My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Clone Miner
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Clone Miner Princess
Zap
Goblin Gang Goblin Barrel Skeleton Army Clone Princess
Barbarian Barrel
Goblin Gang Goblin Barrel Skeleton Army Clone Princess
The Log
Goblin Gang Goblin Barrel Skeleton Army Clone Princess
Earthquake
Goblin Gang Goblin Barrel Skeleton Army Clone
Arrows
Goblin Gang Goblin Barrel Skeleton Army Clone Princess
Royal Delivery
Goblin Gang Goblin Barrel Skeleton Army Clone Miner Princess
Fireball
Goblin Gang Goblin Barrel Skeleton Army Clone Princess
Poison
Goblin Gang Skeleton Army Clone Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Clone Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Goblin Barrel Skeleton Army Clone Miner Princess Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner Mirror Clone Princess
Rocket
Mirror Miner
Mirror
Goblin Barrel Miner Goblin Gang Rocket Skeleton Army Princess
Goblin Barrel
Goblin Gang Mirror Skeleton Army Clone Miner Princess
Skeleton Army
Clone Mirror Goblin Barrel
Clone
Skeleton Army Goblin Gang Goblin Barrel
Miner
Goblin Gang Mirror Rocket Goblin Barrel
Princess
Goblin Gang Mirror Goblin Barrel

Defense Synergies 1 6

Goblin Gang
Mirror Skeleton Army Miner Princess
Rocket
Mirror
Skeleton Army Goblin Gang Princess
Goblin Barrel
Skeleton Army
Mirror Goblin Gang Princess
Clone
Miner
Goblin Gang
Princess
Goblin Gang Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Skeleton Army Goblin Gang
Goblin Gang Rocket Skeleton Army
Skeleton Army Goblin Gang
Rocket Skeleton Army Princess
Goblin Gang Skeleton Army
Rocket Goblin Gang Princess
Rocket
Goblin Gang Skeleton Army Princess
Goblin Gang Skeleton Army Miner
Goblin Gang Skeleton Army Princess
Goblin Gang Princess
Skeleton Army Goblin Gang Rocket
Rocket Skeleton Army Goblin Gang Princess
Skeleton Army Goblin Gang
Rocket Skeleton Army Goblin Gang
Goblin Gang Skeleton Army
Goblin Gang Skeleton Army
Princess
Goblin Gang Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Goblin Gang Rocket Miner
Goblin Gang Skeleton Army Rocket
Goblin Gang Rocket Skeleton Army
Goblin Gang Skeleton Army
Rocket Goblin Gang Princess
Goblin Gang Rocket Skeleton Army
Skeleton Army
Rocket Skeleton Army
Goblin Gang Skeleton Army
Rocket Skeleton Army
Rocket Skeleton Army Goblin Gang
Skeleton Army Princess
Goblin Gang Skeleton Army Rocket
Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket
Miner Princess
Rocket Miner
Rocket
Rocket
Rocket Princess
Princess
Princess
Miner
Rocket Goblin Gang
Rocket Miner Princess
Rocket Princess
Rocket Miner Princess
Rocket Princess
Princess
Rocket Princess
Rocket Princess
Rocket
Rocket
Rocket Princess
Rocket Miner Princess
Rocket
Rocket Princess
Rocket
Rocket
Princess
Miner Princess
Miner Princess
Rocket Miner
Princess
Rocket
Rocket Miner
Rocket Princess
Rocket Princess
Goblin Gang Rocket Skeleton Army Princess
Rocket Princess
Miner Goblin Gang Rocket Princess
Princess
Rocket
Goblin Gang Rocket Princess
Rocket Princess
Rocket Miner Princess

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