My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Baby Dragon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Elixir Golem
Giant Snowball
Bats Barbarians Baby Dragon Electro Dragon
Zap
Bats
Barbarian Barrel
Barbarians Elite Barbarians Elixir Golem
The Log
Barbarians Elite Barbarians Elixir Golem
Earthquake
Barbarians Elixir Golem
Arrows
Bats
Royal Delivery
Bats Barbarians Elite Barbarians Elixir Golem Battle Healer Baby Dragon Electro Dragon
Fireball
Barbarians Elite Barbarians Elixir Golem Battle Healer Baby Dragon Electro Dragon
Poison
Bats Barbarians Elixir Golem Battle Healer Electro Dragon
Lightning
Elite Barbarians Battle Healer Baby Dragon Electro Dragon
Rocket
Barbarians Elite Barbarians Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Battle Healer Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Elixir Golem Fireball Battle Healer Baby Dragon Barbarians Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Elixir Golem Fireball Battle Healer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Elixir Golem Battle Healer Baby Dragon
Barbarians
Battle Healer
Elite Barbarians
Bats Fireball
Elixir Golem
Battle Healer Bats Fireball Baby Dragon Electro Dragon
Fireball
Elite Barbarians Elixir Golem Baby Dragon
Battle Healer
Elixir Golem Baby Dragon Electro Dragon Bats Barbarians
Baby Dragon
Battle Healer Bats Elixir Golem Fireball Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Baby Dragon

Defense Synergies 2 4

Bats
Battle Healer Baby Dragon
Barbarians
Elite Barbarians
Elixir Golem
Fireball
Battle Healer
Battle Healer
Baby Dragon Electro Dragon Bats Fireball
Baby Dragon
Battle Healer Bats Electro Dragon
Electro Dragon
Battle Healer Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Electro Dragon
Barbarians Elite Barbarians Bats Battle Healer Electro Dragon
Barbarians Bats Elite Barbarians Electro Dragon
Barbarians Elite Barbarians Bats Electro Dragon
Barbarians Elite Barbarians Fireball Battle Healer
Fireball Bats Baby Dragon Electro Dragon
Bats Fireball Baby Dragon Electro Dragon
Barbarians Fireball Battle Healer Baby Dragon Electro Dragon
Barbarians Elite Barbarians
Elite Barbarians Barbarians Battle Healer
Bats Barbarians Fireball Baby Dragon Electro Dragon
Bats Fireball Baby Dragon Electro Dragon
Barbarians Bats Elite Barbarians Fireball Battle Healer Electro Dragon
Fireball Bats Barbarians Baby Dragon Electro Dragon
Barbarians Elite Barbarians
Barbarians Elite Barbarians Fireball
Barbarians Bats Elite Barbarians Fireball Electro Dragon
Fireball Bats Barbarians Elite Barbarians Battle Healer Baby Dragon Electro Dragon
Baby Dragon Bats Barbarians Fireball Battle Healer Electro Dragon
Barbarians Elite Barbarians
Bats Barbarians Elite Barbarians Fireball Battle Healer Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Fireball Battle Healer
Fireball Elite Barbarians Battle Healer Baby Dragon Electro Dragon
Barbarians Bats Elite Barbarians Battle Healer Electro Dragon
Bats Barbarians Elite Barbarians Fireball Battle Healer
Barbarians Elite Barbarians Battle Healer
Fireball Bats Baby Dragon Electro Dragon
Bats Barbarians Elite Barbarians Fireball Battle Healer
Barbarians Elite Barbarians Battle Healer
Electro Dragon Bats Barbarians Elite Barbarians Fireball Baby Dragon
Barbarians
Bats Barbarians Elite Barbarians Electro Dragon
Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Fireball
Barbarians Fireball Baby Dragon Electro Dragon
Barbarians Elite Barbarians Electro Dragon Bats Fireball Battle Healer Baby Dragon
Bats Barbarians Elite Barbarians Fireball Battle Healer Baby Dragon Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Barbarians Fireball
Fireball Baby Dragon
Fireball Bats Baby Dragon Electro Dragon
Baby Dragon
Fireball Baby Dragon Electro Dragon
Fireball Electro Dragon
Bats Elite Barbarians Fireball Electro Dragon
Fireball Electro Dragon
Fireball Baby Dragon Electro Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon Electro Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball
Bats
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon
Fireball
Barbarians Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon
Elite Barbarians Bats Fireball Baby Dragon Electro Dragon
Electro Dragon Bats Fireball
Elite Barbarians Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Bats Barbarians Fireball Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon
Fireball
Elite Barbarians Electro Dragon
Electro Dragon Bats Elite Barbarians Fireball Baby Dragon
Bats Fireball Electro Dragon
Electro Dragon Fireball Baby Dragon

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