hog Rider Goblin Barrel
Rocket
Hog Rider
Goblin Barrel
Arrows Hog Rider Goblin Hut Guards
Guards
Hog Rider Goblin Barrel
Witch
Hog Rider

Defense Synergies 0 2

Arrows
Goblin Hut
Minion Horde
Hog Rider
Goblin Hut
Arrows
Rocket
Goblin Barrel
Guards
Witch
Witch
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Goblin Hut
Minion Horde Goblin Hut Witch
Minion Horde Goblin Hut Rocket Witch
Minion Horde Goblin Hut Witch Guards
Arrows Rocket
Arrows Guards
Minion Horde Rocket Arrows Goblin Hut Witch
Rocket Arrows
Minion Horde Witch Goblin Hut
Guards Minion Horde
Minion Horde Guards Witch Arrows Goblin Hut
Arrows Minion Horde Goblin Hut Witch
Minion Horde Goblin Hut Rocket Guards Witch
Rocket Arrows Minion Horde Goblin Hut Guards Witch
Minion Horde Goblin Hut
Minion Horde Rocket Goblin Hut
Minion Horde Arrows Goblin Hut Witch
Arrows Minion Horde Goblin Hut Guards Witch
Arrows Witch Goblin Hut Guards
Goblin Hut
Arrows Minion Horde Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Hut Witch
Arrows Rocket
Guards Minion Horde Goblin Hut Rocket Witch
Rocket Guards Minion Horde
Minion Horde Goblin Hut Guards Witch
Arrows Rocket Minion Horde Goblin Hut Witch
Rocket Guards Minion Horde Goblin Hut Witch
Minion Horde
Minion Horde Rocket Goblin Hut Witch
Witch Minion Horde Goblin Hut Guards
Minion Horde Goblin Hut Guards Witch
Rocket Arrows Guards
Rocket Minion Horde Guards Witch
Minion Horde Witch
Goblin Hut Guards Witch Minion Horde Rocket
Arrows Minion Horde Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket Guards
Arrows
Rocket Arrows Minion Horde Goblin Hut
Arrows Rocket Guards
Rocket Arrows Minion Horde
Arrows Minion Horde Rocket Witch
Arrows Minion Horde Witch
Arrows
Arrows
Rocket Minion Horde Guards
Rocket Arrows Minion Horde
Arrows Rocket
Rocket Goblin Hut
Arrows Minion Horde Rocket
Arrows Goblin Hut
Rocket Arrows Minion Horde Goblin Hut Witch
Arrows Minion Horde Goblin Hut Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows
Rocket Arrows Witch
Rocket Minion Horde
Rocket Arrows
Rocket
Rocket Arrows Minion Horde
Arrows Witch
Minion Horde Witch
Arrows Witch
Arrows Witch
Rocket Arrows
Arrows Minion Horde Witch
Rocket Minion Horde Goblin Hut Guards Witch
Minion Horde
Arrows Minion Horde Rocket
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows
Minion Horde Goblin Hut Rocket Guards Witch
Rocket Arrows Witch
Arrows
Minion Horde Rocket
Arrows
Rocket Arrows
Minion Horde
Minion Horde Rocket Guards Witch
Rocket Witch
Rocket Witch

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