My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Valkyrie Furnace Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Goblin Barrel
Giant Snowball
Bats Archers Goblin Gang Furnace Goblin Barrel
Zap
Bats Archers Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Valkyrie Furnace Goblin Barrel Royal Ghost
The Log
Archers Goblin Gang Furnace Goblin Barrel
Earthquake
Archers Goblin Gang Furnace Goblin Barrel
Arrows
Bats Archers Goblin Gang Furnace Goblin Barrel
Royal Delivery
Bats Archers Goblin Gang Valkyrie Goblin Barrel Royal Ghost
Fireball
Archers Goblin Gang Furnace Goblin Barrel
Poison
Bats Archers Goblin Gang Furnace
Lightning
Valkyrie Furnace
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Goblin Gang Goblin Barrel Royal Ghost Valkyrie Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Barrel
Archers
Valkyrie Arrows Royal Ghost
Arrows
Archers Goblin Barrel
Goblin Gang
Goblin Barrel Valkyrie Royal Ghost
Valkyrie
Bats Archers Goblin Barrel Goblin Gang Furnace Royal Ghost
Furnace
Valkyrie Goblin Barrel Royal Ghost
Goblin Barrel
Goblin Gang Valkyrie Bats Arrows Furnace Royal Ghost
Royal Ghost
Archers Goblin Gang Valkyrie Furnace Goblin Barrel

Defense Synergies 1 9

Bats
Valkyrie
Archers
Valkyrie Goblin Gang Furnace
Arrows
Valkyrie Furnace
Goblin Gang
Archers Valkyrie Furnace
Valkyrie
Archers Bats Arrows Goblin Gang Furnace
Furnace
Archers Arrows Goblin Gang Valkyrie Royal Ghost
Goblin Barrel
Royal Ghost
Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Bats Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Bats Archers Valkyrie
Bats Goblin Gang Valkyrie Furnace
Arrows Valkyrie
Arrows Goblin Gang Bats Archers Valkyrie Furnace Royal Ghost
Bats Furnace Archers Arrows Goblin Gang
Arrows Valkyrie
Goblin Gang Furnace
Goblin Gang Archers Valkyrie Royal Ghost
Bats Archers Goblin Gang Valkyrie Arrows Furnace Royal Ghost
Arrows Bats Archers Goblin Gang Furnace
Furnace Bats Goblin Gang Valkyrie
Valkyrie Bats Arrows Goblin Gang Furnace Royal Ghost
Goblin Gang Furnace
Goblin Gang Furnace
Bats Arrows Goblin Gang Valkyrie Furnace
Arrows Bats Archers Goblin Gang Valkyrie Furnace Royal Ghost
Arrows Valkyrie Furnace Bats Archers Royal Ghost
Goblin Gang Valkyrie Royal Ghost Bats Archers Arrows Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Furnace Royal Ghost
Archers Arrows Goblin Gang Valkyrie Royal Ghost
Goblin Gang Bats Valkyrie Furnace
Goblin Gang Valkyrie Bats
Goblin Gang Valkyrie
Arrows Furnace Bats Archers Goblin Gang
Goblin Gang Bats Archers Valkyrie Furnace
Valkyrie
Bats Valkyrie
Goblin Gang
Bats Valkyrie
Arrows Valkyrie
Goblin Gang Valkyrie
Archers Valkyrie Furnace
Goblin Gang Bats Archers Valkyrie Furnace
Bats Arrows Valkyrie Archers Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Royal Ghost
Arrows Royal Ghost
Arrows
Arrows Valkyrie
Arrows Valkyrie Furnace
Arrows Bats Furnace
Archers Arrows Furnace
Arrows
Arrows
Bats Goblin Gang
Arrows Valkyrie
Archers Arrows
Arrows
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows
Bats
Archers Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Furnace
Arrows Royal Ghost
Arrows
Arrows
Bats Archers Arrows Furnace
Bats
Arrows
Arrows
Arrows
Bats Archers Goblin Gang
Archers Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Bats Goblin Gang
Bats
Royal Ghost

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