My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Barbarians Hog Rider Furnace Baby Dragon Inferno Dragon
Zap
Furnace Inferno Dragon
Barbarian Barrel
Barbarians Valkyrie Furnace
The Log
Barbarians Hog Rider Furnace
Earthquake
Barbarians Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Barbarians Valkyrie Hog Rider Baby Dragon Inferno Dragon
Fireball
Barbarians Hog Rider Furnace Baby Dragon Inferno Dragon
Poison
Barbarians Furnace
Lightning
Valkyrie Furnace Baby Dragon Inferno Dragon
Rocket
Barbarians Valkyrie Hog Rider Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Valkyrie Hog Rider Furnace Baby Dragon Inferno Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Valkyrie Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider Baby Dragon The Log
Valkyrie
Hog Rider Furnace Baby Dragon
Hog Rider
Fireball Valkyrie The Log Barbarians Furnace Baby Dragon
Furnace
Valkyrie Hog Rider Baby Dragon
Baby Dragon
Fireball Valkyrie Hog Rider Furnace Inferno Dragon
The Log
Hog Rider Fireball
Inferno Dragon
Baby Dragon

Defense Synergies 1 9

Barbarians
Furnace
Fireball
The Log Valkyrie
Valkyrie
Fireball Furnace Baby Dragon The Log
Hog Rider
Furnace
Barbarians Valkyrie Baby Dragon
Baby Dragon
Valkyrie Furnace The Log Inferno Dragon
The Log
Fireball Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon The Log
Barbarians Inferno Dragon Valkyrie Furnace The Log
Barbarians Furnace Valkyrie Inferno Dragon
Barbarians Inferno Dragon Valkyrie Furnace
Barbarians Fireball Valkyrie The Log
Fireball The Log Valkyrie Furnace Baby Dragon
Furnace Inferno Dragon Fireball Baby Dragon
Barbarians Fireball Valkyrie Baby Dragon The Log
Barbarians Inferno Dragon Furnace
Barbarians Valkyrie
Barbarians Valkyrie Fireball Furnace Baby Dragon The Log
Inferno Dragon Fireball Furnace Baby Dragon
Barbarians Furnace Fireball Valkyrie The Log
Fireball Valkyrie Barbarians Furnace Baby Dragon The Log
Barbarians Inferno Dragon Furnace
Barbarians Fireball Furnace The Log Inferno Dragon
Barbarians Fireball Valkyrie Furnace
Fireball Barbarians Valkyrie Furnace Baby Dragon The Log
Valkyrie Furnace Baby Dragon The Log Barbarians Fireball Inferno Dragon
Barbarians Inferno Dragon
Valkyrie Barbarians Fireball Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Furnace
Fireball Valkyrie Baby Dragon The Log Inferno Dragon
Barbarians Valkyrie Furnace The Log
Valkyrie Barbarians Fireball The Log
Barbarians Valkyrie Inferno Dragon
Fireball Furnace Baby Dragon
Barbarians Fireball Valkyrie Furnace
Barbarians Valkyrie Inferno Dragon
Barbarians Fireball Valkyrie Baby Dragon The Log Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Barbarians Valkyrie
Barbarians Fireball Valkyrie The Log
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Furnace Baby Dragon
Barbarians Fireball Valkyrie Furnace Baby Dragon The Log Inferno Dragon
Valkyrie Barbarians Fireball Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Barbarians Fireball Valkyrie The Log
Fireball Valkyrie Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon
Furnace Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball
Fireball Valkyrie The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Barbarians Fireball Baby Dragon The Log
The Log Fireball Valkyrie Furnace Baby Dragon
Inferno Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Furnace Baby Dragon
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Barbarians Fireball
Fireball Baby Dragon
The Log Fireball
Fireball Valkyrie Baby Dragon
The Log Fireball Baby Dragon
Fireball
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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