My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Elite Barbarians
Giant Snowball
Barbarians Minion Horde Princess
Zap
Minion Horde Royal Giant Inferno Tower Princess
Barbarian Barrel
Barbarians Elite Barbarians Inferno Tower Princess
The Log
Barbarians Royal Giant Elite Barbarians Princess
Earthquake
Barbarians Inferno Tower
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Elite Barbarians Princess
Fireball
Barbarians Minion Horde Elite Barbarians Inferno Tower Princess
Poison
Barbarians Minion Horde Inferno Tower Princess
Lightning
Elite Barbarians Inferno Tower
Rocket
Barbarians Minion Horde Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Princess Barbarians Minion Horde Inferno Tower Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Zap Princess Barbarians

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mirror Minion Horde Royal Giant Princess
Barbarians
Minion Horde
Zap Royal Giant Mirror
Royal Giant
Zap Minion Horde Elite Barbarians Mirror Princess
Elite Barbarians
Zap Royal Giant
Inferno Tower
Mirror
Zap Minion Horde Royal Giant Princess
Princess
Zap Royal Giant Mirror

Defense Synergies 2 10

Zap
Mirror Barbarians Minion Horde Elite Barbarians Inferno Tower Princess
Barbarians
Zap Minion Horde
Minion Horde
Mirror Zap Barbarians Inferno Tower
Royal Giant
Elite Barbarians
Zap
Inferno Tower
Zap Minion Horde Mirror Princess
Mirror
Zap Minion Horde Inferno Tower Princess
Princess
Zap Inferno Tower Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Inferno Tower
Barbarians Minion Horde Elite Barbarians Inferno Tower Zap
Barbarians Minion Horde Inferno Tower Elite Barbarians
Barbarians Minion Horde Elite Barbarians Inferno Tower
Barbarians Elite Barbarians Princess
Zap
Minion Horde Inferno Tower Zap Princess
Zap Barbarians Inferno Tower
Barbarians Minion Horde Inferno Tower Elite Barbarians Princess
Elite Barbarians Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Zap Princess
Minion Horde Inferno Tower Zap Princess
Barbarians Minion Horde Inferno Tower Zap Elite Barbarians
Zap Barbarians Minion Horde Princess
Barbarians Elite Barbarians Inferno Tower Minion Horde
Barbarians Minion Horde Inferno Tower Zap Elite Barbarians
Barbarians Minion Horde Elite Barbarians Inferno Tower
Zap Barbarians Minion Horde Elite Barbarians
Zap Barbarians Princess
Barbarians Elite Barbarians Inferno Tower
Barbarians Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Elite Barbarians Inferno Tower
Zap Elite Barbarians
Barbarians Zap Minion Horde Elite Barbarians Inferno Tower
Zap Barbarians Minion Horde Elite Barbarians Inferno Tower
Barbarians Inferno Tower Minion Horde Elite Barbarians
Zap Minion Horde Princess
Barbarians Minion Horde Elite Barbarians Inferno Tower
Inferno Tower Barbarians Minion Horde Elite Barbarians
Zap Minion Horde Barbarians Elite Barbarians Inferno Tower
Inferno Tower Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians Inferno Tower
Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Princess
Barbarians Elite Barbarians Inferno Tower Zap Minion Horde
Zap Barbarians Minion Horde Elite Barbarians Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Princess
Minion Horde
Barbarians
Zap Minion Horde
Zap Minion Horde Princess
Minion Horde Princess
Zap Princess
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Princess
Zap Princess
Elite Barbarians Princess
Minion Horde Princess
Princess Zap Elite Barbarians
Zap Minion Horde Princess
Minion Horde Princess
Minion Horde
Zap Princess
Zap Princess
Minion Horde
Princess
Zap Barbarians Minion Horde
Zap Princess
Minion Horde
Zap Princess
Zap Princess
Zap
Elite Barbarians Zap Minion Horde Princess
Zap Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Barbarians Princess
Zap Princess
Minion Horde Princess
Zap Princess
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Princess
Zap Princess
Zap Princess

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