My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Bats Goblin Gang Hog Rider Goblin Barrel
Zap
Spear Goblins Bats Goblin Gang Mortar Goblin Barrel
Barbarian Barrel
Spear Goblins Goblin Gang Mortar Goblin Barrel
The Log
Spear Goblins Goblin Gang Hog Rider Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Mortar Hog Rider Goblin Barrel
Arrows
Spear Goblins Bats Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Bats Goblin Gang Hog Rider Goblin Barrel P.E.K.K.A
Fireball
Goblin Gang Mortar Hog Rider Goblin Barrel
Poison
Spear Goblins Bats Goblin Gang Mortar
Lightning
Mortar
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Goblin Barrel Mortar Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Zap Goblin Gang Mortar
Bats
Hog Rider Zap Mortar Goblin Barrel P.E.K.K.A
Zap
Hog Rider P.E.K.K.A Spear Goblins Bats Mortar
Goblin Gang
Hog Rider Goblin Barrel Spear Goblins Mortar P.E.K.K.A
Mortar
Spear Goblins Bats Zap Goblin Gang Hog Rider
Hog Rider
Spear Goblins Bats Zap Goblin Gang Mortar Goblin Barrel
Goblin Barrel
Spear Goblins Goblin Gang Bats Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Bats Goblin Gang Goblin Barrel

Defense Synergies 0 13

Spear Goblins
Bats Zap Goblin Gang Mortar P.E.K.K.A
Bats
Spear Goblins Zap Mortar P.E.K.K.A
Zap
Spear Goblins Bats Goblin Gang Mortar P.E.K.K.A
Goblin Gang
Spear Goblins Zap Mortar P.E.K.K.A
Mortar
Spear Goblins Bats Zap Goblin Gang
Hog Rider
Goblin Barrel
P.E.K.K.A
Spear Goblins Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Mortar
P.E.K.K.A Bats Zap Goblin Gang Mortar
Goblin Gang Mortar P.E.K.K.A Bats
P.E.K.K.A Bats Goblin Gang Mortar
P.E.K.K.A
Goblin Gang Spear Goblins Bats Zap
Bats Spear Goblins Zap Goblin Gang Mortar
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Mortar
Goblin Gang Spear Goblins
Bats Goblin Gang Spear Goblins Zap
Spear Goblins Bats Zap Goblin Gang
Mortar P.E.K.K.A Bats Zap Goblin Gang
Bats Zap Goblin Gang Mortar P.E.K.K.A
P.E.K.K.A Goblin Gang Mortar
Zap Goblin Gang Mortar P.E.K.K.A
Bats Goblin Gang Mortar P.E.K.K.A
Mortar Spear Goblins Bats Zap Goblin Gang
Zap Mortar Spear Goblins Bats
P.E.K.K.A Mortar
Goblin Gang Spear Goblins Bats P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap P.E.K.K.A
Zap Goblin Gang Mortar
Goblin Gang P.E.K.K.A Spear Goblins Bats Zap
Goblin Gang P.E.K.K.A Bats Zap
P.E.K.K.A Goblin Gang
Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Spear Goblins Bats
P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Bats Mortar
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Bats Zap Mortar P.E.K.K.A
Bats Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar
Mortar Zap
Zap Mortar
Spear Goblins Bats Zap
Mortar
Zap
Zap Mortar
Bats Goblin Gang
Zap Mortar
Zap
Mortar
Mortar
Zap Mortar
Spear Goblins Zap Mortar
Mortar
Mortar
Bats
Zap Mortar
Zap Mortar
Zap Mortar
Zap Mortar
Mortar Zap
Zap Mortar
Zap Mortar
Bats Zap
Zap Bats
Zap Mortar
Zap
P.E.K.K.A
Zap Spear Goblins Bats Goblin Gang
Zap
Goblin Gang
Zap Mortar
Zap
P.E.K.K.A
Zap Bats Goblin Gang
Bats Zap
Zap Mortar

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