My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Hut Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Goblin Hut Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel
Giant Snowball
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel Witch
Zap
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Knight Goblin Gang Goblin Hut Goblin Barrel Witch Ice Wizard
The Log
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel Witch
Earthquake
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel Witch
Arrows
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel Witch
Royal Delivery
Spear Goblins Knight Goblin Gang Goblin Hut Goblin Barrel Witch Ice Wizard
Fireball
Goblin Gang Goblin Hut Goblin Barrel Witch Ice Wizard
Poison
Spear Goblins Goblin Gang Goblin Hut Witch Ice Wizard
Lightning
Knight Goblin Hut Witch Ice Wizard
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Goblin Gang Goblin Barrel Ice Wizard Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Goblin Gang

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Goblin Gang Goblin Hut
Arrows
Knight Goblin Barrel
Knight
Spear Goblins Goblin Gang Goblin Barrel Arrows Goblin Hut Witch Ice Wizard
Goblin Gang
Knight Goblin Barrel Spear Goblins Goblin Hut
Goblin Hut
Spear Goblins Knight Goblin Gang Goblin Barrel Ice Wizard
Goblin Barrel
Spear Goblins Knight Goblin Gang Arrows Goblin Hut Ice Wizard
Witch
Knight
Ice Wizard
Knight Goblin Hut Goblin Barrel

Defense Synergies 3 13

Spear Goblins
Knight Arrows Goblin Gang Goblin Hut Ice Wizard
Arrows
Spear Goblins Knight Goblin Hut Ice Wizard
Knight
Spear Goblins Goblin Gang Ice Wizard Arrows Goblin Hut Witch
Goblin Gang
Knight Spear Goblins Goblin Hut Ice Wizard
Goblin Hut
Spear Goblins Arrows Knight Goblin Gang Ice Wizard
Goblin Barrel
Witch
Knight Ice Wizard
Ice Wizard
Knight Spear Goblins Arrows Goblin Gang Goblin Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Goblin Hut
Knight Goblin Gang Goblin Hut Witch Ice Wizard
Goblin Gang Goblin Hut Witch Knight Ice Wizard
Goblin Hut Witch Knight Goblin Gang Ice Wizard
Arrows
Arrows Goblin Gang Spear Goblins Ice Wizard
Spear Goblins Arrows Goblin Gang Goblin Hut Witch Ice Wizard
Arrows
Witch Goblin Gang Goblin Hut Ice Wizard
Knight Goblin Gang Spear Goblins Ice Wizard
Goblin Gang Witch Ice Wizard Spear Goblins Arrows Knight Goblin Hut
Arrows Spear Goblins Goblin Gang Goblin Hut Witch Ice Wizard
Goblin Hut Knight Goblin Gang Witch Ice Wizard
Arrows Goblin Gang Goblin Hut Witch
Knight Goblin Gang Goblin Hut
Goblin Gang Goblin Hut
Arrows Knight Goblin Gang Goblin Hut Witch
Arrows Spear Goblins Knight Goblin Gang Goblin Hut Witch Ice Wizard
Arrows Witch Spear Goblins Knight Goblin Hut Ice Wizard
Goblin Hut
Goblin Gang Spear Goblins Arrows Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Goblin Hut Witch
Arrows Knight Goblin Gang
Goblin Gang Spear Goblins Knight Goblin Hut Witch
Goblin Gang Knight
Knight Goblin Gang Goblin Hut Witch
Arrows Goblin Gang Goblin Hut Witch Ice Wizard
Goblin Gang Spear Goblins Knight Goblin Hut Witch Ice Wizard
Knight
Spear Goblins Knight Goblin Hut Witch
Witch Goblin Gang Goblin Hut
Knight Goblin Hut Witch
Arrows
Knight Goblin Gang Witch
Witch
Goblin Gang Goblin Hut Witch Spear Goblins Knight
Arrows Goblin Hut Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Ice Wizard
Arrows Goblin Hut
Arrows Knight
Arrows
Arrows Spear Goblins Witch Ice Wizard
Arrows Witch
Arrows Ice Wizard
Arrows
Goblin Gang
Arrows Knight
Arrows
Knight Goblin Hut
Arrows
Arrows Goblin Hut
Spear Goblins Arrows Goblin Hut Witch
Arrows Goblin Hut
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Arrows Witch Ice Wizard
Witch
Arrows Witch Ice Wizard
Arrows Witch
Arrows
Arrows Witch Ice Wizard
Goblin Hut Witch
Arrows
Arrows
Arrows
Spear Goblins Goblin Gang Goblin Hut Witch
Arrows Witch Ice Wizard
Arrows
Knight Goblin Gang
Arrows
Arrows
Goblin Gang Witch
Witch
Witch

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