My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Barbarians Inferno Dragon
Zap
Royal Giant Inferno Dragon
Barbarian Barrel
Barbarians Wizard
The Log
Barbarians Royal Giant
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Wizard P.E.K.K.A Inferno Dragon
Fireball
Barbarians Wizard Inferno Dragon
Poison
Barbarians Wizard
Lightning
Wizard Inferno Dragon
Rocket
Barbarians Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Fireball Inferno Dragon Barbarians Wizard Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Fireball Inferno Dragon

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Royal Giant
Barbarians
Royal Giant
Fireball Zap Wizard Tornado
Fireball
Zap Royal Giant Tornado
Wizard
Tornado Royal Giant P.E.K.K.A
Tornado
Zap Fireball Wizard P.E.K.K.A Royal Giant
P.E.K.K.A
Zap Tornado Wizard
Inferno Dragon

Defense Synergies 4 6

Zap
Fireball Barbarians Tornado P.E.K.K.A Inferno Dragon
Barbarians
Zap
Royal Giant
Fireball
Zap Tornado
Wizard
Tornado P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Zap Inferno Dragon
P.E.K.K.A
Tornado Zap Wizard
Inferno Dragon
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Barbarians P.E.K.K.A Inferno Dragon Zap
Barbarians Tornado P.E.K.K.A Inferno Dragon
Barbarians P.E.K.K.A Inferno Dragon
Barbarians Fireball Tornado P.E.K.K.A
Fireball Tornado Zap
Tornado Inferno Dragon Zap Fireball Wizard
Zap Barbarians Fireball P.E.K.K.A
Barbarians P.E.K.K.A Inferno Dragon Tornado
Tornado Barbarians
Barbarians Zap Fireball Wizard Tornado
Inferno Dragon Zap Fireball Wizard Tornado
Barbarians P.E.K.K.A Zap Fireball Wizard
Fireball Wizard Zap Barbarians Tornado P.E.K.K.A
Barbarians P.E.K.K.A Inferno Dragon
Barbarians Tornado Zap Fireball P.E.K.K.A Inferno Dragon
Barbarians Wizard Fireball Tornado P.E.K.K.A
Fireball Zap Barbarians Wizard Tornado
Zap Wizard Tornado Barbarians Fireball Inferno Dragon
Barbarians P.E.K.K.A Tornado Inferno Dragon
Wizard Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball P.E.K.K.A
Fireball Zap Wizard Inferno Dragon
Barbarians P.E.K.K.A Zap
P.E.K.K.A Zap Barbarians Fireball Tornado
Barbarians P.E.K.K.A Inferno Dragon
Fireball Wizard Zap Tornado
P.E.K.K.A Barbarians Fireball
P.E.K.K.A Barbarians Inferno Dragon
Zap P.E.K.K.A Barbarians Fireball Tornado Inferno Dragon
P.E.K.K.A Barbarians Inferno Dragon
P.E.K.K.A Inferno Dragon Barbarians
P.E.K.K.A Zap Barbarians Fireball Tornado
Barbarians P.E.K.K.A Fireball Wizard
Wizard Barbarians Fireball
Barbarians Zap Fireball Tornado P.E.K.K.A Inferno Dragon
Zap Barbarians Fireball Wizard P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Barbarians Fireball
Fireball Wizard Zap
Fireball Wizard Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Tornado
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Zap Fireball Wizard
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Barbarians Fireball
Zap Tornado Fireball Wizard
Inferno Dragon
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Zap Fireball Wizard Tornado
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Barbarians Fireball
Fireball Zap Wizard Tornado
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball Tornado
P.E.K.K.A
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

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