My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider Giant
Giant Snowball
Bomber Goblin Gang Barbarians Musketeer Hog Rider
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Barbarians Musketeer Valkyrie
The Log
Bomber Goblin Gang Barbarians Musketeer Hog Rider
Earthquake
Bomber Goblin Gang Barbarians Hog Rider
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Barbarians Musketeer Valkyrie Hog Rider
Fireball
Bomber Goblin Gang Barbarians Musketeer Hog Rider
Poison
Bomber Goblin Gang Barbarians Musketeer
Lightning
Musketeer Valkyrie
Rocket
Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Musketeer Valkyrie Hog Rider Barbarians Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Goblin Gang Musketeer

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Valkyrie Hog Rider
Arrows
Hog Rider Giant
Goblin Gang
Hog Rider Valkyrie Giant
Barbarians
Hog Rider
Musketeer
Valkyrie Hog Rider Giant
Valkyrie
Musketeer Hog Rider Bomber Goblin Gang Giant
Hog Rider
Arrows Goblin Gang Musketeer Valkyrie Bomber Barbarians Giant
Giant
Bomber Arrows Musketeer Goblin Gang Valkyrie Hog Rider

Defense Synergies 2 5

Bomber
Valkyrie
Arrows
Barbarians Valkyrie
Goblin Gang
Musketeer Barbarians Valkyrie
Barbarians
Arrows Goblin Gang
Musketeer
Goblin Gang Valkyrie
Valkyrie
Musketeer Bomber Arrows Goblin Gang
Hog Rider
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Valkyrie
Barbarians Bomber Goblin Gang Musketeer Valkyrie
Goblin Gang Barbarians Bomber Musketeer Valkyrie
Barbarians Bomber Goblin Gang Musketeer Valkyrie
Bomber Arrows Barbarians Valkyrie
Arrows Goblin Gang Bomber Musketeer Valkyrie
Musketeer Arrows Goblin Gang
Arrows Barbarians Musketeer Valkyrie
Barbarians Goblin Gang Musketeer
Goblin Gang Bomber Barbarians Musketeer Valkyrie
Goblin Gang Barbarians Valkyrie Bomber Arrows Musketeer
Arrows Musketeer Goblin Gang
Barbarians Bomber Goblin Gang Musketeer Valkyrie
Bomber Valkyrie Arrows Goblin Gang Barbarians
Barbarians Goblin Gang
Barbarians Goblin Gang
Barbarians Bomber Arrows Goblin Gang Musketeer Valkyrie
Arrows Bomber Goblin Gang Barbarians Musketeer Valkyrie
Arrows Valkyrie Bomber Barbarians Musketeer
Barbarians Musketeer
Bomber Goblin Gang Valkyrie Arrows Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie
Bomber Arrows Goblin Gang Musketeer Valkyrie
Goblin Gang Barbarians Musketeer Valkyrie
Goblin Gang Valkyrie Barbarians Musketeer
Barbarians Goblin Gang Musketeer Valkyrie
Arrows Goblin Gang Musketeer
Goblin Gang Barbarians Musketeer Valkyrie
Barbarians Valkyrie
Barbarians Valkyrie
Goblin Gang Barbarians Musketeer
Barbarians Musketeer Valkyrie
Arrows Barbarians Valkyrie
Barbarians Goblin Gang Valkyrie
Bomber Barbarians Musketeer Valkyrie
Goblin Gang Barbarians Bomber Musketeer Valkyrie
Arrows Valkyrie Bomber Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Barbarians Musketeer Valkyrie
Bomber Arrows Valkyrie
Arrows Musketeer
Bomber Arrows Musketeer
Arrows
Arrows
Goblin Gang Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Bomber Arrows Musketeer
Arrows Musketeer
Arrows
Bomber
Bomber Arrows Musketeer
Bomber Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Bomber Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer
Bomber Arrows Musketeer
Arrows
Arrows
Goblin Gang Barbarians Musketeer
Arrows Musketeer
Arrows
Goblin Gang Musketeer Valkyrie
Arrows Bomber Musketeer
Arrows
Musketeer
Goblin Gang Musketeer
Musketeer
Musketeer

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