My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Barbarians Musketeer Hog Rider Baby Dragon
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Tesla Barbarians Musketeer
The Log
Bomber Goblin Gang Barbarians Musketeer Hog Rider
Earthquake
Bomber Goblin Gang Tesla Barbarians Hog Rider
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Barbarians Musketeer Hog Rider Baby Dragon
Fireball
Bomber Goblin Gang Tesla Barbarians Musketeer Hog Rider Baby Dragon
Poison
Bomber Goblin Gang Barbarians Musketeer
Lightning
Tesla Musketeer Baby Dragon
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Tesla Fireball Musketeer Hog Rider Baby Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Gang Tesla Fireball

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider Baby Dragon
Goblin Gang
Hog Rider Baby Dragon
Tesla
Barbarians
Hog Rider
Fireball
Hog Rider Baby Dragon
Musketeer
Hog Rider Baby Dragon
Hog Rider
Goblin Gang Fireball Musketeer Bomber Barbarians Baby Dragon
Baby Dragon
Bomber Goblin Gang Fireball Musketeer Hog Rider

Defense Synergies 3 6

Bomber
Tesla
Goblin Gang
Tesla Musketeer Barbarians
Tesla
Goblin Gang Musketeer Bomber Fireball Baby Dragon
Barbarians
Goblin Gang
Fireball
Tesla Musketeer
Musketeer
Goblin Gang Tesla Fireball Baby Dragon
Hog Rider
Baby Dragon
Tesla Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Musketeer Baby Dragon
Barbarians Bomber Goblin Gang Tesla Musketeer
Goblin Gang Tesla Barbarians Bomber Musketeer
Tesla Barbarians Bomber Goblin Gang Musketeer
Bomber Barbarians Fireball
Goblin Gang Fireball Bomber Tesla Musketeer Baby Dragon
Tesla Musketeer Goblin Gang Fireball Baby Dragon
Tesla Barbarians Fireball Musketeer Baby Dragon
Tesla Barbarians Goblin Gang Musketeer
Goblin Gang Bomber Tesla Barbarians Musketeer
Goblin Gang Barbarians Bomber Tesla Fireball Musketeer Baby Dragon
Tesla Musketeer Goblin Gang Fireball Baby Dragon
Tesla Barbarians Bomber Goblin Gang Fireball Musketeer
Bomber Fireball Goblin Gang Tesla Barbarians Baby Dragon
Barbarians Goblin Gang Tesla
Barbarians Goblin Gang Tesla Fireball
Tesla Barbarians Bomber Goblin Gang Fireball Musketeer
Tesla Fireball Bomber Goblin Gang Barbarians Musketeer Baby Dragon
Baby Dragon Bomber Tesla Barbarians Fireball Musketeer
Barbarians Tesla Musketeer
Bomber Goblin Gang Tesla Barbarians Fireball Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Tesla Fireball
Fireball Bomber Goblin Gang Tesla Musketeer Baby Dragon
Goblin Gang Barbarians Musketeer
Goblin Gang Tesla Barbarians Fireball Musketeer
Barbarians Goblin Gang Tesla Musketeer
Fireball Goblin Gang Tesla Musketeer Baby Dragon
Goblin Gang Tesla Barbarians Fireball Musketeer
Tesla Barbarians
Barbarians Fireball Baby Dragon
Goblin Gang Tesla Barbarians Musketeer
Tesla Barbarians Musketeer
Barbarians Fireball
Barbarians Goblin Gang Tesla Fireball
Bomber Tesla Barbarians Fireball Musketeer Baby Dragon
Goblin Gang Tesla Barbarians Bomber Fireball Musketeer Baby Dragon
Bomber Tesla Barbarians Fireball Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Barbarians Fireball Musketeer
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Bomber Musketeer Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Bomber
Bomber Fireball Musketeer Baby Dragon
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Barbarians Fireball Musketeer Baby Dragon
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball
Bomber Fireball Musketeer
Fireball
Fireball
Goblin Gang Barbarians Fireball Musketeer
Fireball Musketeer Baby Dragon
Fireball
Fireball Goblin Gang Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon
Fireball
Musketeer
Goblin Gang Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon

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