My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Mediocre
Synergy
Bad
Versatility
RIP
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone
Giant Snowball
Goblin Barrel Clone
Zap
Goblin Barrel Clone
Barbarian Barrel
Goblin Barrel Clone Ice Wizard
The Log
Goblin Barrel Clone
Earthquake
Elixir Collector Goblin Barrel Clone
Arrows
Goblin Barrel Clone
Royal Delivery
Goblin Barrel Clone Ice Wizard
Fireball
Elixir Collector Goblin Barrel Clone Ice Wizard
Poison
Elixir Collector Clone Ice Wizard
Lightning
Elixir Collector Ice Wizard
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Clone Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Clone Ice Wizard Freeze Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Clone

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Freeze Ice Wizard
Rocket
Mirror
Elixir Collector
Mirror
Zap Goblin Barrel Rocket Freeze
Goblin Barrel
Mirror Clone Ice Wizard
Clone
Goblin Barrel
Freeze
Zap Mirror
Ice Wizard
Zap Goblin Barrel

Defense Synergies 1 2

Zap
Mirror Ice Wizard
Rocket
Elixir Collector
Mirror
Zap Ice Wizard
Goblin Barrel
Clone
Freeze
Ice Wizard
Zap Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap
Zap Ice Wizard
Rocket Freeze Ice Wizard
Ice Wizard
Rocket
Freeze Zap Ice Wizard
Rocket Zap Freeze Ice Wizard
Rocket Zap
Ice Wizard
Ice Wizard
Ice Wizard Zap Freeze
Zap Ice Wizard
Zap Rocket Freeze Ice Wizard
Rocket Zap Freeze
Rocket Zap Freeze
Zap Ice Wizard
Zap Freeze Ice Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Rocket
Zap Rocket
Rocket Zap
Rocket Zap Freeze Ice Wizard
Rocket Ice Wizard
Zap Rocket Freeze
Rocket Zap
Rocket
Zap Rocket Freeze
Zap Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Zap Ice Wizard
Rocket
Rocket Freeze
Rocket Zap
Zap Rocket Freeze Ice Wizard
Zap Freeze Ice Wizard
Zap
Rocket
Rocket Zap
Zap Rocket
Rocket
Rocket Freeze
Zap
Rocket Zap
Rocket
Rocket Freeze
Rocket
Rocket Zap
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap
Zap Freeze Ice Wizard
Zap Ice Wizard
Zap
Rocket Zap
Zap Ice Wizard
Zap Rocket Freeze
Zap Rocket
Zap Rocket Freeze
Rocket
Zap Rocket Freeze
Rocket Zap Ice Wizard
Freeze
Rocket
Zap
Rocket Zap
Zap Rocket Freeze
Zap Rocket
Zap Rocket Freeze

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