My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Wizard Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Barbarians Flying Machine Furnace Baby Dragon Miner
Zap
Flying Machine Furnace
Barbarian Barrel
Barbarians Furnace Wizard
The Log
Barbarians Furnace
Earthquake
Barbarians Furnace
Arrows
Flying Machine Furnace
Royal Delivery
Barbarians Flying Machine Wizard Baby Dragon Bowler Miner
Fireball
Barbarians Flying Machine Furnace Wizard Baby Dragon Bowler
Poison
Barbarians Flying Machine Furnace Wizard
Lightning
Furnace Wizard Baby Dragon Bowler
Rocket
Barbarians Furnace Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Baby Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Fireball Flying Machine Furnace Baby Dragon Barbarians Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Fireball Flying Machine Furnace

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Baby Dragon Miner
Flying Machine
Furnace Baby Dragon Bowler
Furnace
Miner Flying Machine Baby Dragon Bowler
Wizard
Miner
Baby Dragon
Fireball Flying Machine Furnace Bowler Miner
Bowler
Flying Machine Furnace Baby Dragon Miner
Miner
Furnace Fireball Wizard Baby Dragon Bowler

Defense Synergies 0 8

Barbarians
Furnace
Fireball
Miner
Flying Machine
Furnace Baby Dragon Bowler
Furnace
Barbarians Flying Machine Baby Dragon Bowler
Wizard
Baby Dragon
Flying Machine Furnace Bowler
Bowler
Flying Machine Furnace Baby Dragon
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Flying Machine Wizard Baby Dragon
Barbarians Flying Machine Furnace
Barbarians Furnace Bowler
Barbarians Furnace Bowler
Barbarians Fireball Bowler
Fireball Bowler Flying Machine Furnace Baby Dragon
Furnace Fireball Flying Machine Wizard Baby Dragon
Bowler Barbarians Fireball Flying Machine Baby Dragon
Barbarians Furnace
Barbarians Bowler Miner
Barbarians Fireball Flying Machine Furnace Wizard Baby Dragon Bowler
Fireball Flying Machine Furnace Wizard Baby Dragon
Barbarians Furnace Bowler Fireball Flying Machine Wizard
Fireball Wizard Bowler Barbarians Furnace Baby Dragon
Barbarians Furnace
Barbarians Fireball Furnace Bowler
Barbarians Wizard Fireball Furnace Bowler
Fireball Barbarians Flying Machine Furnace Wizard Baby Dragon Bowler
Furnace Wizard Baby Dragon Barbarians Fireball Flying Machine Bowler
Barbarians
Wizard Bowler Barbarians Fireball Flying Machine Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace Bowler
Fireball Flying Machine Wizard Baby Dragon Bowler Miner
Barbarians Furnace Bowler
Bowler Barbarians Fireball
Barbarians Bowler
Fireball Furnace Wizard Flying Machine Baby Dragon
Barbarians Fireball Flying Machine Furnace Bowler
Barbarians
Barbarians Fireball Flying Machine Baby Dragon
Barbarians
Barbarians Flying Machine Bowler
Barbarians Fireball Bowler
Barbarians Bowler Fireball Wizard
Wizard Barbarians Fireball Flying Machine Furnace Baby Dragon Bowler
Barbarians Fireball Flying Machine Furnace Baby Dragon Bowler
Bowler Barbarians Fireball Flying Machine Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon Bowler Miner
Fireball Flying Machine Baby Dragon Miner
Barbarians Fireball Flying Machine
Fireball Wizard Furnace Baby Dragon Bowler
Fireball Wizard Flying Machine Furnace Baby Dragon
Flying Machine Furnace Wizard Baby Dragon Bowler
Fireball Flying Machine Wizard Baby Dragon Bowler
Fireball Miner Flying Machine Wizard
Fireball Bowler
Miner Fireball Flying Machine Wizard Bowler
Fireball Flying Machine Wizard Baby Dragon
Flying Machine Fireball Baby Dragon Bowler Miner
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Furnace Baby Dragon
Fireball Flying Machine Furnace Wizard Baby Dragon Bowler
Fireball Flying Machine Furnace Wizard Baby Dragon Bowler
Fireball
Fireball Flying Machine Wizard Baby Dragon Bowler
Fireball Flying Machine Wizard Baby Dragon Bowler Miner
Fireball Baby Dragon Bowler
Fireball Wizard
Bowler
Barbarians Fireball Flying Machine Baby Dragon
Fireball Furnace Wizard Baby Dragon Bowler
Fireball Miner Flying Machine Wizard Baby Dragon Bowler
Fireball Flying Machine Wizard Baby Dragon Bowler Miner
Fireball Miner Baby Dragon
Fireball Flying Machine Furnace Wizard Baby Dragon
Fireball Flying Machine Wizard
Fireball Bowler
Fireball Wizard Miner
Fireball
Fireball Wizard Bowler
Barbarians Fireball Flying Machine
Fireball Flying Machine Wizard Baby Dragon
Fireball
Fireball Miner Flying Machine Wizard Baby Dragon Bowler
Fireball Flying Machine Wizard Baby Dragon Bowler
Fireball
Flying Machine
Fireball Flying Machine Baby Dragon Bowler
Fireball Flying Machine
Fireball Flying Machine Baby Dragon Bowler Miner

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