My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner
Giant Snowball
Minions Barbarians Hog Rider Miner Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Princess Electro Wizard
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Hog Rider Miner Princess Electro Wizard
Fireball
Minions Barbarians Hog Rider Princess Electro Wizard
Poison
Minions Barbarians Princess Electro Wizard
Lightning
Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Miner Princess Hog Rider Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Electro Wizard Minions The Log Princess
Minions
Hog Rider Miner Zap
Barbarians
Hog Rider
Hog Rider
Zap Minions The Log Barbarians Princess Electro Wizard
The Log
Hog Rider Zap Miner Princess
Miner
Zap Minions The Log Electro Wizard
Princess
Zap Hog Rider The Log
Electro Wizard
Zap Hog Rider Miner

Defense Synergies 1 10

Zap
Electro Wizard Minions Barbarians The Log Miner Princess
Minions
Zap The Log Electro Wizard
Barbarians
Zap
Hog Rider
The Log
Zap Minions Miner Princess Electro Wizard
Miner
Zap The Log
Princess
Zap The Log
Electro Wizard
Zap Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log Electro Wizard
Barbarians Zap Minions The Log Electro Wizard
Barbarians Minions Electro Wizard
Barbarians Minions Electro Wizard
Barbarians The Log Princess
The Log Zap Minions Electro Wizard
Minions Electro Wizard Zap Princess
Zap Barbarians The Log Electro Wizard
Barbarians Minions Princess
Barbarians Miner Electro Wizard
Minions Barbarians Electro Wizard Zap The Log Princess
Minions Zap Princess Electro Wizard
Barbarians Zap Minions The Log Electro Wizard
Zap Minions Barbarians The Log Princess Electro Wizard
Barbarians Electro Wizard
Barbarians Zap The Log Electro Wizard
Barbarians Minions Electro Wizard
Zap Minions Barbarians The Log Electro Wizard
Zap The Log Minions Barbarians Princess Electro Wizard
Barbarians Electro Wizard
Minions Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Electro Wizard
Electro Wizard Zap The Log Miner
Barbarians Zap Minions The Log Electro Wizard
Zap Barbarians The Log Electro Wizard
Barbarians
Zap Minions Princess Electro Wizard
Minions Barbarians Electro Wizard
Barbarians
Zap Electro Wizard Minions Barbarians The Log
Barbarians
Minions Barbarians
Zap Barbarians The Log Electro Wizard
Barbarians
Barbarians Princess
Barbarians Electro Wizard Zap Minions The Log
Minions Zap Barbarians The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Miner Princess Electro Wizard
The Log Miner
Barbarians The Log
Zap The Log
Zap Minions Princess
The Log Princess
The Log Zap Princess
The Log Miner Zap
Minions Electro Wizard
Miner Zap The Log Princess Electro Wizard
Zap Princess
The Log Miner Princess
Minions Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Minions
Zap The Log Princess Electro Wizard
Zap The Log Miner Princess
Minions The Log
Princess
The Log
Zap Barbarians The Log
Zap The Log Princess
The Log Miner Zap Princess Electro Wizard
Zap The Log Miner Princess
Miner Zap The Log
Zap Princess Electro Wizard
Zap Electro Wizard Minions
Zap The Log Miner
Zap Princess Electro Wizard
The Log Princess
Zap Electro Wizard Minions Barbarians Princess
Zap Princess Electro Wizard
The Log
Miner Princess Electro Wizard
The Log Zap Princess
Zap
Zap Minions The Log Princess Electro Wizard
Zap Princess Electro Wizard
Zap The Log Miner Princess Electro Wizard

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