My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang Barbarians Goblin Hut
Zap
Goblin Gang Goblin Hut Prince
Barbarian Barrel
Goblin Gang Barbarians Goblin Hut Barbarian Hut
The Log
Goblin Gang Barbarians Goblin Hut Barbarian Hut Prince
Earthquake
Goblin Gang Barbarians Goblin Hut Barbarian Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Barbarians Goblin Hut Prince
Fireball
Goblin Gang Barbarians Goblin Hut Barbarian Hut
Poison
Goblin Gang Barbarians Goblin Hut Barbarian Hut
Lightning
Goblin Hut Barbarian Hut Prince
Rocket
Barbarians Goblin Hut Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Barbarians Goblin Hut Prince Rocket Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Goblin Gang Barbarians Goblin Hut

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Barbarian Hut Prince Mega Knight
Goblin Gang
Goblin Hut Barbarian Hut Prince
Barbarians
Goblin Hut
Goblin Gang Barbarian Hut Prince Mega Knight
Rocket
Barbarian Hut
Arrows Goblin Gang Goblin Hut
Prince
Mega Knight Arrows Goblin Gang Goblin Hut
Mega Knight
Prince Arrows Goblin Hut

Defense Synergies 1 9

Arrows
Mega Knight Barbarians Goblin Hut Barbarian Hut Prince
Goblin Gang
Barbarians Goblin Hut Barbarian Hut Prince
Barbarians
Arrows Goblin Gang
Goblin Hut
Arrows Goblin Gang Barbarian Hut
Rocket
Barbarian Hut
Arrows Goblin Gang Goblin Hut
Prince
Arrows Goblin Gang
Mega Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Goblin Hut
Barbarians Barbarian Hut Goblin Gang Goblin Hut Prince Mega Knight
Goblin Gang Barbarians Goblin Hut Rocket Barbarian Hut Prince Mega Knight
Barbarians Goblin Hut Barbarian Hut Prince Goblin Gang Mega Knight
Arrows Barbarians Rocket Prince Mega Knight
Arrows Goblin Gang Mega Knight
Rocket Arrows Goblin Gang Goblin Hut Barbarian Hut
Rocket Barbarian Hut Arrows Barbarians Mega Knight
Barbarians Barbarian Hut Goblin Gang Goblin Hut Prince
Goblin Gang Barbarians Prince Mega Knight
Goblin Gang Barbarians Arrows Goblin Hut Mega Knight
Arrows Goblin Gang Goblin Hut Barbarian Hut
Barbarians Goblin Hut Barbarian Hut Prince Mega Knight Goblin Gang Rocket
Rocket Barbarian Hut Mega Knight Arrows Goblin Gang Barbarians Goblin Hut Prince
Barbarians Barbarian Hut Goblin Gang Goblin Hut Prince Mega Knight
Barbarians Rocket Barbarian Hut Goblin Gang Goblin Hut Prince Mega Knight
Barbarians Barbarian Hut Mega Knight Arrows Goblin Gang Goblin Hut Prince
Arrows Mega Knight Goblin Gang Barbarians Goblin Hut Barbarian Hut Prince
Arrows Barbarians Goblin Hut Barbarian Hut Mega Knight
Barbarians Barbarian Hut Goblin Hut Prince
Goblin Gang Mega Knight Arrows Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Barbarian Hut Mega Knight Goblin Hut Prince
Arrows Goblin Gang Rocket Prince Mega Knight
Goblin Gang Barbarians Mega Knight Goblin Hut Rocket Barbarian Hut Prince
Goblin Gang Rocket Prince Mega Knight Barbarians Barbarian Hut
Barbarians Barbarian Hut Goblin Gang Goblin Hut Prince Mega Knight
Arrows Rocket Goblin Gang Goblin Hut
Goblin Gang Rocket Prince Barbarians Goblin Hut Barbarian Hut
Mega Knight Barbarians Barbarian Hut Prince
Rocket Mega Knight Barbarians Goblin Hut Barbarian Hut Prince
Goblin Gang Barbarians Goblin Hut Barbarian Hut
Mega Knight Barbarians Goblin Hut Prince
Rocket Mega Knight Arrows Barbarians Prince
Barbarians Rocket Prince Mega Knight Goblin Gang Barbarian Hut
Barbarians Barbarian Hut Mega Knight
Goblin Gang Barbarians Goblin Hut Rocket Barbarian Hut Prince
Arrows Mega Knight Barbarians Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Barbarian Hut
Arrows
Rocket Arrows Goblin Hut Barbarian Hut
Arrows Barbarians Rocket Barbarian Hut Prince
Rocket Arrows Mega Knight
Arrows Rocket
Arrows
Arrows Barbarian Hut
Arrows
Rocket Goblin Gang Prince
Rocket Arrows Prince
Arrows Rocket
Rocket Goblin Hut Barbarian Hut
Arrows Rocket
Arrows Goblin Hut Barbarian Hut Prince
Rocket Arrows Goblin Hut Barbarian Hut
Arrows Goblin Hut Rocket Barbarian Hut Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Prince Mega Knight
Rocket Arrows Mega Knight
Rocket Prince Mega Knight
Rocket Arrows
Rocket Prince
Rocket Arrows Barbarians Barbarian Hut
Arrows Mega Knight
Arrows
Arrows Prince Mega Knight
Rocket Arrows
Arrows
Rocket Goblin Hut
Arrows Rocket Mega Knight
Rocket Arrows
Prince Mega Knight
Rocket Arrows
Goblin Gang Barbarians Goblin Hut Rocket Barbarian Hut Prince
Rocket Arrows
Arrows
Goblin Gang Rocket Prince Mega Knight
Arrows
Rocket Arrows
Prince Mega Knight
Goblin Gang Rocket
Rocket
Rocket Prince Mega Knight

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