My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Zap
Minions Goblin Gang Goblin Hut Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Goblin Hut Goblin Barrel
The Log
Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Arrows
Minions Goblin Gang Goblin Hut Goblin Barrel
Royal Delivery
Knight Minions Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Fireball
Minions Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Poison
Minions Goblin Gang Goblin Hut
Lightning
Knight Goblin Hut
Rocket
Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Goblin Gang Goblin Barrel Hog Rider Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Goblin Gang

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Hog Rider Goblin Barrel Goblin Hut The Log
Minions
Knight Hog Rider
Goblin Gang
Knight Hog Rider Goblin Barrel Goblin Hut
Hog Rider
Knight Minions Goblin Gang The Log Goblin Hut Rocket Goblin Barrel
Goblin Hut
Knight Goblin Gang Hog Rider Goblin Barrel The Log
Rocket
Hog Rider
Goblin Barrel
Knight Goblin Gang Hog Rider Goblin Hut
The Log
Hog Rider Knight Goblin Hut

Defense Synergies 2 6

Knight
Minions Goblin Gang Goblin Hut The Log
Minions
Knight The Log
Goblin Gang
Knight Goblin Hut The Log
Hog Rider
Goblin Hut
Knight Goblin Gang
Rocket
The Log
Goblin Barrel
The Log
Knight Minions Goblin Gang Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Goblin Hut The Log
Knight Minions Goblin Gang Goblin Hut The Log
Goblin Gang Goblin Hut Rocket Knight Minions
Goblin Hut Knight Minions Goblin Gang
Rocket The Log
Goblin Gang The Log Minions
Minions Rocket Goblin Gang Goblin Hut
Rocket The Log
Minions Goblin Gang Goblin Hut
Knight Goblin Gang
Minions Goblin Gang Knight Goblin Hut The Log
Minions Goblin Gang Goblin Hut
Goblin Hut Knight Minions Goblin Gang Rocket The Log
Rocket Minions Goblin Gang Goblin Hut The Log
Knight Goblin Gang Goblin Hut
Rocket Goblin Gang Goblin Hut The Log
Knight Minions Goblin Gang Goblin Hut
Knight Minions Goblin Gang Goblin Hut The Log
The Log Knight Minions Goblin Hut
Goblin Hut
Goblin Gang Knight Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Goblin Hut
Knight Goblin Gang Rocket The Log
Goblin Gang Knight Minions Goblin Hut Rocket The Log
Goblin Gang Rocket Knight The Log
Knight Goblin Gang Goblin Hut
Rocket Minions Goblin Gang Goblin Hut
Goblin Gang Rocket Knight Minions Goblin Hut
Knight
Rocket Knight Minions Goblin Hut The Log
Goblin Gang Goblin Hut
Knight Minions Goblin Hut
Rocket The Log
Rocket Knight Goblin Gang
Goblin Gang Goblin Hut Knight Minions Rocket The Log
Minions Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket The Log
The Log
Rocket Goblin Hut The Log
Knight Rocket The Log
Rocket The Log
Minions Rocket
The Log
The Log
The Log
Rocket Minions Goblin Gang
Rocket Knight The Log
Rocket
Rocket Knight Goblin Hut The Log
Minions Rocket
Goblin Hut The Log
Rocket Goblin Hut The Log
Goblin Hut Rocket The Log
Rocket
Minions Rocket
Rocket The Log
Rocket The Log
Rocket Minions The Log
Rocket
Rocket The Log
Rocket The Log
The Log
The Log
The Log
Rocket The Log
Rocket Minions Goblin Hut
Rocket The Log
Rocket
Rocket The Log
Minions Goblin Gang Goblin Hut Rocket
Rocket
The Log
Knight Goblin Gang Rocket
The Log
Rocket
Minions Goblin Gang Rocket The Log
Rocket
Rocket The Log

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