My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram
Giant Snowball
Barbarians Minion Horde Battle Ram Baby Dragon Witch
Zap
Minion Horde Battle Ram Witch
Barbarian Barrel
Barbarians Valkyrie Battle Ram Wizard Witch
The Log
Barbarians Battle Ram Witch
Earthquake
Barbarians Witch
Arrows
Minion Horde Witch
Royal Delivery
Barbarians Minion Horde Valkyrie Battle Ram Wizard Baby Dragon Witch
Fireball
Barbarians Minion Horde Battle Ram Wizard Baby Dragon Witch
Poison
Barbarians Minion Horde Wizard Witch
Lightning
Valkyrie Battle Ram Wizard Baby Dragon Witch
Rocket
Barbarians Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Battle Ram Baby Dragon Barbarians Minion Horde Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Battle Ram Baby Dragon

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Battle Ram
Fireball
Battle Ram Baby Dragon
Valkyrie
Battle Ram Wizard Baby Dragon Witch
Battle Ram
Minion Horde Fireball Valkyrie Baby Dragon Witch
Wizard
Valkyrie
Baby Dragon
Fireball Valkyrie Battle Ram Witch
Witch
Valkyrie Battle Ram Baby Dragon

Defense Synergies 0 6

Barbarians
Minion Horde
Minion Horde
Barbarians
Fireball
Valkyrie
Valkyrie
Fireball Wizard Baby Dragon Witch
Battle Ram
Wizard
Valkyrie
Baby Dragon
Valkyrie Witch
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Wizard Baby Dragon
Barbarians Minion Horde Valkyrie Witch
Barbarians Minion Horde Witch Valkyrie
Barbarians Minion Horde Witch Valkyrie
Barbarians Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Minion Horde Fireball Wizard Baby Dragon Witch
Barbarians Fireball Valkyrie Baby Dragon
Barbarians Minion Horde Witch
Barbarians Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie Witch Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard Baby Dragon Witch
Barbarians Minion Horde Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Barbarians Minion Horde Baby Dragon Witch
Barbarians Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Wizard Fireball Valkyrie Witch
Fireball Barbarians Minion Horde Valkyrie Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Witch Barbarians Fireball
Barbarians
Valkyrie Wizard Barbarians Minion Horde Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Witch
Fireball Valkyrie Wizard Baby Dragon
Barbarians Minion Horde Valkyrie Witch
Valkyrie Barbarians Minion Horde Fireball
Barbarians Minion Horde Valkyrie Witch
Fireball Wizard Minion Horde Baby Dragon Witch
Barbarians Minion Horde Fireball Valkyrie Witch
Barbarians Minion Horde Valkyrie
Minion Horde Barbarians Fireball Valkyrie Baby Dragon Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Witch
Barbarians Fireball Valkyrie
Barbarians Minion Horde Fireball Valkyrie Wizard Witch
Wizard Barbarians Minion Horde Fireball Valkyrie Baby Dragon Witch
Barbarians Witch Minion Horde Fireball Valkyrie Baby Dragon
Valkyrie Barbarians Minion Horde Fireball Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Barbarians Fireball Valkyrie
Fireball Wizard Minion Horde Valkyrie Baby Dragon
Fireball Wizard Minion Horde Baby Dragon Witch
Minion Horde Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon
Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon Witch
Minion Horde Fireball Wizard Baby Dragon
Fireball
Minion Horde
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon Witch
Minion Horde Fireball Baby Dragon
Fireball Wizard
Barbarians Minion Horde Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon Witch
Minion Horde Witch
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon Witch
Minion Horde Fireball Wizard Witch
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Barbarians Fireball Witch
Fireball Wizard Baby Dragon Witch
Fireball
Fireball Minion Horde Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Minion Horde
Minion Horde Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch

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