My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Goblin Hut Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant
Giant Snowball
Bomber Archers Barbarians Goblin Hut Witch Princess
Zap
Bomber Archers Goblin Hut Witch Princess
Barbarian Barrel
Bomber Archers Barbarians Goblin Hut Witch Princess
The Log
Bomber Archers Barbarians Goblin Hut Witch Princess
Earthquake
Bomber Archers Barbarians Goblin Hut Witch
Arrows
Bomber Archers Goblin Hut Witch Princess
Royal Delivery
Bomber Archers Barbarians Goblin Hut Witch Princess
Fireball
Bomber Archers Barbarians Goblin Hut Witch Princess
Poison
Bomber Archers Barbarians Goblin Hut Witch Princess
Lightning
Goblin Hut Witch
Rocket
Barbarians Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Princess Barbarians Giant Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap
Zap
Giant Bomber Archers Goblin Hut Witch Princess
Archers
Zap Giant Goblin Hut
Barbarians
Giant
Bomber Zap Archers Goblin Hut Witch Princess
Goblin Hut
Zap Archers Giant
Witch
Zap Giant
Princess
Zap Giant

Defense Synergies 0 8

Bomber
Zap
Zap
Bomber Archers Barbarians Goblin Hut Witch Princess
Archers
Zap Goblin Hut Witch
Barbarians
Zap
Giant
Goblin Hut
Zap Archers
Witch
Zap Archers
Princess
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Goblin Hut
Barbarians Bomber Zap Goblin Hut Witch
Barbarians Goblin Hut Witch Bomber Archers
Barbarians Goblin Hut Witch Bomber
Bomber Barbarians Princess
Bomber Zap Archers
Zap Archers Goblin Hut Witch Princess
Zap Barbarians
Barbarians Witch Goblin Hut Princess
Bomber Archers Barbarians
Archers Barbarians Witch Bomber Zap Goblin Hut Princess
Zap Archers Goblin Hut Witch Princess
Barbarians Goblin Hut Bomber Zap Witch
Bomber Zap Barbarians Goblin Hut Witch Princess
Barbarians Goblin Hut
Barbarians Zap Goblin Hut
Barbarians Bomber Goblin Hut Witch
Bomber Zap Archers Barbarians Goblin Hut Witch
Zap Witch Bomber Archers Barbarians Goblin Hut Princess
Barbarians Goblin Hut
Bomber Archers Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Goblin Hut Witch
Bomber Zap Archers
Barbarians Zap Goblin Hut Witch
Zap Barbarians
Barbarians Goblin Hut Witch
Zap Archers Goblin Hut Witch Princess
Archers Barbarians Goblin Hut Witch
Barbarians
Zap Barbarians Goblin Hut Witch
Witch Barbarians Goblin Hut
Barbarians Goblin Hut Witch
Zap Barbarians
Barbarians Witch
Bomber Archers Barbarians Witch Princess
Barbarians Goblin Hut Witch Bomber Zap Archers
Bomber Zap Archers Barbarians Goblin Hut Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Goblin Hut
Barbarians
Bomber Zap
Zap Witch Princess
Bomber Archers Witch Princess
Zap Princess
Zap
Zap Princess
Zap Archers Princess
Goblin Hut Princess
Princess
Princess Zap Goblin Hut
Bomber Zap Goblin Hut Witch Princess
Goblin Hut Princess
Bomber
Bomber Zap Archers Princess
Bomber Zap Witch Princess
Princess
Zap Barbarians
Zap Bomber Witch Princess
Witch
Zap Witch Princess
Zap Witch Princess
Zap
Zap Archers Witch Princess
Zap Goblin Hut Witch
Bomber Zap
Zap Princess
Princess
Zap Archers Barbarians Goblin Hut Witch Princess
Zap Archers Witch Princess
Princess
Bomber Zap Princess
Zap
Zap Witch Princess
Zap Witch Princess
Zap Witch Princess

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