My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Barbarian Hut Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Baby Dragon Graveyard
Zap
Graveyard
Barbarian Barrel
Knight Barbarian Hut Electro Wizard Graveyard
The Log
Barbarian Hut Graveyard
Earthquake
Barbarian Hut Graveyard
Arrows
Graveyard
Royal Delivery
Knight Baby Dragon Electro Wizard Graveyard
Fireball
Barbarian Hut Baby Dragon Electro Wizard
Poison
Barbarian Hut Electro Wizard Graveyard
Lightning
Knight Barbarian Hut Baby Dragon Electro Wizard
Rocket
Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Tornado Baby Dragon Poison Electro Wizard Graveyard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Knight Tornado Baby Dragon

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Graveyard Barbarian Hut Barbarian Barrel Poison Electro Wizard
Barbarian Hut
Graveyard Knight Barbarian Barrel Baby Dragon
Barbarian Barrel
Graveyard Knight Barbarian Hut Tornado Baby Dragon
Tornado
Baby Dragon Barbarian Barrel Poison Graveyard
Baby Dragon
Knight Tornado Graveyard Barbarian Hut Barbarian Barrel Poison Electro Wizard
Poison
Graveyard Knight Tornado Baby Dragon
Electro Wizard
Graveyard Knight Baby Dragon
Graveyard
Knight Barbarian Hut Barbarian Barrel Baby Dragon Poison Electro Wizard Tornado

Defense Synergies 1 16

Knight
Electro Wizard Barbarian Hut Barbarian Barrel Tornado Baby Dragon Poison
Barbarian Hut
Knight Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Barrel
Knight Barbarian Hut Tornado Baby Dragon Poison Electro Wizard
Tornado
Knight Barbarian Barrel Baby Dragon Poison Electro Wizard
Baby Dragon
Knight Barbarian Hut Barbarian Barrel Tornado
Poison
Knight Barbarian Barrel Tornado Electro Wizard
Electro Wizard
Knight Barbarian Hut Barbarian Barrel Tornado Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Knight Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Hut Knight Electro Wizard
Barbarian Hut Tornado Knight Electro Wizard
Barbarian Hut Knight Electro Wizard
Barbarian Barrel Tornado Poison
Barbarian Barrel Tornado Baby Dragon Electro Wizard
Tornado Electro Wizard Barbarian Hut Baby Dragon Poison
Barbarian Hut Barbarian Barrel Baby Dragon Poison Electro Wizard
Barbarian Hut Tornado
Knight Tornado Barbarian Barrel Electro Wizard
Poison Electro Wizard Knight Barbarian Barrel Tornado Baby Dragon
Barbarian Hut Tornado Baby Dragon Poison Electro Wizard
Barbarian Hut Knight Electro Wizard
Barbarian Hut Barbarian Barrel Tornado Baby Dragon Poison Electro Wizard
Barbarian Hut Knight Electro Wizard
Barbarian Hut Tornado Electro Wizard
Barbarian Hut Knight Tornado Poison Electro Wizard
Knight Barbarian Hut Barbarian Barrel Tornado Baby Dragon Electro Wizard
Barbarian Barrel Tornado Baby Dragon Poison Knight Barbarian Hut Electro Wizard
Barbarian Hut Tornado Electro Wizard
Knight Barbarian Barrel Baby Dragon Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Barbarian Barrel Electro Wizard
Poison Electro Wizard Knight Barbarian Barrel Baby Dragon
Knight Barbarian Hut Electro Wizard
Knight Barbarian Hut Barbarian Barrel Tornado Electro Wizard
Barbarian Hut Knight
Poison Tornado Baby Dragon Electro Wizard
Knight Barbarian Hut Electro Wizard
Knight Barbarian Hut
Electro Wizard Knight Barbarian Hut Barbarian Barrel Tornado Baby Dragon Poison
Barbarian Hut
Knight
Tornado Poison Electro Wizard
Knight Barbarian Hut
Barbarian Hut Baby Dragon
Electro Wizard Knight Barbarian Hut Barbarian Barrel Tornado Baby Dragon Poison
Poison Barbarian Hut Barbarian Barrel Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Hut Barbarian Barrel Baby Dragon
Poison Barbarian Barrel Tornado Baby Dragon Electro Wizard
Barbarian Hut Barbarian Barrel Baby Dragon Poison
Knight Barbarian Hut Barbarian Barrel Poison
Poison Barbarian Barrel Baby Dragon
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Barbarian Hut Barbarian Barrel Tornado Baby Dragon
Poison Tornado
Tornado Poison Electro Wizard
Poison Knight Barbarian Barrel Tornado Electro Wizard
Poison Tornado Baby Dragon
Poison Knight Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison
Barbarian Hut Barbarian Barrel Baby Dragon Poison
Barbarian Hut Barbarian Barrel Baby Dragon Poison
Barbarian Hut Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Tornado Poison
Barbarian Barrel Baby Dragon Poison Electro Wizard
Barbarian Barrel Tornado Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Tornado
Barbarian Hut Barbarian Barrel Baby Dragon Poison
Tornado Poison Barbarian Barrel Baby Dragon
Poison Barbarian Barrel Tornado Baby Dragon Electro Wizard
Tornado Baby Dragon Poison
Poison Barbarian Barrel Tornado Baby Dragon
Poison Tornado Baby Dragon Electro Wizard
Electro Wizard Poison
Poison
Poison Electro Wizard
Poison
Electro Wizard Barbarian Hut Barbarian Barrel
Poison Tornado Baby Dragon Electro Wizard
Barbarian Barrel
Poison Knight Baby Dragon Electro Wizard
Baby Dragon Poison
Tornado Poison
Tornado Baby Dragon Poison Electro Wizard
Tornado Poison Electro Wizard
Poison Barbarian Barrel Tornado Baby Dragon Electro Wizard

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