My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Miner
Giant Snowball
Barbarians Musketeer Goblin Barrel Skeleton Army Miner
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Barbarians Musketeer Goblin Barrel Skeleton Army
The Log
Barbarians Musketeer Goblin Barrel Skeleton Army
Earthquake
Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Musketeer Goblin Barrel Skeleton Army Miner
Fireball
Barbarians Musketeer Goblin Barrel Skeleton Army
Poison
Barbarians Musketeer Skeleton Army
Lightning
Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Skeleton Army Miner Fireball Musketeer Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Barrel Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Goblin Barrel Miner
Barbarians
Fireball
Arrows The Log Miner
Musketeer
The Log Miner
Goblin Barrel
Arrows Skeleton Army Miner
Skeleton Army
Goblin Barrel
The Log
Fireball Musketeer Miner
Miner
Arrows Fireball Musketeer Goblin Barrel The Log

Defense Synergies 2 9

Arrows
Barbarians Fireball
Barbarians
Arrows Skeleton Army
Fireball
The Log Arrows Musketeer Miner
Musketeer
The Log Fireball Skeleton Army Miner
Goblin Barrel
Skeleton Army
Barbarians Musketeer The Log
The Log
Fireball Musketeer Skeleton Army Miner
Miner
Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer The Log
Barbarians Skeleton Army Musketeer The Log
Barbarians Skeleton Army Musketeer
Barbarians Skeleton Army Musketeer
Arrows Barbarians Fireball Skeleton Army The Log
Arrows Fireball Skeleton Army The Log Musketeer
Musketeer Arrows Fireball
Arrows Barbarians Fireball Musketeer The Log
Barbarians Musketeer Skeleton Army
Skeleton Army Barbarians Musketeer Miner
Barbarians Skeleton Army Arrows Fireball Musketeer The Log
Arrows Musketeer Fireball
Barbarians Skeleton Army Fireball Musketeer The Log
Fireball Skeleton Army Arrows Barbarians The Log
Barbarians Skeleton Army
Barbarians Skeleton Army Fireball The Log
Barbarians Arrows Fireball Musketeer Skeleton Army
Arrows Fireball Barbarians Musketeer Skeleton Army The Log
Arrows The Log Barbarians Fireball Musketeer
Barbarians Musketeer
Skeleton Army Arrows Barbarians Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball
Fireball Arrows Musketeer The Log Miner
Barbarians Skeleton Army Musketeer The Log
Skeleton Army Barbarians Fireball Musketeer The Log
Barbarians Musketeer Skeleton Army
Arrows Fireball Musketeer
Skeleton Army Barbarians Fireball Musketeer
Barbarians Skeleton Army
Barbarians Fireball Skeleton Army The Log
Barbarians Musketeer Skeleton Army
Barbarians Musketeer
Skeleton Army Arrows Barbarians Fireball The Log
Barbarians Skeleton Army Fireball
Barbarians Fireball Musketeer Skeleton Army
Barbarians Skeleton Army Fireball Musketeer The Log
Arrows Barbarians Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer The Log
Arrows Fireball Musketeer The Log Miner
Arrows Fireball The Log Miner
Arrows Barbarians Fireball Musketeer The Log
Fireball Arrows The Log
Arrows Fireball Musketeer
Arrows Musketeer The Log
Arrows Fireball The Log
Arrows Fireball The Log Miner
Fireball Musketeer
Miner Arrows Fireball Musketeer The Log
Fireball Arrows Musketeer
Fireball Musketeer The Log Miner
Arrows Fireball Musketeer
Arrows Fireball Musketeer The Log
Arrows Fireball Musketeer The Log
Arrows Fireball Musketeer The Log
Arrows Fireball
Arrows Fireball Musketeer The Log
Arrows Fireball The Log Miner
Fireball Musketeer The Log
Arrows Fireball
Musketeer The Log
Arrows Barbarians Fireball Musketeer The Log
Arrows The Log Fireball
Arrows Fireball The Log Miner Musketeer
Fireball Arrows Musketeer The Log Miner
Fireball Miner Arrows Musketeer The Log
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Arrows Fireball Musketeer The Log Miner
Arrows Fireball
Arrows Fireball The Log
Barbarians Fireball Musketeer Skeleton Army
Fireball Arrows Musketeer
Arrows The Log Fireball
Fireball Miner Musketeer
Arrows The Log Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log Miner

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