My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Goblin Barrel
Giant Snowball
Spear Goblins Cannon Barbarians Minion Horde Musketeer Goblin Barrel
Zap
Spear Goblins Cannon Minion Horde Goblin Barrel
Barbarian Barrel
Spear Goblins Cannon Barbarians Musketeer Goblin Barrel
The Log
Spear Goblins Cannon Barbarians Musketeer Goblin Barrel
Earthquake
Spear Goblins Cannon Barbarians Goblin Barrel
Arrows
Spear Goblins Minion Horde Goblin Barrel
Royal Delivery
Spear Goblins Barbarians Minion Horde Musketeer Goblin Barrel
Fireball
Cannon Barbarians Minion Horde Musketeer Goblin Barrel
Poison
Spear Goblins Cannon Barbarians Minion Horde Musketeer
Lightning
Cannon Musketeer
Rocket
Barbarians Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Cannon Goblin Barrel Fireball Musketeer Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Cannon Goblin Barrel

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Zap
Zap
Fireball Spear Goblins Minion Horde Musketeer
Cannon
Barbarians
Minion Horde
Zap
Fireball
Zap
Musketeer
Zap
Goblin Barrel
Spear Goblins

Defense Synergies 3 10

Spear Goblins
Zap Cannon Barbarians Musketeer
Zap
Cannon Fireball Spear Goblins Barbarians Minion Horde Musketeer
Cannon
Zap Musketeer Spear Goblins Fireball
Barbarians
Spear Goblins Zap Minion Horde
Minion Horde
Zap Barbarians
Fireball
Zap Cannon Musketeer
Musketeer
Cannon Spear Goblins Zap Fireball
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Cannon Minion Horde Fireball Musketeer
Barbarians Minion Horde Zap Cannon Musketeer
Cannon Barbarians Minion Horde Musketeer
Cannon Barbarians Minion Horde Musketeer
Barbarians Fireball
Fireball Spear Goblins Zap Cannon Musketeer
Minion Horde Musketeer Spear Goblins Zap Cannon Fireball
Zap Cannon Barbarians Fireball Musketeer
Cannon Barbarians Minion Horde Musketeer
Spear Goblins Cannon Barbarians Minion Horde Musketeer
Barbarians Minion Horde Spear Goblins Zap Cannon Fireball Musketeer
Minion Horde Musketeer Spear Goblins Zap Fireball
Cannon Barbarians Minion Horde Zap Fireball Musketeer
Fireball Zap Cannon Barbarians Minion Horde
Barbarians Cannon Minion Horde
Barbarians Minion Horde Zap Cannon Fireball
Barbarians Minion Horde Cannon Fireball Musketeer
Cannon Fireball Spear Goblins Zap Barbarians Minion Horde Musketeer
Zap Spear Goblins Cannon Barbarians Fireball Musketeer
Barbarians Cannon Musketeer
Spear Goblins Cannon Barbarians Minion Horde Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Zap Fireball
Fireball Zap Musketeer
Barbarians Spear Goblins Zap Minion Horde Musketeer
Zap Barbarians Minion Horde Fireball Musketeer
Barbarians Cannon Minion Horde Musketeer
Fireball Zap Minion Horde Musketeer
Spear Goblins Barbarians Minion Horde Fireball Musketeer
Barbarians Minion Horde
Zap Minion Horde Spear Goblins Barbarians Fireball
Cannon Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Zap Barbarians Fireball
Barbarians Cannon Minion Horde Fireball
Cannon Barbarians Minion Horde Fireball Musketeer
Barbarians Spear Goblins Zap Minion Horde Fireball Musketeer
Zap Cannon Barbarians Minion Horde Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer
Fireball Zap Musketeer
Minion Horde Fireball
Barbarians Fireball Musketeer
Fireball Zap Minion Horde
Fireball Spear Goblins Zap Minion Horde Musketeer
Minion Horde Musketeer
Fireball Zap
Fireball Zap
Minion Horde Fireball Musketeer
Zap Minion Horde Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Zap Fireball Musketeer
Spear Goblins Zap Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball
Minion Horde
Zap Fireball Musketeer
Zap Fireball
Minion Horde Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Minion Horde Fireball Musketeer
Zap Fireball
Minion Horde
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Minion Horde Fireball Musketeer
Zap Minion Horde Fireball Musketeer
Minion Horde Fireball
Zap Minion Horde Fireball Musketeer
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Spear Goblins Barbarians Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Minion Horde Musketeer
Zap Fireball Musketeer
Zap Fireball
Minion Horde Musketeer
Zap Minion Horde Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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