My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Barbarians Mega Minion Goblin Hut Witch Miner
Zap
Goblin Hut Witch
Barbarian Barrel
Barbarians Goblin Hut Witch
The Log
Barbarians Goblin Hut Witch
Earthquake
Barbarians Goblin Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Barbarians Mega Minion Goblin Hut Witch Miner
Fireball
Barbarians Mega Minion Goblin Hut Witch
Poison
Barbarians Mega Minion Goblin Hut Witch
Lightning
Mega Minion Goblin Hut Witch
Rocket
Barbarians Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rage Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Mega Minion Miner Fireball Barbarians Giant Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Mega Minion Miner Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mega Minion
Giant Fireball Miner
Fireball
Mega Minion Giant Miner
Giant
Mega Minion Rage Miner Fireball Goblin Hut Witch
Goblin Hut
Giant Miner
Rage
Giant Witch
Witch
Rage Giant Miner
Miner
Giant Mega Minion Fireball Goblin Hut Witch

Defense Synergies 0 5

Barbarians
Mega Minion
Goblin Hut Witch Miner
Fireball
Goblin Hut Miner
Giant
Goblin Hut
Mega Minion Fireball
Rage
Witch
Mega Minion
Miner
Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Goblin Hut
Barbarians Mega Minion Goblin Hut Witch
Barbarians Goblin Hut Witch Mega Minion
Barbarians Goblin Hut Witch Mega Minion
Barbarians Fireball
Fireball Mega Minion
Mega Minion Fireball Goblin Hut Witch
Barbarians Fireball
Barbarians Witch Goblin Hut
Barbarians Miner
Barbarians Witch Mega Minion Fireball Goblin Hut
Mega Minion Fireball Goblin Hut Witch
Barbarians Goblin Hut Fireball Witch
Fireball Barbarians Mega Minion Goblin Hut Witch
Barbarians Goblin Hut
Barbarians Fireball Goblin Hut
Barbarians Fireball Goblin Hut Witch
Fireball Barbarians Mega Minion Goblin Hut Witch
Witch Barbarians Mega Minion Fireball Goblin Hut
Barbarians Goblin Hut
Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Goblin Hut Witch
Fireball Mega Minion Miner
Barbarians Goblin Hut Witch
Barbarians Fireball
Barbarians Goblin Hut Witch
Fireball Goblin Hut Witch
Barbarians Mega Minion Fireball Goblin Hut Witch
Barbarians
Barbarians Mega Minion Fireball Goblin Hut Witch
Witch Barbarians Mega Minion Goblin Hut
Barbarians Mega Minion Goblin Hut Witch
Barbarians Fireball
Barbarians Fireball Witch
Barbarians Fireball Witch
Barbarians Goblin Hut Witch Mega Minion Fireball
Barbarians Mega Minion Fireball Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Miner
Fireball Goblin Hut Miner
Barbarians Fireball
Fireball
Fireball Mega Minion Witch
Witch
Fireball
Fireball Miner
Fireball
Miner Fireball
Fireball
Fireball Goblin Hut Miner
Fireball
Fireball Goblin Hut
Fireball Goblin Hut Witch
Fireball Goblin Hut
Fireball
Mega Minion Fireball
Fireball Witch Miner
Fireball
Fireball
Barbarians Fireball
Fireball Witch
Mega Minion Witch
Fireball Miner Witch
Fireball Witch Miner
Fireball Miner
Fireball Witch
Mega Minion Fireball Goblin Hut Witch
Mega Minion Fireball
Fireball Miner
Fireball
Fireball
Barbarians Fireball Goblin Hut Witch
Fireball Mega Minion Witch
Fireball
Fireball Miner Mega Minion
Fireball
Fireball
Mega Minion
Fireball Witch
Fireball Witch
Fireball Witch Miner

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