My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Barbarians Minion Horde Hog Rider
Zap
Minion Horde Inferno Tower
Barbarian Barrel
Barbarians Inferno Tower Wizard Ice Wizard
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Hog Rider Wizard P.E.K.K.A Ice Wizard
Fireball
Barbarians Minion Horde Hog Rider Inferno Tower Wizard Ice Wizard
Poison
Barbarians Minion Horde Inferno Tower Wizard Ice Wizard
Lightning
Inferno Tower Wizard Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Hog Rider Barbarians Minion Horde Inferno Tower Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Ice Wizard Hog Rider Barbarians Minion Horde

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Hog Rider
Hog Rider
Lightning Barbarians Minion Horde Wizard
Inferno Tower
Wizard
Hog Rider P.E.K.K.A
Lightning
Hog Rider
P.E.K.K.A
Wizard Ice Wizard
Ice Wizard
P.E.K.K.A

Defense Synergies 0 7

Barbarians
Minion Horde
Minion Horde
Barbarians Inferno Tower Ice Wizard
Hog Rider
Inferno Tower
Minion Horde Ice Wizard
Wizard
P.E.K.K.A Ice Wizard
Lightning
P.E.K.K.A
Wizard Ice Wizard
Ice Wizard
Minion Horde Inferno Tower Wizard P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Inferno Tower Wizard
Barbarians Minion Horde Inferno Tower P.E.K.K.A Ice Wizard
Barbarians Minion Horde Inferno Tower P.E.K.K.A Lightning Ice Wizard
Barbarians Minion Horde Inferno Tower P.E.K.K.A Ice Wizard
Lightning Barbarians P.E.K.K.A
Ice Wizard
Minion Horde Inferno Tower Lightning Wizard Ice Wizard
Lightning Barbarians Inferno Tower P.E.K.K.A
Barbarians Minion Horde Inferno Tower P.E.K.K.A Ice Wizard
Barbarians Minion Horde Inferno Tower Ice Wizard
Barbarians Minion Horde Ice Wizard Wizard
Minion Horde Inferno Tower Wizard Ice Wizard
Barbarians Minion Horde Inferno Tower P.E.K.K.A Wizard Lightning Ice Wizard
Wizard Barbarians Minion Horde P.E.K.K.A
Barbarians Inferno Tower P.E.K.K.A Minion Horde
Barbarians Minion Horde Inferno Tower Lightning P.E.K.K.A
Barbarians Minion Horde Wizard Inferno Tower P.E.K.K.A
Barbarians Minion Horde Wizard Ice Wizard
Wizard Barbarians Ice Wizard
Barbarians P.E.K.K.A Inferno Tower
Wizard Barbarians Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower P.E.K.K.A
Wizard Lightning
Barbarians P.E.K.K.A Minion Horde Inferno Tower Lightning
Lightning P.E.K.K.A Barbarians Minion Horde Inferno Tower
Barbarians Inferno Tower P.E.K.K.A Minion Horde
Wizard Minion Horde Ice Wizard
P.E.K.K.A Barbarians Minion Horde Inferno Tower Lightning Ice Wizard
Inferno Tower P.E.K.K.A Barbarians Minion Horde
Minion Horde Lightning P.E.K.K.A Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Barbarians Minion Horde
P.E.K.K.A Barbarians Minion Horde Inferno Tower
Lightning P.E.K.K.A Barbarians
Barbarians Lightning P.E.K.K.A Minion Horde Inferno Tower Wizard
Wizard Barbarians Minion Horde
Barbarians Inferno Tower Minion Horde Lightning P.E.K.K.A
Barbarians Minion Horde Inferno Tower Wizard P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde
Ice Wizard
Lightning Minion Horde
Lightning Barbarians
Wizard Minion Horde
Wizard Minion Horde Ice Wizard
Minion Horde Wizard
Wizard Lightning Ice Wizard
Wizard Lightning
Lightning Minion Horde
Lightning Minion Horde Wizard
Lightning Wizard
Lightning
Lightning Minion Horde
Lightning
Lightning Minion Horde Wizard
Lightning Minion Horde Wizard
Lightning
Minion Horde Lightning
Lightning Wizard
Lightning Wizard
Lightning Minion Horde
Lightning Wizard
Lightning
Lightning Barbarians Minion Horde
Wizard Ice Wizard
Minion Horde
Wizard Lightning Ice Wizard
Lightning Wizard
Lightning
Lightning Minion Horde Wizard Ice Wizard
Lightning Minion Horde Wizard
Lightning Minion Horde
Lightning Minion Horde Wizard
Lightning Minion Horde
P.E.K.K.A Minion Horde
Wizard Lightning
Minion Horde Lightning Barbarians
Lightning Wizard Ice Wizard
Lightning Minion Horde Wizard
Wizard Lightning
Lightning
Minion Horde P.E.K.K.A
Minion Horde Lightning
Lightning
Lightning

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