My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Giant Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Sparky
Giant Snowball
Bats Goblin Barrel
Zap
Bats Goblin Barrel Goblin Giant Sparky
Barbarian Barrel
Goblin Barrel Magic Archer Sparky
The Log
Mini P.E.K.K.A Goblin Barrel Sparky
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Mini P.E.K.K.A Goblin Barrel Magic Archer Sparky
Fireball
Goblin Barrel Magic Archer Sparky
Poison
Bats Magic Archer Sparky
Lightning
Mini P.E.K.K.A Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Goblin Barrel Mini P.E.K.K.A Magic Archer Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Goblin Barrel

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Goblin Barrel Goblin Giant Sparky
Zap
Arrows Goblin Giant Sparky Bats Mini P.E.K.K.A Magic Archer
Arrows
Zap Sparky Mini P.E.K.K.A Goblin Barrel Goblin Giant
Mini P.E.K.K.A
Sparky Bats Zap Arrows Goblin Giant Magic Archer
Goblin Barrel
Bats Arrows Goblin Giant Sparky
Goblin Giant
Zap Sparky Bats Arrows Mini P.E.K.K.A Goblin Barrel Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Goblin Giant
Sparky
Zap Arrows Mini P.E.K.K.A Goblin Giant Bats Goblin Barrel

Defense Synergies 2 12

Bats
Zap Mini P.E.K.K.A Goblin Giant Sparky
Zap
Mini P.E.K.K.A Goblin Giant Bats Arrows Magic Archer Sparky
Arrows
Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Zap Bats Arrows Magic Archer
Goblin Barrel
Goblin Giant
Zap Bats Magic Archer Sparky
Magic Archer
Zap Mini P.E.K.K.A Goblin Giant
Sparky
Bats Zap Arrows Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Giant Magic Archer Sparky
Mini P.E.K.K.A Sparky Bats Zap
Mini P.E.K.K.A Sparky Bats
Mini P.E.K.K.A Sparky Bats
Arrows Mini P.E.K.K.A Sparky
Arrows Bats Zap Magic Archer
Bats Zap Arrows Magic Archer
Zap Arrows Goblin Giant Magic Archer Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Bats Zap Arrows Goblin Giant Magic Archer
Arrows Bats Zap Magic Archer
Mini P.E.K.K.A Sparky Bats Zap
Sparky Bats Zap Arrows Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Sparky
Sparky Bats Arrows Mini P.E.K.K.A
Arrows Bats Zap Magic Archer
Zap Arrows Bats Magic Archer
Mini P.E.K.K.A Sparky
Bats Arrows Mini P.E.K.K.A Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Sparky
Zap Arrows Mini P.E.K.K.A Magic Archer
Bats Zap Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Bats Zap Goblin Giant Sparky
Mini P.E.K.K.A Goblin Giant Sparky
Arrows Bats Zap Goblin Giant Magic Archer
Mini P.E.K.K.A Sparky Bats Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Zap Bats Mini P.E.K.K.A Magic Archer Sparky
Goblin Giant Sparky
Bats Mini P.E.K.K.A Sparky
Zap Arrows Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Magic Archer Sparky
Sparky Bats Zap Mini P.E.K.K.A Goblin Giant Magic Archer
Bats Arrows Zap Mini P.E.K.K.A Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Sparky
Arrows Zap Magic Archer
Arrows Goblin Giant Magic Archer Sparky
Arrows Sparky
Zap Arrows Magic Archer Sparky
Arrows Bats Zap Goblin Giant Magic Archer
Arrows Magic Archer Sparky
Arrows Zap Magic Archer
Arrows Zap
Bats Mini P.E.K.K.A Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer
Magic Archer Sparky
Arrows Magic Archer
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Magic Archer Arrows Sparky
Arrows Sparky
Bats Mini P.E.K.K.A Sparky
Zap Arrows Mini P.E.K.K.A Magic Archer Sparky
Zap Arrows Magic Archer
Magic Archer Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Magic Archer Sparky
Arrows Zap Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Bats Zap Arrows Magic Archer Sparky
Zap Bats
Mini P.E.K.K.A Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Sparky
Arrows Magic Archer Sparky
Zap Bats Magic Archer
Zap Arrows Magic Archer
Arrows
Mini P.E.K.K.A Magic Archer Sparky
Arrows Zap Magic Archer
Zap Arrows Sparky
Sparky
Zap Bats Magic Archer Sparky
Bats Zap Magic Archer
Zap Goblin Giant Magic Archer Sparky

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