My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Giant Wizard Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Ice Spirit Valkyrie Wizard Barbarian Hut Goblin Barrel
The Log
Ice Spirit Barbarian Hut Goblin Barrel
Earthquake
Barbarian Hut Goblin Barrel
Arrows
Ice Spirit Goblin Barrel
Royal Delivery
Ice Spirit Valkyrie Wizard Goblin Barrel
Fireball
Wizard Barbarian Hut Goblin Barrel
Poison
Wizard Barbarian Hut
Lightning
Valkyrie Wizard Barbarian Hut
Rocket
Valkyrie Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Barrel Valkyrie Giant Wizard Barbarian Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Goblin Barrel Valkyrie

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Goblin Barrel Giant Barbarian Hut
Valkyrie
Ice Spirit Goblin Barrel Giant Wizard Barbarian Hut
Giant
Goblin Barrel Lightning Ice Spirit Valkyrie Wizard Barbarian Hut The Log
Wizard
Valkyrie Giant
Barbarian Hut
Ice Spirit Valkyrie Giant Goblin Barrel
Goblin Barrel
Ice Spirit Valkyrie Giant Barbarian Hut
Lightning
Giant
The Log
Giant

Defense Synergies 0 8

Ice Spirit
Valkyrie Wizard The Log
Valkyrie
Ice Spirit Wizard The Log
Giant
Wizard
Ice Spirit Valkyrie The Log
Barbarian Hut
The Log
Goblin Barrel
Lightning
The Log
The Log
Ice Spirit Valkyrie Wizard Barbarian Hut Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Valkyrie Wizard The Log
Barbarian Hut Ice Spirit Valkyrie The Log
Barbarian Hut Valkyrie Lightning
Barbarian Hut Valkyrie
Lightning Valkyrie The Log
The Log Valkyrie
Lightning Ice Spirit Wizard Barbarian Hut
Barbarian Hut Lightning Valkyrie The Log
Barbarian Hut
Ice Spirit Valkyrie
Valkyrie Wizard The Log
Wizard Barbarian Hut
Barbarian Hut Ice Spirit Valkyrie Wizard Lightning The Log
Valkyrie Wizard Barbarian Hut Ice Spirit The Log
Barbarian Hut
Barbarian Hut Ice Spirit Lightning The Log
Wizard Barbarian Hut Valkyrie
Ice Spirit Valkyrie Wizard Barbarian Hut The Log
Valkyrie Wizard The Log Ice Spirit Barbarian Hut
Barbarian Hut
Valkyrie Wizard The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut
Valkyrie Wizard Lightning The Log
Ice Spirit Valkyrie Barbarian Hut Lightning The Log
Valkyrie Lightning Barbarian Hut The Log
Barbarian Hut Valkyrie
Wizard Ice Spirit
Valkyrie Barbarian Hut Lightning
Valkyrie Barbarian Hut
Lightning Ice Spirit Valkyrie Barbarian Hut The Log
Barbarian Hut
Valkyrie
Lightning Valkyrie The Log
Lightning Valkyrie Wizard Barbarian Hut
Wizard Valkyrie Barbarian Hut
Ice Spirit Valkyrie Barbarian Hut Lightning The Log
Valkyrie Wizard Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Barbarian Hut The Log
The Log
Lightning Barbarian Hut The Log
Lightning Valkyrie Barbarian Hut The Log
Wizard Valkyrie The Log
Wizard Ice Spirit
Wizard The Log
The Log Ice Spirit Wizard Barbarian Hut Lightning
The Log Wizard Lightning
Lightning
Lightning Valkyrie Wizard The Log
Lightning Wizard
Lightning Barbarian Hut The Log
Lightning
Lightning Barbarian Hut The Log
Lightning Wizard Barbarian Hut The Log
Lightning Wizard Barbarian Hut The Log
Lightning
Lightning
Lightning Wizard The Log
Lightning Valkyrie Wizard The Log
Lightning The Log
Lightning Wizard
Lightning The Log
Lightning Barbarian Hut The Log
The Log Ice Spirit Valkyrie Wizard
The Log Wizard Lightning
Lightning Wizard The Log
Lightning The Log
Lightning Wizard
Lightning Ice Spirit Wizard
Lightning
Lightning Wizard The Log
Lightning Ice Spirit
Wizard Lightning The Log
Lightning Ice Spirit Barbarian Hut
Lightning Wizard
The Log
Lightning Valkyrie Wizard
The Log Wizard Lightning
Lightning
Ice Spirit Lightning The Log
Lightning
Lightning The Log

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