My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider
Zap
Barbarian Barrel
Tesla Barbarians Wizard Electro Wizard
The Log
Barbarians Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Hog Rider Wizard Bowler Electro Wizard
Fireball
Tesla Barbarians Hog Rider Wizard Bowler Electro Wizard
Poison
Barbarians Wizard Electro Wizard
Lightning
Tesla Wizard Bowler Electro Wizard
Rocket
Barbarians Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Hog Rider Electro Wizard Barbarians Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Electro Wizard Bowler
Tesla
Barbarians
Hog Rider
Fireball
Zap Hog Rider Electro Wizard
Hog Rider
Zap Fireball Barbarians Wizard Bowler Electro Wizard
Wizard
Hog Rider
Bowler
Zap Hog Rider Electro Wizard
Electro Wizard
Zap Fireball Hog Rider Bowler

Defense Synergies 2 10

Zap
Fireball Electro Wizard Tesla Barbarians Bowler
Tesla
Zap Fireball Wizard Bowler Electro Wizard
Barbarians
Zap
Fireball
Zap Tesla Electro Wizard
Hog Rider
Wizard
Tesla Electro Wizard
Bowler
Zap Tesla Electro Wizard
Electro Wizard
Zap Tesla Fireball Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Tesla Fireball Wizard Electro Wizard
Barbarians Zap Tesla Electro Wizard
Tesla Barbarians Bowler Electro Wizard
Tesla Barbarians Bowler Electro Wizard
Barbarians Fireball Bowler
Fireball Bowler Zap Tesla Electro Wizard
Tesla Electro Wizard Zap Fireball Wizard
Bowler Zap Tesla Barbarians Fireball Electro Wizard
Tesla Barbarians
Tesla Barbarians Bowler Electro Wizard
Barbarians Electro Wizard Zap Tesla Fireball Wizard Bowler
Tesla Zap Fireball Wizard Electro Wizard
Tesla Barbarians Bowler Zap Fireball Wizard Electro Wizard
Fireball Wizard Bowler Zap Tesla Barbarians Electro Wizard
Barbarians Tesla Electro Wizard
Barbarians Zap Tesla Fireball Bowler Electro Wizard
Tesla Barbarians Wizard Fireball Bowler Electro Wizard
Tesla Fireball Zap Barbarians Wizard Bowler Electro Wizard
Zap Wizard Tesla Barbarians Fireball Bowler Electro Wizard
Barbarians Tesla Electro Wizard
Wizard Bowler Tesla Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tesla Fireball Bowler Electro Wizard
Fireball Electro Wizard Zap Tesla Wizard Bowler
Barbarians Zap Bowler Electro Wizard
Bowler Zap Tesla Barbarians Fireball Electro Wizard
Barbarians Tesla Bowler
Fireball Wizard Zap Tesla Electro Wizard
Tesla Barbarians Fireball Bowler Electro Wizard
Tesla Barbarians
Zap Electro Wizard Barbarians Fireball
Tesla Barbarians
Tesla Barbarians Bowler
Zap Barbarians Fireball Bowler Electro Wizard
Barbarians Bowler Tesla Fireball Wizard
Wizard Tesla Barbarians Fireball Bowler
Tesla Barbarians Electro Wizard Zap Fireball Bowler
Bowler Zap Tesla Barbarians Fireball Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Bowler Electro Wizard
Fireball
Barbarians Fireball
Fireball Wizard Zap Bowler
Fireball Wizard Zap
Wizard Bowler
Fireball Zap Wizard Bowler
Fireball Zap Wizard
Fireball Bowler Electro Wizard
Zap Fireball Wizard Bowler Electro Wizard
Fireball Zap Wizard
Fireball Bowler
Fireball
Zap Fireball
Zap Fireball Wizard Bowler
Fireball Wizard Bowler
Fireball
Zap Fireball Wizard Bowler Electro Wizard
Zap Fireball Wizard Bowler
Fireball Bowler
Fireball Wizard
Bowler
Zap Barbarians Fireball
Zap Fireball Wizard Bowler
Fireball Zap Wizard Bowler Electro Wizard
Fireball Zap Wizard Bowler
Fireball Zap
Zap Fireball Wizard Electro Wizard
Zap Electro Wizard Fireball Wizard
Fireball Bowler
Zap Fireball Wizard
Zap Fireball Electro Wizard
Fireball Wizard Bowler
Zap Electro Wizard Barbarians Fireball
Fireball Zap Wizard Electro Wizard
Fireball
Fireball Wizard Bowler Electro Wizard
Zap Fireball Wizard Bowler
Zap Fireball
Zap Fireball Bowler Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Bowler Electro Wizard

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