My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Barbarians Minion Horde Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Goblin Barrel Prince
Giant Snowball
Fire Spirit Spear Goblins Barbarians Minion Horde Goblin Barrel
Zap
Fire Spirit Spear Goblins Minion Horde Goblin Barrel Prince
Barbarian Barrel
Fire Spirit Spear Goblins Barbarians Goblin Barrel
The Log
Fire Spirit Spear Goblins Barbarians Goblin Barrel Prince
Earthquake
Spear Goblins Barbarians Goblin Barrel
Arrows
Fire Spirit Spear Goblins Minion Horde Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Barbarians Minion Horde Goblin Barrel Prince
Fireball
Barbarians Minion Horde Goblin Barrel
Poison
Spear Goblins Barbarians Minion Horde
Lightning
Prince
Rocket
Barbarians Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Rage Goblin Barrel Fireball Barbarians Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Rage Goblin Barrel

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel Prince
Spear Goblins
Goblin Barrel Prince
Barbarians
Minion Horde
Rage Prince
Fireball
Rage
Minion Horde Prince
Goblin Barrel
Spear Goblins Prince Fire Spirit
Prince
Goblin Barrel Fire Spirit Spear Goblins Minion Horde Rage

Defense Synergies 0 4

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Barbarians Prince
Barbarians
Spear Goblins Minion Horde
Minion Horde
Barbarians
Fireball
Rage
Goblin Barrel
Prince
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball
Barbarians Minion Horde Prince
Barbarians Minion Horde Prince Fire Spirit
Barbarians Minion Horde Prince
Barbarians Fireball Prince
Fireball Fire Spirit Spear Goblins
Minion Horde Fire Spirit Spear Goblins Fireball
Barbarians Fireball
Barbarians Minion Horde Prince
Fire Spirit Spear Goblins Barbarians Minion Horde Prince
Barbarians Minion Horde Spear Goblins Fireball
Minion Horde Spear Goblins Fireball
Barbarians Minion Horde Prince Fire Spirit Fireball
Fire Spirit Fireball Barbarians Minion Horde Prince
Barbarians Minion Horde Prince
Barbarians Minion Horde Fireball Prince
Barbarians Minion Horde Fireball Prince
Fire Spirit Fireball Spear Goblins Barbarians Minion Horde Prince
Fire Spirit Spear Goblins Barbarians Fireball
Barbarians Prince
Fire Spirit Spear Goblins Barbarians Minion Horde Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Fireball Prince
Fireball Prince
Barbarians Spear Goblins Minion Horde Prince
Prince Barbarians Minion Horde Fireball
Barbarians Minion Horde Prince
Fire Spirit Fireball Minion Horde
Prince Spear Goblins Barbarians Minion Horde Fireball
Barbarians Minion Horde Prince
Minion Horde Spear Goblins Barbarians Fireball Prince
Barbarians Minion Horde
Barbarians Minion Horde Prince
Barbarians Fireball Prince
Barbarians Prince Minion Horde Fireball
Barbarians Minion Horde Fireball
Barbarians Spear Goblins Minion Horde Fireball Prince
Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball
Barbarians Fireball Prince
Fireball Fire Spirit Minion Horde
Fireball Fire Spirit Spear Goblins Minion Horde
Fire Spirit Minion Horde
Fireball Fire Spirit
Fireball
Fire Spirit Minion Horde Fireball Prince
Minion Horde Fireball Prince
Fireball Fire Spirit
Fire Spirit Fireball
Minion Horde Fireball
Fireball Prince
Spear Goblins Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fire Spirit Fireball Prince
Fire Spirit Fireball
Minion Horde Fireball Prince
Fireball
Prince
Barbarians Minion Horde Fireball
Fire Spirit Fireball
Minion Horde
Fireball
Fireball Prince
Fireball
Fire Spirit Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Prince
Fireball
Minion Horde Fire Spirit Spear Goblins Barbarians Fireball Prince
Fireball Fire Spirit
Fireball
Fireball Minion Horde Prince
Fireball
Fireball
Minion Horde Prince
Minion Horde Fireball
Fireball
Fireball Prince

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